//if ((newkeys & KEY_CROUCH) && !(oldkeys & KEY_CROUCH)) if ((newkeys & KEY_FIRE) && (newkeys & KEY_CROUCH)) { // Anti C-BUG if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) { if(GetPlayerWeapon(playerid) == 24) if(GetPlayerWeapon(playerid) == 25) if(GetPlayerWeapon(playerid) == 27) { //new Animacionn[32], Libreriaa[32]; //GetAnimationName(GetPlayerAnimationIndex(playerid), Libreriaa, sizeof(Libreriaa), Animacionn, sizeof(Animacionn)); //if(strcmp(Libreriaa,"PED") == 0 && strcmp(Animacionn,"GUN_STAND") == 0) //{ if(VariableCaido[playerid] == 0) { SetPlayerArmedWeapon(playerid, 0); ClearAnimations(playerid); TogglePlayerControllable(playerid,0); SetPVarInt(playerid, "IsFrozen", 0); SetTimerEx("DescongelarCBUG",1500,false,"d",playerid); } } } } }
new AvisoCBUG[MAX_PLAYERS];
if(AvisoCBUG[playerid] == 1)
{
SCM(playerid,-1,"Nгo faзas c-bug, ficas congelado por 3 segundos.");
TogglePlayerControllable(playerid,0);
SetPVarInt(playerid, "IsFrozen", 0);
SetTimerEx("DescongelarCBUG",3000,false,"d",playerid);
AvisoCBUG[playerid] = 0;
}
if(newkeys == KEY_HANDBRAKE)
{
if(IsPlayerInAnyVehicle(playerid)) return 1;
if(GetPlayerWeapon(playerid) > 20)
{
if(AvisoCBUG[playerid] == 0)
{
AvisoCBUG[playerid] = 1;
SetTimerEx("AntiCBug",1000,false,"d",playerid);
}
}
}
forward DescongelarCBUG(playerid);
public DescongelarCBUG(playerid)
{
TogglePlayerControllable(playerid,1);
SetPVarInt(playerid, "IsFrozen", 1);
}
forward AntiCBug(playerid);
public AntiCBug(playerid)
{
AvisoCBUG[playerid] = 0;
}
Adicione a variavel no нnicio do GM.
PHP код:
PHP код:
PHP код:
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if(newkeys == KEY_HANDBRAKE)
if ((newkeys & KEY_FIRE) && (newkeys & KEY_CROUCH))