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Making an admin command which saves new coords in .pwn - Printable Version

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+--- Thread: Making an admin command which saves new coords in .pwn (/showthread.php?tid=648564)



Making an admin command which saves new coords in .pwn - Zeus666 - 24.01.2018

Hi. I want to create objects straight from in game and being saved inside of script / being not deleted when i restart the server.

Do you know Fusez's Map Editor ? i want something like that.


How can i make that?


Re: Making an admin command which saves new coords in .pwn - Zeus666 - 27.01.2018

up bump


Re: Making an admin command which saves new coords in .pwn - Inn0cent - 27.01.2018

This is more like request, You should post it here:
https://sampforum.blast.hk/showthread.php?tid=447813


Re: Making an admin command which saves new coords in .pwn - Unkovic - 27.01.2018

Here it is

pawn Код:
#define FILE "Coordinates.cfg"

CMD:coords(playerid, params[])
{
    new pos[3], str[96];
    GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
    format(str, sizeof(str), "%f %f %f", pos[0], pos[1], pos[2]);
    if(fexist(FILE))
    {
        fopen(FILE, io_write);
        fwrite(FILE, str);
        fclose(FILE);
    }
    return 1;
}
You can also do this with yini or dini


Re: Making an admin command which saves new coords in .pwn - Dayrion - 27.01.2018

You can simply use /save and find them in you GTA User Files/SAMP folder.


Re: Making an admin command which saves new coords in .pwn - Sew_Sumi - 27.01.2018

Objects guys, not playerpos or vehiclepos... Read the thread.

Inn0cent got it.