Actor doesn't create with custom skin in 0.3.8 -
ElMaestro123 - 24.01.2018
Hello, I've applied custom skin ID to an actor and already placed addcharmodel in artconfig file. Skin does load on player skin via SetPlayerSkin, but actor doesn't seem to be created at all.
i 've tried to see ID of created actor with this:
actor = createactor ( 25002, x, y, z, a );
printf ( "%d", actor );
console returns: 0 < all the time
Re: Actor doesn't create with custom skin in 0.3.8 -
Dayrion - 24.01.2018
Actor id start at zero and I don't think they support custom skins.
Re: Actor doesn't create with custom skin in 0.3.8 -
ElMaestro123 - 24.01.2018
Quote:
Originally Posted by Dayrion
Actor id start at zero and I don't think they support custom skins.
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Hmm, i watched a few clips on *******, they were showing skins with actors, so there must be a way to make an actor.
Re: Actor doesn't create with custom skin in 0.3.8 -
Dayrion - 24.01.2018
Quote:
Originally Posted by ElMaestro123
Hmm, i watched a few clips on *******, they were showing skins with actors, so there must be a way to make an actor.
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So maybe I'm wrong!
Are skins working on you?
Re: Actor doesn't create with custom skin in 0.3.8 -
ElMaestro123 - 24.01.2018
Skins are working with SetPlayerSkin, they load without any warnings or errors printed out in console.
Actor doesn't spawn at all, his ID remains 0 after spamming the command for creating it.
Re: Actor doesn't create with custom skin in 0.3.8 -
RogueDrifter - 24.01.2018
Ever thought these ppl you watched could've used npcs instead? I also don't think actors are supported by custom skins
Re: Actor doesn't create with custom skin in 0.3.8 -
Ritzy2K - 24.01.2018
Quote:
Originally Posted by RogueDrifter
Ever thought these ppl you watched could've used npcs instead? I also don't think actors are supported by custom skins
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I saw a YT video few weeks ago where an actor had siberian husky custom skin so I think that actor can use custom skins.
Re: Actor doesn't create with custom skin in 0.3.8 -
ElMaestro123 - 24.01.2018
Код:
CMD:test ( playerid, params[] ) {
new Float:x, Float:y, Float:z;
GetPlayerPos ( playerid, x, y, z );
new yy = CreateActor ( 25002, x, y, z, 69 );
SetPlayerSkin ( playerid, 25002 );
printf ( "%d", yy );
return true;
}
Skin does apply on player, although the actor cannot be created with the skin listed above.
Re: Actor doesn't create with custom skin in 0.3.8 -
ElMaestro123 - 25.01.2018
Bump, please I need help.