Re: SA-MP 0.3.8 RC4-1 -
griman15 - 10.12.2017
Yeahhhh!!! Good Work Kalcor
Re: SA-MP 0.3.8 RC4-1 -
Abagail - 10.12.2017
Can we still expect this? Also, will it change how they work at all or will it simply have better internal performance?
Quote:
Originally Posted by Kalcor
The player object code in the server is pretty old (SA-MP 0.2). I have some code ready to replace it but it hasn't been enabled yet. It should improve the CPU usage.
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Re: SA-MP 0.3.8 RC4-2 -
RogerCosta - 11.12.2017
What happens with my topic about Weapon Custom? Coming this feature in next RCs? ^^
Re: SA-MP 0.3.8 RC4-2 -
ForT - 11.12.2017
Why has the information on custom textdraws sprites support from version RC4-2 been deleted from the main post? Was there a mistake?
Re: SA-MP 0.3.8 RC4-2 -
Xeon™ - 11.12.2017
well good job!
Re: SA-MP 0.3.8 RC4-2 -
Kalcor - 11.12.2017
Quote:
Originally Posted by ForT
Why has the information on custom textdraws sprites support from version RC4-2 been deleted from the main post? Was there a mistake?
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It hasn't been tested properly. I'm the only person to test it.
Quote:
Originally Posted by RogerCosta
What happens with my topic about Weapon Custom? Coming this feature in next RCs? ^^
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Not sure. I guess a moderator thought the model was taken from another game or something. If I'm doing anything related to vehicles or weapons it's coming much later, maybe not even in this version.
Re: SA-MP 0.3.8 RC4-2 -
Marllun - 11.12.2017
The weapon model reminds me a little of
https://vignette.wikia.nocookie.net/...20160429205621
http://levelup.com.br/uploaded//warf...1008084229.png
Re: SA-MP 0.3.8 RC4-2 -
ModGuy - 11.12.2017
Quote:
Originally Posted by Kalcor
It hasn't been tested properly. I'm the only person to test it.
If I'm doing anything related to vehicles or weapons it's coming much later, maybe not even in this version.
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Don't rush the update, take your time, make it big. It doesn't matter if you are going to release it in 3-4 months or more, new features matter.
Re: SA-MP 0.3.8 RC4-2 -
adri1 - 11.12.2017
Quote:
Originally Posted by Kalcor
I'm the only person to test it.
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And what are the beta testers doing?
Re: SA-MP 0.3.8 RC4-2 -
RogerCosta - 11.12.2017
Quote:
Originally Posted by Kalcor
It hasn't been tested properly. I'm the only person to test it.
Not sure. I guess a moderator thought the model was taken from another game or something. If I'm doing anything related to vehicles or weapons it's coming much later, maybe not even in this version.
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Topic is about a improvisation for a custom weapons, using custom object with SetPlayerAttachObject.
Re: SA-MP 0.3.8 RC4-2 -
Kwarde - 11.12.2017
Haven't been doing anything with SAMP for quite a while. But got a PC again so thought I might check it out and then saw this..
I NEEDED THIS A LOONG TIME AGO. F*****G AWESOME! Might even start scripting again and create the server I once began with but never finished due to having no PC/laptop :P
Re: SA-MP 0.3.8 RC4-2 -
Skream - 12.12.2017
Quote:
Originally Posted by Kalcor
It hasn't been tested properly. I'm the only person to test it.
Not sure. I guess a moderator thought the model was taken from another game or something. If I'm doing anything related to vehicles or weapons it's coming much later, maybe not even in this version.
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Have you done something about .ttf or 3D images? 3d images would be amazing, some system like 3dtextlabels that we can attach it to players too
so much can be done with 3D images, like player stats (bleeding, dead, hunger, sleep, arrested)
Re: SA-MP 0.3.8 RC4-2 -
sowad - 12.12.2017
Is there any 0.3.8 server (except lsrp)?
Re: SA-MP 0.3.8 RC4-2 -
adri1 - 12.12.2017
Quote:
Originally Posted by sowad
Is there any 0.3.8 server (except lsrp)?
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You should wait after the official release
Re: SA-MP 0.3.8 RC4-2 -
shourya - 12.12.2017
Quote:
Originally Posted by sowad
Is there any 0.3.8 server (except lsrp)?
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yeah!
Re: SA-MP 0.3.8 RC4-2 -
Redirect Left - 12.12.2017
Quote:
Originally Posted by Kalcor
If I'm doing anything related to vehicles or weapons it's coming much later, maybe not even in this version.
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I really hope you can get around to syncing the heat seeking weapons, satchel charges and other such, finally getting all the weapons to work as R* intended.
Re: SA-MP 0.3.8 RC4-2 -
Gforcez - 12.12.2017
Quote:
Originally Posted by sowad
Is there any 0.3.8 server (except lsrp)?
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Check the Internet list? It works in 0.3.8 AFAIK.
Re: SA-MP 0.3.8 RC4-3 -
CaioTJF - 12.12.2017
great update
Re: SA-MP 0.3.8 RC4-3 -
SanelScripts - 12.12.2017
What slots do this mean is that now 2k slots
- Max client sprite slots increased from 100 to 200.
Re: SA-MP 0.3.8 RC4-3 -
DleyDeR - 12.12.2017
You should be able to use downloaded txds as textdraw sprites using the tag mdl-ID:texturename. Where '-ID' is a model added with AddSimpleModel.
I don't uderstand, please explain it to me....