23.11.2017, 19:06
Dear Kalcor, long time there is a problem with lags due to the big amount PlayerObjects.
Test for example, data from my server (with sleep 1):
Maximum ServerTickRate with 0 PlayerObject: 892
Maximal ServerTickRate with 999 PlayerObject: 870
When large online this very lowers productivity
Due to update SA-MP, we can used more objects, this problem becomes even more significant.
Sorry for my bad english.
Test for example, data from my server (with sleep 1):
Maximum ServerTickRate with 0 PlayerObject: 892
Maximal ServerTickRate with 999 PlayerObject: 870
When large online this very lowers productivity
Due to update SA-MP, we can used more objects, this problem becomes even more significant.
Sorry for my bad english.