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OnPlayerWeaponShot not working - Printable Version

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+--- Thread: OnPlayerWeaponShot not working (/showthread.php?tid=629236)



OnPlayerWeaponShot not working when hitting custom objects? - Dokins - 22.02.2017

pawn Код:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{

    printf("Weapon fired %d", weaponid);
        return 1;
}
It doesn't print if I shoot somewhere that is mapped, therefore I can't track player ammo accurately.


Re: OnPlayerWeaponShot not working - GoldenLion - 22.02.2017

You must be shooting at a dynamic object then. Streamer has a separate callback for that:
Код:
OnPlayerShootDynamicObject(playerid, weaponid, STREAMER_TAG_OBJECT objectid, Float:x, Float:y, Float:z);



Re: OnPlayerWeaponShot not working - Dokins - 22.02.2017

Literally just found this when you posted, thanks for the help.