Advanced Gang Zones v2.2.1 (Draw Numbers and Borders on the map)(Updated beaZone project) -
beijind - 06.10.2016
Advanced Gang Zones
Draw numbers and borders on the map.
Note: This is an updated version of my old project
beaZone - GangZone Numbers & Borders [1.0]
Example how you can make it look like by tweaking some colors and font sizes (image from old NoV gang wars server)
What's new?- New: v2.2.1
- Fixed number 0 and 1.
- v2.2
- Fixed number 7 top part.
- Attempt to make numbers more sexy by tweaking some old settings and adding new ones.
- ShowZoneForPlayer and ShowZoneForAll now have 2 more optional arguments which allow borders and numbers
to be shown in different colors easily without editing the source code.
- v2.1
- New functions to make zone, numbers and borders flash.
- New functions to hide zone for players.
- Fixed minor bugs.
- v2.0
- New functions for more flexible approach.
- Fixed borders collision.
Код:
CreateZone(Float:MinX, Float:MinY, Float:MaxX, Float:MaxY)
DestroyZone(zoneid)
ShowZoneForPlayer(playerid,zoneid,color,ncolor = ZCOLOR_NUMBER,bcolor = ZCOLOR_BORDER) // ncolor and bcolor are optional
ShowZoneForAll(zoneid,color,ncolor = ZCOLOR_NUMBER,bcolor = ZCOLOR_BORDER) // ncolor and bcolor are optional
CreateZoneNumber(zoneid,number,Float:numsize = 0.7) // numsize is optional
DestroyZoneNumber(zoneid)
CreateZoneBorders(zoneid)
DestroyZoneBorders(zoneid)
// Added in v2.1
HideZoneForPlayer(playerid,zoneid)
HideZoneForAll(zoneid)
ZoneFlashForPlayer(playerid,zoneid,color)
ZoneStopFlashForPlayer(playerid,zoneid)
ZoneFlashForAll(zoneid,color)
ZoneStopFlashForAll(zoneid)
ZoneBordersFlashForPlayer(playerid,zoneid,color)
ZoneBordersStopFlashForPlayer(playerid,zoneid)
ZoneBordersFlashForAll(zoneid,color)
ZoneBordersStopFlashForAll(zoneid)
ZoneNumberFlashForPlayer(playerid,zoneid,color)
ZoneNumberStopFlashForPlayer(playerid,zoneid)
ZoneNumberFlashForAll(zoneid,color)
ZoneNumberStopFlashForAll(zoneid)
Example Usage
Код:
new zone;
public OnGameModeInit()
{
zone = CreateZone(1795.871093, 1264.255004, 2035.871093, 1472.255004);
CreateZoneBorders(zone);
return 1;
}
public OnPlayerConnect(playerid)
{
CreateZoneNumber(zone,playerid); // this will create player id number on a gangzone
ShowZoneForPlayer(playerid,zone,0xFF000070);
ZoneNumberFlashForPlayer(playerid,zoneid,0xFF00FF70); // starts to flash zone number for player
return 1;
}
public OnPlayerDisconnect(playerid,reason)
{
DestroyZoneNumber(zone);
return 1;
}
Код:
// This code example is the first picture on the top of the page.
new zone,zone2,zone3,zone4;
public OnGameModeInit()
{
// This will create 4 zones in Las Venturas.
zone = CreateZone(1513.242919, 1299.813476, 1761.242919, 1587.813476);
zone2 = CreateZone(1786.495727, 1447.214843, 2034.495727, 1711.214843);
zone3 = CreateZone(1485.881958, 1591.029663, 1781.881958, 1911.029663);
zone4 = CreateZone(1794.625854, 1727.273193, 2042.625854, 1951.273193);
CreateZoneNumber(zone,16);
CreateZoneNumber(zone2,89);
CreateZoneNumber(zone3,32);
CreateZoneNumber(zone4,54);
CreateZoneBorders(zone);
CreateZoneBorders(zone2);
CreateZoneBorders(zone3);
CreateZoneBorders(zone4);
return 1;
}
public OnPlayerConnect(playerid)
{
ShowZoneForPlayer(playerid,zone,0xd25e00AA,0xff0000aa,0xffe400aa);
ShowZoneForPlayer(playerid,zone2,0xff5252AA,0xff0000aa,0xff00f0aa);
ShowZoneForPlayer(playerid,zone3,0x686868aa,0xffffffaa,0xffffffaa);
ShowZoneForPlayer(playerid,zone4,0x8a00ffaa,0x0090ffaa,0xffffffaa);
return 1;
}
Links
Github Link
____________________________
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
JustMe.77 - 06.10.2016
Looks alright, good release
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
RedMF - 07.10.2016
good
+rep
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
beijind - 07.10.2016
New version with missing functions that I forgot to add before:
v2.1
Код:
HideZoneForPlayer(playerid,zoneid)
HideZoneForAll(zoneid)
ZoneFlashForPlayer(playerid,zoneid,color)
ZoneStopFlashForPlayer(playerid,zoneid)
ZoneFlashForAll(zoneid,color)
ZoneStopFlashForAll(zoneid)
ZoneBordersFlashForPlayer(playerid,zoneid,color)
ZoneBordersStopFlashForPlayer(playerid,zoneid)
ZoneBordersFlashForAll(zoneid,color)
ZoneBordersStopFlashForAll(zoneid)
ZoneNumberFlashForPlayer(playerid,zoneid,color)
ZoneNumberStopFlashForPlayer(playerid,zoneid)
ZoneNumberFlashForAll(zoneid,color)
ZoneNumberStopFlashForAll(zoneid)
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) - PeterLinkson - 07.10.2016
nice nice!
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
Airblog - 07.10.2016
Awsome I was waiting for this. thanks I will try it soon
+rep for now
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
beijind - 07.10.2016
I am definately releasing updates too fast...
v2.2
- Fixes number 7.
- Attempt to make numbers more sexy by tweaking some old settings and adding new ones.
- ShowZoneForPlayer and ShowZoneForAll now have 2 more optional arguments which allow borders and numbers
to be shown in different colors easily without editing the source code.
Код:
ShowZoneForPlayer(playerid,zoneid,color,ncolor = ZCOLOR_NUMBER,bcolor = ZCOLOR_BORDER)
ShowZoneForAll(zoneid,color,ncolor = ZCOLOR_NUMBER,bcolor = ZCOLOR_BORDER)
CreateZoneNumber(zoneid,number,Float:numsize = 0.7)// default numsize is now 0.7
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
SickAttack - 07.10.2016
The numbers are dope! What if a zone is pretty tiny? Does it support 3 digit numbers?
+8 rep!
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
beijind - 07.10.2016
3 digit numbers not yet,
if zone is very tiny, with CreateZoneNumber(zoneid,number,numsize) you can set numsize to something like 0.1 or even less and it should be fine I guess, haven't tested tho
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
DevHarden - 07.10.2016
Quote:
Originally Posted by SickAttack
The numbers are dope! What if a zone is pretty tiny? Does it support 3 digit numbers?
+8 rep!
|
I tested it with a tiny zone like you said and it doesnt seem to be an issue because you can decide the size of the numbers!
Код:
CreateZoneNumber(zoneid,number,Float:numsize = 0.7)// default numsize is now 0.7
So it isn't a huge issue.
OT: Awesome release man!
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
beijind - 07.10.2016
Alright, this should be the last one for a while...
v2.2.1
- Fixed number 0 and 1.
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
RogueDrifter - 15.12.2017
Sorry for the bump but, is this even still working?
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
Trable - 16.12.2017
Quote:
Originally Posted by RogueDrifter
Sorry for the bump but, is this even still working?
|
Yes, working
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
Iguman - 30.10.2018
Can I have all your zones?
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
StRaphael - 30.11.2018
The numbers are really messed up...any fixes please?
Re: Advanced Gang Zones (Draw Numbers and Borders on the map) -
Amaru - 04.12.2018
Please send me all your zones