[INC] Bzucoґs TURBO object Streamer v 1.0 -
bzuco - 31.12.2008
Simple and fast object streamer with 2800 objects collected from forums for testing. It includin crash protection - more than 150 objects canґt be dynamicaly created for player, but you can change it

enjoy
Functions:
CreateDynamicObject(model,Float

,Float:y,Float:z, Float:rx,Float:ry,Float:rz);
Download:
http://up.pawnobox.net/download.php?...boStreamer.rar
http://files.filefront.com/TruboStre.../fileinfo.html
http://www.sendspace.com/file/avhaec
PS: I scripted and tested it in very short time (15minutes), it can contain bugs, so you can write down bugs.
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
Nimphious - 31.12.2008
Dead link already, please upload elsewhere.
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
ReX - 31.12.2008
Nice work bzzzzuco
Happy new yeaar, I'm drunk a little
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
Zezombia - 31.12.2008
Link works fine for me.
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
Nimphious - 31.12.2008
http://up.pawnobox.net/download.php?...boStreamer.rar
was that link that stuffed up, then he added 2 more links. also gj
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
Serbish - 31.12.2008
Quote:
Originally Posted by Seif_
I don't get the use of those ~3k lines. They're nothing but objects. And you said the maximum is 2800, how come you're setting it to 3000 in the script?
pawn Code:
#define MAX_DYNAMIC_OBJECT 3000
|
Maybe he wants to waste memory.
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
bzuco - 31.12.2008
you can change it very easy...
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
bzuco - 31.12.2008
it is only example...
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
ReV. - 01.01.2009
CreateDynamicObject kinda reminds me of Y_Objects
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
x-cutter - 01.01.2009
Why should this streamer be TURBO? With TURBO, do you intend you script is faster than others? I think good object streamers NEED to be kindof TURBO, anyways
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
bzuco - 01.01.2009
because it is simple and fast object streamer without useless lines of code
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
rafay - 01.01.2009
nothing...
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
bzuco - 01.01.2009
Quote:
Originally Posted by Rafay
oh Pfail with 3016 objects
KC Streamer owns1!1!!!
|
what?? i donґt understand
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
hamptonin - 01.01.2009
I like this thanks man
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
Danut - 02.01.2009
omg it's the very simple Object Streamer i have seen ... now i can use more than 1000 objects without bugs !
but man , what is with this ?
pawn Код:
#define MAX_PLAYER_ACTIVE_OBJECTS 150
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
bzuco - 02.01.2009
maximum count of object which are created for player
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
Sandra18[NL] - 02.01.2009
1. An Include has a .inc extention, not a .pwn or .amx
2. Includes canґt have a OnGameModeInit-callback and a main-callback when it's already in the gamemode itself.
3. I won't call it easy, since it need a lot of edit before it will work as an include.
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
Serbish - 02.01.2009
Quote:
Originally Posted by =>Sandra<=
1. An Include has a .inc extention, not a .pwn or .amx
2. Includes canґt have a OnGameModeInit-callback and a main-callback when it's already in the gamemode itself.
3. I won't call it easy, since it need a lot of edit before it will work as an include.
|
But in fact, you don't need even includes.
You can have them in the gamemode itself.
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
bzuco - 02.01.2009
you can paste it to your gamemode, it is only few lines...
Re: [INC] Bzucoґs TURBO object Streamer v 1.0 -
Sandra18[NL] - 02.01.2009
Quote:
Originally Posted by -=[Serbish
=- ]
But in fact, you don't need even includes.
You can have them in the gamemode itself.
|
That's true, but accoriding the Topictitle [INC], it should be an include
Anyway, nice script, but i don't know what's the diffrence between this ObjectStreamer and the tons of other Objectstreamers