enum Parking{ Float:parkPosX, Float:parkPosY, Float:parkPosZ, Float:parkPosA, parkINTExt, parkVWExt, Float:parkPosXX, Float:parkPosYY, Float:parkPosZZ, Float:parkPosAA, parkINTInt, }; static ParkInfo[][Parking] = { // EXTERIOR - INTERIOR // X Y Z A INT VW XX YY ZZ A INT {1768.0229, -2032.0867, 13.6906, 0.0, 0, 0, 614.0005, -74.8299, 997.9922, 270.0, 2}, // Parking Taller LS 1 {1769.4469, -2049.0681, 13.5616, 0.0, 0, 0, 614.0005, -74.8299, 997.9922, 270.0, 2}, // Parking Taller LS 2 {1751.6825, -2059.5466, 13.5931, 0.0, 0, 0, 614.0005, -74.8299, 997.9922, 270.0, 2}, // Parking Taller LS 3 {1769.0739, -2022.8633, 14.1460, 0.0, 0, 0, 614.0005, -74.8299, 997.9922, 270.0, 2} // Parking Taller LS 4 }; if(strcmp(cmd, "/parking", true) == 0) //Entrar a un parking pъblico o privado { new vehicleid = GetPlayerVehicleID(playerid), id = -1; if((id = PlayerIsNearParking(playerid)) != -1) { SetVehiclePos(vehicleid, ParkInfo[id][parkPosXX], ParkInfo[id][parkPosYY], ParkInfo[id][parkPosZZ]); SetVehicleZAngle(vehicleid, ParkInfo[id][parkPosAA]); SetVehicleVirtualWorld(vehicleid, id + 20); SetPlayerVirtualWorld(playerid, id + 20); LinkVehicleToInteriorEx(vehicleid, ParkInfo[id][parkINTInt]); SetPlayerInterior(playerid, ParkInfo[id][parkINTInt]); } else if((id = PlayerIsNearExitParking(playerid)) != -1){ SetVehiclePos(vehicleid, ParkInfo[id][parkPosX], ParkInfo[id][parkPosY], ParkInfo[id][parkPosZ]); SetVehicleZAngle(vehicleid, ParkInfo[id][parkPosA]); SetVehicleVirtualWorld(vehicleid, ParkInfo[id][parkVWExt]); SetPlayerVirtualWorld(playerid, ParkInfo[id][parkVWExt]); LinkVehicleToInteriorEx(vehicleid, ParkInfo[id][parkINTExt]); SetPlayerInterior(playerid, ParkInfo[id][parkINTExt]); } else { SendClientMessage(playerid, Rojo, "* No estбs en la puerta de un parking."); } return 1; }
if(strcmp(cmd, "/parking", true) == 0) //Entrar a un parking pъblico o privado { new vehicleid = GetPlayerVehicleID(playerid), id = -1; if((id = PlayerIsNearParking(playerid)) != -1) { if(IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(vehicleid, ParkInfo[id][parkPosXX], ParkInfo[id][parkPosYY], ParkInfo[id][parkPosZZ]); SetVehicleZAngle(vehicleid, ParkInfo[id][parkPosAA]); SetVehicleVirtualWorld(vehicleid, id + 20); LinkVehicleToInteriorEx(vehicleid, ParkInfo[id][parkINTInt]); } else { SetPlayerPos(playerid,ParkInfo[id][parkPosXX], ParkInfo[id][parkPosYY], ParkInfo[id][parkPosZZ]); } SetPlayerVirtualWorld(playerid, id + 20); SetPlayerInterior(playerid, ParkInfo[id][parkINTInt]); } else if((id = PlayerIsNearExitParking(playerid)) != -1){ if(IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(vehicleid, ParkInfo[id][parkPosX], ParkInfo[id][parkPosY], ParkInfo[id][parkPosZ]); SetVehicleZAngle(vehicleid, ParkInfo[id][parkPosA]); SetVehicleVirtualWorld(vehicleid, ParkInfo[id][parkVWExt]); LinkVehicleToInteriorEx(vehicleid, ParkInfo[id][parkINTExt]); } else { SetPlayerPos(playerid,ParkInfo[id][parkPosXX], ParkInfo[id][parkPosYY], ParkInfo[id][parkPosZZ]); } SetPlayerVirtualWorld(playerid, ParkInfo[id][parkVWExt]); SetPlayerInterior(playerid, ParkInfo[id][parkINTExt]); } else { SendClientMessage(playerid, Rojo, "* No estбs en la puerta de un parking."); } return 1; }
Que patйtico, pregunta y se responde con su otra cuenta
![]() їAcaso crees que le tiramos piedras a los aviones? No somos boludos, Fagrinht, Thewin o MaikelRincon, sos el mismo venezolano atrбs de la pantalla. |
Que patйtico, pregunta y se responde con su otra cuenta
![]() їAcaso crees que le tiramos piedras a los aviones? No somos boludos, Fagrinht, Thewin o MaikelRincon, sos el mismo venezolano atrбs de la pantalla. |