Textures Failing to load on server startup (I have to reloadfs) -
dionisak0s - 19.07.2015
When I start my server, a few textures are never loading and I must reload the filterscript with my mapping, I've seen that problem on Wennicke's Motel Interior
Re: Textures Failing to load on server startup (I have to reloadfs) -
SilentSoul - 19.07.2015
Try to use streamer plugin if you're not using, if you are using just show your codes so we can help.
Re: Textures Failing to load on server startup (I have to reloadfs) -
dionisak0s - 19.07.2015
What am I supposed to tell you? I already said, I am using Wennicke's Grand Motel, a link can be found here. I also have the latest streamer plugin. PS. I am using the re-textured version
https://sampforum.blast.hk/showthread.php?tid=426404
Re: Textures Failing to load on server startup (I have to reloadfs) -
dionisak0s - 20.07.2015
Still need help with this.
Re: Textures Failing to load on server startup (I have to reloadfs) -
SickAttack - 20.07.2015
Use steamer and make those objects into dynamic objects, you may have reached the limit of normal-server objects. What streamer does is render the objects within a specified range from the player, for the player. It also gives you the ability to add how much spreaded controlled-objects you want.
pawn Код:
CreateDynamicObject(...);
If they are already dynamic objects, then please post your code because it should work.
Re: Textures Failing to load on server startup (I have to reloadfs) -
SoFahim - 20.07.2015
You better use it as Gamemode. (( Adding those script in the gamemoed )) Becuase sometime FS won't work as we want
Re: Textures Failing to load on server startup (I have to reloadfs) -
Tamer - 20.07.2015
Are you using SetPlayerInterior by any chance?
And also,
Replace "CreateObject" with "CreateDynamicObject" and also replace "SetObjectMaterial" with "SetDynamicObjectMaterial"
Re: Textures Failing to load on server startup (I have to reloadfs) -
liquor - 20.07.2015
Well, how many other objects do you have? That map has 437 objects, which only leaves you 563 objects to create using CreateObject, so unless you're using a streamer and have more maps loaded It would most likely be the reason - You've hit the limit.
Re: Textures Failing to load on server startup (I have to reloadfs) -
dionisak0s - 20.07.2015
Everything is already done, SetObjectMaterial is changed to SetDynamicObjectMaterial, CreateObject is changed to CreateDynamicObject also I don't feel like adding maps on the gamemode, it will make it even more heavier and it will require a restart whenever I want to add a new map. PS. Everything is fixed when I reload the filterscript with the maps but I still want it to be fixed.
Re: Textures Failing to load on server startup (I have to reloadfs) -
liquor - 20.07.2015
Quote:
Originally Posted by dionisak0s
Everything is already done, SetObjectMaterial is changed to SetDynamicObjectMaterial, CreateObject is changed to CreateDynamicObject also I don't feel like adding maps on the gamemode, it will make it even more heavier and it will require a restart whenever I want to add a new map. PS. Everything is fixed when I reload the filterscript with the maps but I still want it to be fixed.
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It isn't fixed then? But the object limit still persists even if you're using filterscripts. But, the problem should go away should you have hit the limit before, since you're now using a streamer.
Objects disappearing is more often than not due to the limit being exceeded, and It doesn't matter If you're using a filterscript or not, the streamer works and I think filterscripts are a great way of avoiding server restarts when you want to change your maps.
However, are you sure you're
removing objects when unloading your filterscripts? Otherwise duplicates can appear.