GameMode variables in filterscripts! - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: GameMode variables in filterscripts! (
/showthread.php?tid=579465)
GameMode variables in filterscripts! -
OGKush - 27.06.2015
It's possible to use the variables from the gamemode in the filterscripts somehow?
I'm boored to restart the server everytime I modify the gamemode because it takes some time and modifying the filterscripts I can simple use the /rcon reloadfs and this is faster! If I can't...you think it's a good idea to transfer all the things (variables and commands) in a filterscript?
Re: GameMode variables in filterscripts! -
Vince - 27.06.2015
You have three options:
- PVars
- Properties (getproperty, setproperty)
- CallRemoteFunction
Although I would advise against sharing variables between scripts because these methods are fairly slow.
Re: GameMode variables in filterscripts! -
Pottus - 27.06.2015
For development this is good but not for a production gamemode but as Vince mentioned not a good idea to run your gamemode like this.
Re: GameMode variables in filterscripts! -
OGKush - 28.06.2015
OK,here's my new plan!

) I'll make from this gamemode an filterscript,so I can restart him in the game with /rcon reloadfs and after I finish him I'll make it gamemode again!

) What do you think? (sorry for my bad english)
Respuesta: Re: GameMode variables in filterscripts! -
[DOG]irinel1996 - 28.06.2015
Quote:
Originally Posted by OGKush
OK,here's my new plan!  ) I'll make from this gamemode an filterscript,so I can restart him in the game with /rcon reloadfs and after I finish him I'll make it gamemode again!  ) What do you think? (sorry for my bad english)
|
Well, there shouldn't appear any big problem while you use that to run your tests.
Re: Respuesta: Re: GameMode variables in filterscripts! -
OGKush - 28.06.2015
Quote:
Originally Posted by [DOG]irinel1996
Well, there shouldn't appear any big problem while you use that to run your tests.
|
Irinele,daca esti romanski spune,man!=)))))) Sa nu ne mai chinuim pe engleza ca si asa o omor!
Respuesta: Re: Respuesta: Re: GameMode variables in filterscripts! -
[DOG]irinel1996 - 28.06.2015
Quote:
Originally Posted by OGKush
Irinele,daca esti romanski spune,man!=)))))) Sa nu ne mai chinuim pe engleza ca si asa o omor! 
|
Hahaha, yes, I'm from Romania but we must write in English here... and don't go off topic.