S.W.A.T Rappelling system by karan007 -
Karan007 - 08.03.2015
~REMOVED~
Re: S.W.A.T Rappelling system by karan007 -
Ritzy2K - 08.03.2015
avoid using #pragma tabsize 0..its wrong...****** even said...cant remember where...that its use or talk about here can result in a ban.. normal tabsize is 4 for pawno.
Edit: loose indentation can be avoided by using proper pawn syntax...
look bhai m from same country as you...and m a newbie too... always avoid tabsize 0..
and yeah i just checked the script...u set players health to 1000 to avoid collison and splat death right..? if m not wrong...u should first get the player health as float...and after rappeling assign the health back...the health stays 1000?
edit3: i just saw the s command...u set players health to 100? what if the clients orginal health was 1... and later u set it 100... can be abused in a cops and robbers server tho.. + what if someone doesnt do /s? he got 1000 health...+ anti cheat can ban the player for haxs
it can be severly improved..
appreciated.
Re: S.W.A.T Rappelling system by karan007 -
Karan007 - 08.03.2015
Quote:
Originally Posted by DopeX
avoid using #pragma tabsize 0..its wrong...****** even said...cant remember where...that its use or talk about here can result in a ban.. normal tabsize is 4 for pawno.
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I use this to avoid "Loose Indentation" error.
Re: S.W.A.T Rappelling system by karan007 -
MBilal - 08.03.2015
Really Nice work
Some of the things u need to update.
Nice work but the problem u will got that if heli is near the surface and some budy try that /rope or whatever cmd u added it will also go under the surface,
And I think you need to detect when player get on the surface you need to break that loop
Re: S.W.A.T Rappelling system by karan007 -
Smileys - 08.03.2015
Quote:
Originally Posted by karan007
I use this to avoid "Loose Indentation" error.
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Use proper indentation instead of hiding the warnings lol..
Re: S.W.A.T Rappelling system by karan007 -
Karan007 - 08.03.2015
Quote:
Originally Posted by MBilal
Really Nice work
Some of the things u need to update.
Nice work but the problem u will got that if heli is near the surface and some budy try that /rope or whatever cmd u added it will also go under the surface,
And I think you need to detect when player get on the surface you need to break that loop
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No the player won't go under the surface, i tested all before releasing it.
Re: S.W.A.T Rappelling system by karan007 -
Diogo123 - 08.03.2015
Good job however I recommend that you read this tutorial made by me at a time will help you
https://sampforum.blast.hk/showthread.php?tid=564956
Re: S.W.A.T Rappelling system by karan007 -
fonia5 - 08.03.2015
Quote:
Originally Posted by karan007
I use this to avoid "Loose Indentation" error.
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Why it such a simple fix.
Re: S.W.A.T Rappelling system by karan007 -
TakeiT - 09.03.2015
Quote:
Originally Posted by karan007
I use this to avoid "Loose Indentation" error.
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1. Its a warning, not an error
2. Your script should be properly done, not covered up
3. If you read the forum rules, it is against the rules to use that pragma, because its HORRIBLE practice
It's a nice idea, however
Re: S.W.A.T Rappelling system by karan007 -
davve95 - 20.03.2015
Quote:
Originally Posted by DopeX
avoid using #pragma tabsize 0..its wrong...****** even said...cant remember where...that its use or talk about here can result in a ban..
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No, it can't result in a ban.
He just said so because he thinks it's so bad.