It's possible to detect commands? -
aoEXE - 16.01.2015
commands ehm... eg.
/headmove /timestamp /fpslimit etc the default commands?
Re: It's possible to detect commands? -
n0minal - 16.01.2015
@Topic: you can try to detect with OnPlayerCommandText, i dont know if its called after the game command process, you can try...
I have an question too, is there any way to force an player do an cmd like /audiomessage?
Re: It's possible to detect commands? -
WLSF - 16.01.2015
Quote:
Originally Posted by aoEXE
commands ehm... eg.
/headmove /timestamp /fpslimit etc the default commands?
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cmds from sa-mp like /dl won't call the default callback OnPlayerCommandText, so you can't detect it, otherwise, you can detect on this callback.
Quote:
Originally Posted by n0minal
I have an question too, is there any way to force an player do an cmd like /audiomessage?
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Yes
Re: It's possible to detect commands? -
xVIP3Rx - 16.01.2015
Quote:
Originally Posted by n0minal
@Topic: you can try to detect with OnPlayerCommandText, i dont know if its called after the game command process, you can try...
I have an question too, is there any way to force an player do an cmd like /audiomessage?
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Yes, depends on your command processor too, and I think you should make another thread for your question..
Respuesta: It's possible to detect commands? -
aoEXE - 17.01.2015
mmm ok, so there is no way? because I try with OnPlayerText, OnPlayerCommandText and with more commands processors and not work
Re: Respuesta: It's possible to detect commands? -
Ironboy - 17.01.2015
Quote:
Originally Posted by aoEXE
mmm ok, so there is no way? because I try with OnPlayerText, OnPlayerCommandText and with more commands processors and not work 
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Give it a try with "OnPlayerCommandPerformed" too.
Respuesta: It's possible to detect commands? -
aoEXE - 17.01.2015
nothing. This callback is not called when typed these commands
Re: It's possible to detect commands? -
xVIP3Rx - 18.01.2015
//EDIT, you're talking about default commands, just noticed, I don't know about them and I don't think there's a way to detect them, why would you even detect them ?
Re: It's possible to detect commands? -
Abagail - 18.01.2015
I agree the [/audiomessage] should be of a server side approach how-ever as 0.3z it's not possible.
Respuesta: It's possible to detect commands? -
aoEXE - 18.01.2015
ehm, why? because I want. Problem? xD (sorry) I want have control of them too but I think can't