OnPlayerWeaponShot: Using bullet hit coords to create an object? -
Aerotactics - 17.08.2014
I am creating an object at the coords of a weapon shot, and it doesn't always like to create the object. I didn't know if it was my script, or a current bug.
It doesn't seen to work in a room I created, as well as on Grove Street (above my map, which is built under grove street).
EDIT: After further testing (getting the coords of the bullet hit) I realized that it says it's creating the objects at that point, yet it's not. On that note, I believe this to be a bug with OPWS conflicting with CreateObject when the object hit is a player-created object.
EDIT 2: After even further testing, I realized that when a player-created object or a car is shot, it uses relative coords. Is there any way to get exact coords when hitting player created objects? Or is there a way to calculate the hit coords from relative coords.
[ame]www.youtube.com/watch?v=Q3aXnNCTET4[/ame]
Re: OnPlayerWeaponShot: Using bullet hit coords to create an object? -
Mauzen - 17.08.2014
Did you consider that when not hitting a player, object, or vehicle, the coordinates are relative and not absolute? So you would have to consider the targets coordinates and orientation to get the absolute coordinates.
Re: OnPlayerWeaponShot: Using bullet hit coords to create an object? -
Aerotactics - 17.08.2014
Quote:
Originally Posted by Mauzen
Did you consider that when not hitting a player, object, or vehicle, the coordinates are relative and not absolute? So you would have to consider the targets coordinates and orientation to get the absolute coordinates.
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Yes, but they are hitting objects.
Re: OnPlayerWeaponShot: Using bullet hit coords to create an object? -
Ox1gEN - 17.08.2014
Maybe streaming problems I assume. If you're saying that sometimes it shows it and sometimes it doesn't.
Re: OnPlayerWeaponShot: Using bullet hit coords to create an object? -
Aerotactics - 17.08.2014
Quote:
Originally Posted by Ox1gEN
Maybe streaming problems I assume. If you're saying that sometimes it shows it and sometimes it doesn't.
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In the video I just uploaded, you can see it working on Grove Street, but I remember it not working once. I think that was a bug on my end, but the custom building
should be working, as the code shows, but it's not.
BTW I'm not using a streamer.
Re: OnPlayerWeaponShot: Using bullet hit coords to create an object? -
Buhami - 17.08.2014
Can you give me the full code .
Re: OnPlayerWeaponShot: Using bullet hit coords to create an object? -
Aerotactics - 17.08.2014
Quote:
Originally Posted by Buhami
Can you give me the full code .
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NOPE. That's all you need to help me with my problem.
Re: OnPlayerWeaponShot: Using bullet hit coords to create an object? -
Aerotactics - 18.08.2014
Bump.