Player respawn - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Player respawn (
/showthread.php?tid=521570)
Player respawn -
cnoopers - 23.06.2014
How we can check in OnPlayerSpawn is player after death?
Re: Player respawn -
RenovanZ - 23.06.2014
pawn Код:
new Death[MAX_PLAYERS]; // put this wherever, under #include or #define
public OnPlayerDeath(playerid, killerid, reason)
{
Death[playerid] = 1; // set the variable to 1, which mean, player is dead.
return 1;
}
public OnPlayerSpawn(playerid)
{
if(Death[playerid] == 1) // check the player death status
{
//if player spawns because of death, do something
}
return 1;
}
Re: Player respawn -
VenomMancer - 23.06.2014
what you mean ?
Re: Player respawn -
RenovanZ - 23.06.2014
Quote:
Originally Posted by VenomMancer
what you mean ?
|
He wants to check, if player respawning (OnPlayerSpawn) because of death (OnPlayerDeath).