new AttachmentObjectsList[] = {
18632,
18633,
18634,
18635,
18636,
18637,
18638,
18639,
18640,
18975,
19136,
19274,
18641,
18642,
18643,
18644,
18645,
18865,
18866,
18867,
18868,
18869,
18870,
18871,
18872,
18873,
18874,
18875,
18890,
18891,
18892,
18893,
18894,
18895,
18896,
18897,
18898,
18899,
18900,
18901,
18902,
18903,
18904,
18905,
18906,
18907,
18908,
18909,
18910,
18911,
18912,
18913,
18914,
18915,
18916,
18917,
18918,
18919,
18920,
18921,
18922,
18923,
18924,
18925,
18926,
18927,
18928,
18929,
18930,
18931,
18932,
18933,
18934,
18935,
18936,
18937,
18938,
18939,
18940,
18941,
18942,
18943,
18944,
18945,
18946,
18947,
18948,
18949,
18950,
18951,
18952,
18953,
18954,
18955,
18956,
18957,
18958,
18959,
18960,
18961,
18962,
18963,
18964,
18965,
18966,
18967,
18968,
18969,
18970,
18971,
18972,
18973,
18974,
18976,
18977,
18978,
18979,
19006,
19007,
19008,
19009,
19010,
19011,
19012,
19013,
19014,
19015,
19016,
19017,
19018,
19019,
19020,
19021,
19022,
19023,
19024,
19025,
19026,
19027,
19028,
19029,
19030,
19031,
19032,
19033,
19034,
19035,
19036,
19037,
19038,
19039,
19040,
19041,
19042,
19043,
19044,
19045,
19046,
19047,
19048,
19049,
19050,
19051,
19052,
19053,
19085,
19086,
19090,
19091,
19092,
19093,
19094,
19095,
19096,
19097,
19098,
19099,
19100,
19101,
19102,
19103,
19104,
19105,
19106,
19107,
19108,
19109,
19110,
19111,
19112,
19113,
19114,
19115,
19116,
19117,
19118,
19119,
19120,
19137,
19138,
19139,
19140,
19141,
19142,
19160,
19161,
19162,
19163,
19317,
19318,
19319,
19330,
19331,
19346,
19347,
19348,
19349,
19350,
19351,
19352,
19487,
19488,
19513,
19515,
331,
333,
334,
335,
336,
337,
338,
339,
341,
321,
322,
323,
324,
325,
326,
343,
346,
347,
348,
349,
350,
351,
352,
353,
355,
356,
372,
357,
358,
361,
363,
364,
365,
366,
367,
368,
369,
371
};
Nice but no just no.. why dini lad... haven't you learned y_ini yet?
|
Nice but no just no.. why dini lad... haven't you learned y_ini yet?
|
You should read the "What is special in this ?"... i stated my reason.
|
J:\New folder (2)\Test\filterscripts\Excel-Advance-Attachments.pwn(572) : error 025: function heading differs from prototype Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
EXCEL Update this filterscript to 0.3z mate
![]() 0.3x is gone now |
C:\Users\MaHdy\Desktop\Untitled.pwn(572) : error 025: function heading differs from prototype Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
public OnPlayerModelSelectionEx(playerid, response, extraid, modelid2) { if(extraid==DIALOG_ATTACH_MODEL_SELECTION) { if(!response) { ShowPlayerDialog(playerid,DIALOG_ATTACH_OBJECT_SELECTION,DIALOG_STYLE_LIST,"Player Objects/Attachment: (Select Object Path)","Path:1 :: "COL_GREY"Server Objects Menu\n"COL_WHITE"Path:2 :: "COL_GREY"Custom Object","Next(>>)","Back(<<)"); } if(response) { if(GetPVarInt(playerid, "AttachmentUsed") == 1) EditAttachedObject(playerid, modelid2); else { SetPVarInt(playerid, "AttachmentModelSel", modelid2); new string[256+1]; new dialog[500]; for(new x;x<sizeof(AttachmentBones);x++) { format(string, sizeof(string), "Bone:%s\n", AttachmentBones[x]); strcat(dialog,string); } ShowPlayerDialog(playerid, DIALOG_ATTACH_BONE_SELECTION, DIALOG_STYLE_LIST, \ "{FF0000}Attachment Modification - Bone Selection", dialog, "Select", "Cancel"); }//else DeletePVar(playerid, "AttachmentIndexSel"); } } return 1; }
(572) : error 025: function heading differs from prototype
Code:
(572) : error 025: function heading differs from prototype |
public OnPlayerModelSelectionEx(playerid, response, extraid, modelid)
{
if(extraid==DIALOG_ATTACH_MODEL_SELECTION)
{
if(!response)
{ ShowPlayerDialog(playerid,DIALOG_ATTACH_OBJECT_SELECTION,DIALOG_STYLE_LIST,"Player Objects/Attachment: (Select Object Path)","Path:1 :: "COL_GREY"Server Objects Menu\n"COL_WHITE"Path:2 :: "COL_GREY"Custom Object","Next(>>)","Back(<<)"); }
if(response)
{
if(GetPVarInt(playerid, "AttachmentUsed") == 1) EditAttachedObject(playerid, modelid);
else
{
SetPVarInt(playerid, "AttachmentModelSel", modelid);
new string[256+1];
new dialog[500];
for(new x;x<sizeof(AttachmentBones);x++)
{
format(string, sizeof(string), "Bone:%s\n", AttachmentBones[x]);
strcat(dialog,string);
}
ShowPlayerDialog(playerid, DIALOG_ATTACH_BONE_SELECTION, DIALOG_STYLE_LIST, \
"{FF0000}Attachment Modification - Bone Selection", dialog, "Select", "Cancel");
}//else DeletePVar(playerid, "AttachmentIndexSel");
}
}
return 1;
}
well clothes not saving i got the Objects folder in Scriptfiles and i can only see page 1 no other pages and
![]() i edited a little by remove the the custom object system by giving id http://pastebin.com/X7U06U8n ![]() ![]() ![]() |