[FS] Air Defense in Area51 | by Littlejohny,MaVe -
Littl3j0hNy - 08.09.2008
- Air Defense in Area 51 -
________________________________________
Hi Community, here is my new Script for You !
Instruction:
If you fly over the Area 51 in any Airplane
The Air Defense Tower shoots a Rocket to you !
On the Radar you see a Grey Square, that is the Rocket !
And you hear a Signal that say you a Rocket flies to you
Details:
* 1 Air Defense Tower
* 1 Rocket (if you fly over Area 51)
* 1 Sound (if the Rocket is flies)
[b]
DOWNLOAD: AIR-DEFENSE.rar (PWN+AMX)
PASTEBIN: AIR-DEFENSE.rar (PWN)
________________________________________
| Pictures are Comming Soon with a Fun Edition |
Script by Littlejohny and MaVe from: www.GTA-Scripting.de.tt
Please give us Credits in your Gamemode
Thx and have Fun with it
- LJ
Re: [FS] Air Defense in Area51 | by Littlejohny,MaVe -
Rks25 - 08.09.2008
Can you arrange a pastebin link?
Re: [FS] Air Defense in Area51 | by Littlejohny,MaVe -
Littl3j0hNy - 08.09.2008
Hi, i have add a Link ^^
Have Fun
_____________________
At Time is the Script a little bit Buggy^^ but we will fix it
- LJ
Re: [FS] Air Defense in Area51 | by Littlejohny,MaVe -
Klid - 16.09.2008
Sounds great, but i used a little something similar to this before and it had 1 big problem.
Someone could fly over it making the rockets chase them, while someone else sneaks into the Area 51 while the plane has the rockets distracted :P
Is it the same with this? or does it go after everyone?
Re: [FS] Air Defense in Area51 | by Littlejohny,MaVe -
Karlip - 16.09.2008
Quote:
Originally Posted by [DMR
Kaleem ]
Sounds great, but i used a little something similar to this before and it had 1 big problem.
Someone could fly over it making the rockets chase them, while someone else sneaks into the Area 51 while the plane has the rockets distracted :P
Is it the same with this? or does it go after everyone?
|
Everyone,it's an automated system that checks if anyone is in area,if you distract one rocket then you will still get hit,because there are infinite rockets.
Re: [FS] Air Defense in Area51 | by Littlejohny,MaVe -
Streetplaya - 16.09.2008
yeah /me is MaVe but i cant rename my name on these forums ;(
Re: [FS] Air Defense in Area51 | by Littlejohny,MaVe -
Littl3j0hNy - 16.09.2008
You can =)
Re: [FS] Air Defense in Area51 | by Littlejohny,MaVe -
avenger678 - 16.09.2008
Nice one,thx
Re: [FS] Air Defense in Area51 | by Littlejohny,MaVe -
webflashing - 16.09.2008
There is a little bug..
Once a rocket is sent to a player.. it is never sent again to THAT player..
And the rocket Doesn't AIM the player.. it's bad orientated..
Do you think you can solve this?
Cheers,
Web
Re: [FS] Air Defense in Area51 | by Littlejohny,MaVe -
webflashing - 17.09.2008
Mmmmm... edit.
The missile is NO LONGER available for ANY player...
Once the target player dies, This timer does no longer work..
pawn Код:
public flug_timer()
{
for (new playerid=0; playerid < MAX_PLAYERS; playerid++)
if(flug_M[playerid] == 0 && IsPlayerConnected(playerid) && IsPlayerInArea(playerid, flugarea[0], flugarea[1], flugarea[2], flugarea[3])
&& GetVehicleModel(GetPlayerVehicleID(playerid)) == 520 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 593
|| GetVehicleModel(GetPlayerVehicleID(playerid)) == 511 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 447
|| GetVehicleModel(GetPlayerVehicleID(playerid)) == 513 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 519
|| GetVehicleModel(GetPlayerVehicleID(playerid)) == 476 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 488
|| GetVehicleModel(GetPlayerVehicleID(playerid)) == 497 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 487
|| GetVehicleModel(GetPlayerVehicleID(playerid)) == 417 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 425
|| GetVehicleModel(GetPlayerVehicleID(playerid)) == 548 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 553
|| GetVehicleModel(GetPlayerVehicleID(playerid)) == 563 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 577
|| GetVehicleModel(GetPlayerVehicleID(playerid)) == 460 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 469
|| GetVehicleModel(GetPlayerVehicleID(playerid)) == 512 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 592)
{
if(flug_M[playerid] == 0)
{
flug_M[playerid] = 1;
flug_lunch(playerid);
}
}
}
Does anybody know how to fix this..?. Cause i don't..
Cheers,
Web