AddStaticVehicleEx(511,1369.0999800,-3568.6001000,300.7999900,0.0000000,141,17,15); //Beagle AddStaticVehicleEx(511,1369.4000200,-3664.0000000,300.7999900,180.0000000,141,17,15); //Beagle AddStaticVehicleEx(411,1297.4000200,-3645.3999000,299.1000100,270.0000000,141,17,15); //Infernus AddStaticVehicleEx(411,1297.5000000,-3641.8000500,299.1000100,272.0000000,141,17,15); //Infernus AddStaticVehicleEx(415,1297.4000200,-3637.6999500,299.1000100,272.0000000,141,17,15); //Cheetah AddStaticVehicleEx(415,1297.5000000,-3633.6001000,299.1000100,272.0000000,141,17,15); //Cheetah AddStaticVehicleEx(451,1297.6999500,-3629.3999000,299.0000000,272.0000000,141,17,15); //Turismo AddStaticVehicleEx(451,1297.6999500,-3625.6001000,299.0000000,272.0000000,141,17,15); //Turismo AddStaticVehicleEx(560,1297.5000000,-3621.8000500,299.1000100,270.0000000,141,17,15); //Sultan AddStaticVehicleEx(560,1297.5000000,-3617.8999000,299.1000100,272.0000000,141,17,15); //Sultan AddStaticVehicleEx(560,1297.5000000,-3614.1999500,299.1000100,272.0000000,141,17,15); //Sultan AddStaticVehicleEx(560,1297.4000200,-3610.3000500,299.1000100,272.0000000,141,17,15); //Sultan AddStaticVehicleEx(562,1297.4000200,-3606.0000000,299.0000000,270.0000000,141,17,15); //Elegy AddStaticVehicleEx(562,1297.5000000,-3601.8999000,299.0000000,272.0000000,141,17,15); //Elegy AddStaticVehicleEx(533,1297.8000500,-3598.1999500,299.1000100,270.0000000,141,17,15); //Feltzer AddStaticVehicleEx(533,1297.8000500,-3594.5000000,299.1000100,268.0000000,141,17,15); //Feltzer AddStaticVehicleEx(487,1360.0000000,-3597.6001000,299.6000100,270.0000000,141,17,15); //Maverick AddStaticVehicleEx(487,1362.4000200,-3641.3000500,299.6000100,270.0000000,141,17,15); //Maverick AddStaticVehicleEx(437,1345.4000200,-3640.5000000,299.5000000,0.0000000,141,17,15); //Coach AddStaticVehicleEx(437,1345.0000000,-3597.6999500,299.5000000,182.0000000,141,17,15); //Coach AddStaticVehicleEx(444,1338.5000000,-3643.3000500,299.7000100,0.5000000,141,17,15); //Monster AddStaticVehicleEx(444,1338.0000000,-3596.5000000,299.6000100,182.2500000,141,17,15); //Monster AddStaticVehicleEx(521,1308.8000500,-3644.8000500,298.8999900,2.0000000,141,17,15); //FCR-900 AddStaticVehicleEx(521,1310.5000000,-3644.6999500,298.8999900,2.0000000,141,17,15); //FCR-900 AddStaticVehicleEx(521,1312.3000500,-3644.8000500,298.8999900,4.0000000,141,17,15); //FCR-900 AddStaticVehicleEx(521,1314.3000500,-3644.6999500,298.8999900,4.0000000,141,17,15); //FCR-900 AddStaticVehicleEx(461,1316.1999500,-3644.8000500,299.0000000,2.0000000,141,17,15); //PCJ-600 AddStaticVehicleEx(461,1318.5000000,-3644.8999000,299.0000000,4.0000000,141,17,15); //PCJ-600 AddStaticVehicleEx(463,1320.9000200,-3644.8999000,298.8999900,5.2500000,141,17,15); //Freeway AddStaticVehicleEx(463,1323.0000000,-3644.8999000,298.8999900,6.0000000,141,17,15); //Freeway AddStaticVehicleEx(468,1325.1999500,-3645.1001000,299.0000000,2.0000000,141,17,15); //Sanchez AddStaticVehicleEx(468,1327.3000500,-3645.0000000,299.0000000,6.0000000,141,17,15); //Sanchez AddStaticVehicleEx(522,1329.3000500,-3644.5000000,298.8999900,2.0000000,141,17,15); //NRG-500 AddStaticVehicleEx(522,1331.1999500,-3644.5000000,298.8999900,6.0000000,141,17,15); //NRG-500 AddStaticVehicleEx(521,1308.3000500,-3593.6999500,298.8999900,185.9990000,141,17,15); //FCR-900 AddStaticVehicleEx(521,1309.8000500,-3593.6999500,298.8999900,185.9990000,141,17,15); //FCR-900 AddStaticVehicleEx(521,1311.1999500,-3593.6999500,298.8999900,181.9990000,141,17,15); //FCR-900 AddStaticVehicleEx(521,1312.8000500,-3593.6999500,298.8999900,183.9940000,141,17,15); //FCR-900 AddStaticVehicleEx(461,1314.4000200,-3593.8000500,299.0000000,181.9990000,141,17,15); //PCJ-600 AddStaticVehicleEx(461,1316.0999800,-3593.6999500,299.0000000,181.9940000,141,17,15); //PCJ-600 AddStaticVehicleEx(463,1318.0999800,-3593.5000000,298.8999900,183.2460000,141,17,15); //Freeway AddStaticVehicleEx(463,1320.1999500,-3593.3999000,298.8999900,183.2410000,141,17,15); //Freeway AddStaticVehicleEx(468,1321.9000200,-3593.3000500,299.0000000,177.9990000,141,17,15); //Sanchez AddStaticVehicleEx(468,1323.5000000,-3593.3000500,299.0000000,177.9950000,141,17,15); //Sanchez AddStaticVehicleEx(522,1325.4000200,-3593.3000500,298.8999900,175.9990000,141,17,15); //NRG-500 AddStaticVehicleEx(522,1327.1999500,-3593.1999500,298.8999900,175.9950000,141,17,15); //NRG-500 CreateObject(3816,1321.5999800,-3619.3000500,306.7999900,0.0000000,0.0000000,90.5000000); //object(bighangar1_sfx) (1) CreateObject(8171,1368.8000500,-3613.1001000,298.2999900,0.0000000,0.0000000,0.0000000); //object(vgssairportland06) (1) CreateObject(8171,1368.5999800,-3482.5000000,298.2999900,0.0000000,0.0000000,0.0000000); //object(vgssairportland06) (2) CreateObject(8171,1369.0000000,-3743.8999000,298.2999900,0.0000000,0.0000000,0.0000000); //object(vgssairportland06) (3) CreateObject(8171,1453.3000500,-3616.5000000,298.3999900,0.0000000,0.0000000,274.0000000); //object(vgssairportland06) (4) CreateObject(8171,1590.5000000,-3606.8000500,298.2000100,0.0000000,0.0000000,273.9990000); //object(vgssairportland06) (5) CreateObject(8171,1616.9000200,-3406.8000500,274.2999900,340.0000000,0.0000000,5.9990000); //object(vgssairportland06) (6) CreateObject(8171,1630.8000500,-3531.1001000,298.0000000,0.0000000,0.0000000,5.9990000); //object(vgssairportland06) (7) CreateObject(8171,1603.5000000,-3281.0000000,228.0000000,339.9990000,0.0000000,5.9990000); //object(vgssairportland06) (8) CreateObject(8171,1590.8000500,-3157.5000000,182.6000100,339.9990000,0.0000000,5.9990000); //object(vgssairportland06) (9) CreateObject(8171,1577.3000500,-3032.6001000,136.6000100,339.9990000,0.0000000,5.9990000); //object(vgssairportland06) (10) CreateObject(8171,1577.2998000,-3032.5996100,136.6000100,339.9990000,0.0000000,5.9990000); //object(vgssairportland06) (11) CreateObject(8171,1563.5999800,-2907.3999000,90.4000000,339.9990000,0.0000000,5.9990000); //object(vgssairportland06) (12) CreateObject(8171,1550.1999500,-2784.1001000,45.1000000,339.9990000,0.0000000,5.9990000); //object(vgssairportland06) (13) CreateObject(8171,1540.9000200,-2698.3000500,38.0000000,0.0000000,0.0000000,5.9990000); //object(vgssairportland06) (14)
Gostei da organizaзгo do tуpico mais nгo gostei do mapa, boa sorte nos prуximos mapas.
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Sinceramente achei muito simples, como jб tem muitas HQs admin no fуrum deveria inovar.
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Vб olhando outros mapas jб feitos, procure fazer coisas bacanas como algumas coisas que outros mapas nгo tenham, como passagens secretas e tals seria uma coisa bem bacana.
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NВO faзa uma segunda versгo desse mapa, eu creio que HQ ADM seja para servidores RPG, porйm esse mapa estб com cara dos primeiros mapas de stunt do SA-MP.
Procure uma ideia central para fazer um mapa... como por exemplo uma HQ de adm parecida com uma ilha militar. |
bota um textdraw do justin bieber ke vai fikar toppppppppppppp srsrsrsrs
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SQN rsrs
#Off: Esse seu avatar do William estб like a boss ein uaeahueahu |
KKKKKKKKKKKKKKKKKKKKKKKKKKKKK...й nads...vi essa foto numa page de homens lindos e gostosos do face...
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KKKKKKKKKKKKKKKKKKKKKKKKKKKKK...й nads...vi essa foto numa page de homens lindos e gostosos do face...
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Vйi por que vocк botou a minha foto no seu avatar ? L.O.L
@topic parabйns, muito legal |
KKKKKKKKKKKKKK, Esse Alien й muito gay. Vocк viu seu Albъm no Codeme nй? kkkkkkk
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