Rotation for a flat object -
Jhony_Blaze - 01.05.2013
Hello guys, today I have to ask if does someone knows the coordinates for flat surface?
Thank you all!
Re: Rotation for a flat object -
MP2 - 01.05.2013
Your question makes no sense, and has no relation to your topic title. What exactly are you asking?
Re: Rotation for a flat object -
Pottus - 01.05.2013
He's speaking nonsense mad nonsense.
Re: Rotation for a flat object -
Jhony_Blaze - 01.05.2013
If you guys ever used sa-mp editor than you know what I am asking for, the rotation for flat,like the numbers for a flat surface.
Re: Rotation for a flat object -
Sanguy - 01.05.2013
Oh, do you mean the Z rot axis(directional; north, south, east, west)? It would be the third entry in the rotation coordinate box( Xr, Yr, Zr). They range from 0 to 360 degrees, 180 being a reversal of direction; 90 and 270 being right angles to the original facing direction(you can go above 360, but its kind of redundant since 360 is a full circle). If this isn't what you are looking for, you would really need to explain yourself better because I use SAMPeditor and this is my guess at what you want.
Re: Rotation for a flat object -
Jhony_Blaze - 01.05.2013
Quote:
Originally Posted by Sanguy
Oh, do you mean the Z rot axis(directional; north, south, east, west)? It would be the third entry in the rotation coordinate box( Xr, Yr, Zr). They range from 0 to 360 degrees, 180 being a reversal of direction; 90 and 270 being right angles to the original facing direction(you can go above 360, but its kind of redundant since 360 is a full circle). If this isn't what you are looking for, you would really need to explain yourself better because I use SAMPeditor and this is my guess at what you want.
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Yes that was what I ment the rotations to be that my object will be flat
Re: Rotation for a flat object -
Jhony_Blaze - 01.05.2013
thanks for your help Sanguy , I got it.
Re: Rotation for a flat object -
Pottus - 01.05.2013
Quote:
Originally Posted by Jhony_Blaze
If you guys ever used sa-mp editor than you know what I am asking for, the rotation for flat,like the numbers for a flat surface.
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I wouldn't touch that editor with 10 foot stick.
Re: Rotation for a flat object -
Scenario - 01.05.2013
Quote:
Originally Posted by [uL]Pottus
I wouldn't touch that editor with 10 foot stick.
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Likewise. I like in-game editors (such as MTA) simply because they seem to perform much better.
Re: Rotation for a flat object -
Pottus - 01.05.2013
It's a glorified RemoveBuildingForPlayer() editor