[0.3] Bait Car System [Unique] -
zDivine - 12.04.2013
zDivine's Bait Car System
Script Version: 1.0.0.0
Release Date: 4/12/2013
Note: Please do not remove the credits from the script, that would be very rude.
Features:- Bait car activation system, alerting you when someone enters the driver seat, or passenger seat, and when someone exits the vehicle.
- Bait car gps system, allowing you to mark the bait cars location on your map.
- Bait car lockdown system, allowing you to remotely shutdown the bait car, and lock the suspect inside.
- Unlock system, allowing you to release the suspect from the car to do as you wish with him.
- Changeable pass for bait car login.
- Default vehicle model for bait car changeable in script if the user doesn't specify a certain model.
Commands:- /bclogin [pass] - Logs into the bait car system, allowing you to use the functions.
- /bc [option] [value(optional)] - Multiple commands allowing you to control the bait car.
- Place(use the value option here, to choose the car model), Activate, Remove, Gps, (l)ock(a)nd(k)ill, (u)n(l)ock.
Special Notes:- Search for "BC_LOGIN_PASS" and change the default password.
- Search for "BC_DEFAULT_VEHICLE" and set the default vehicle to what you wish.
Requirements:- ZCMD
- sscanf2
- YSI\y_timers
Contact:- Skype: mercenary.lf
- SA-MP: PM
Download:
Updated a bug found in the GPS system, fix is provided in the .pwn.
Re: [0.3] Bait Car System [Unique] -
BittleRyan - 12.04.2013
Interesting, I was planning on scripting this myself one of these days (not for public release though
)
However, I think that locking the player in the car defeats half of the fun. Who doesn't love foot pursuits?
Re: [0.3] Bait Car System [Unique] -
Scenario - 12.04.2013
I love your creativity. I had been meaning to script one of these for my RP server at one point in time. Glad to see someone else who thought of the idea of making such a system, though!
Re: [0.3] Bait Car System [Unique] -
zDivine - 12.04.2013
Quote:
Originally Posted by RealCop228
I love your creativity. I had been meaning to script one of these for my RP server at one point in time. Glad to see someone else who thought of the idea of making such a system, though!
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Thank you! I thought of this a while back, and finally scripted it up yesterday, and released it today. Glad you like it.
Re: [0.3] Bait Car System [Unique] -
zDivine - 12.04.2013
Quote:
Originally Posted by BittleRyan
Interesting, I was planning on scripting this myself one of these days (not for public release though )
However, I think that locking the player in the car defeats half of the fun. Who doesn't love foot pursuits?
|
I honestly debated on releasing it, but I decided, what the heck, might aswell. Lol. I don't like to just script for myself, so I do it to help others.
Re: [0.3] Bait Car System [Unique] -
zDivine - 14.04.2013
There was a bug found in the GPS system, it should now be fixed. The updated .pwn has been uploaded.
Re: [0.3] Bait Car System [Unique] -
tboysamp - 17.04.2013
good job
Re: [0.3] Bait Car System [Unique] -
BigGroter - 18.04.2013
Great job. I'm going to script my own bait car system now, thanks for the idea!
Re: [0.3] Bait Car System [Unique] -
Ibrahim.E - 19.04.2013
You got a Real Brain LOL , Good Job !!
Re: [0.3] Bait Car System [Unique] -
DaTa[X] - 19.04.2013
nice
Re: [0.3] Bait Car System [Unique] -
zDivine - 19.04.2013
Quote:
Originally Posted by Ibrahim.E
You got a Real Brain LOL , Good Job !!
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Haha, thank you.
Re: [0.3] Bait Car System [Unique] -
K3 - 20.04.2013
It's cool but the commands are a little long don't you think?
Re: [0.3] Bait Car System [Unique] -
zDivine - 20.04.2013
Quote:
Originally Posted by K3
It's cool but the commands are a little long don't you think?
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Nope, not really. The one such as /bc (l)ock(a)nd(k)ill, you just type /bc lak, hence the parentheses around the letters.
Re: [0.3] Bait Car System [Unique] -
jakejohnsonusa - 24.04.2013
I think it's sweet. Good work!
Re: [0.3] Bait Car System [Unique] -
DarkShade705 - 24.04.2013
Nice
I am using it now Keep it up