Iae Galerinha Beleza? , PReciso da ajuda de voces Baixei um Fs de cameras los santos v2 ,Instalei So que As Cameras Nao Se Movem Ficam Travadas ,Eram pra se mover usando as setas ou w,a,s,d mais Ficam travadas Preciso da ajuda de voces !!
Nгo й por nada nгo, mas as 3 horas da manhг acho difнcil alguйm te ajudar...
do fуrum antes de qualquer coisa.
.
Код:
/* CRIADO POR : Jonathan Feitosa ============ |====== ========
NAO REMOVA OS CREDITOS | | |
CRIADO DO 0 SEM AJUDA ! | | |======|
PERMIЗГO PARA POSTAR ADD : | |====== |
john_feat@hotmail.com | | |
Qualquer BUG/DICA/DЪVIDAS ADD O MSN ! | | |
_______| | =======|
Crйditos : Sandra
Piter Mentos
===============================================================================*/
#include <a_samp>
#define COLOR_WHITE 0xFFFFFFAA
#define CSEGURANCA 9234
//==============================================================================
#define SPEED_ROTATE_LEFTRIGHT_SLOW 0.5
#define SPEED_ROTATE_LEFTRIGHT_FAST 2.0
#define SPEED_ROTATE_UPDOWN_SLOW 0.05
#define SPEED_ROTATE_UPDOWN_FAST 0.15
#define SPEED_MOVE_UPDOWN_SLOW 0.25
#define SPEED_MOVE_UPDOWN_FAST 1.0
#define SPEED_MOVE_FORWARDBACKWARD_SLOW 0.4
#define SPEED_MOVE_FORWARDBACKWARD_FAST 2.0
#define SPEED_MOVE_LEFTRIGHT_SLOW 0.4
#define SPEED_MOVE_LEFTRIGHT_FAST 2.0
new Float:PCP[MAX_PLAYERS][3], Float:PCL[MAX_PLAYERS][3], Float:PCA[MAX_PLAYERS], KeyTimer[MAX_PLAYERS], KeyState[MAX_PLAYERS];
// =============================================================================
new JFS, Camera[MAX_PLAYERS];
#if defined FILTERSCRIPT
#else
#endif
public OnFilterScriptInit()
{
Create3DTextLabel("Secretaria de\nSeguranзa", 0xF68E00F6, 1798.3790,-1578.7922,14.0906,92,0,0); // ENTRADA Cвmera
Create3DTextLabel("Use /camera", 0xF68E00F6, 542.6953,-897.9803,1304.7952,60.0,0);
Create3DTextLabel("Painel", 0xF68E00F6, 1824.6990,-1538.1650,13.5469,79.7544,0,0);
AddStaticPickup(1318, 1, 1824.6990,-1538.1650,13.5469); // painel
AddStaticPickup(1318, 23, 542.6953,-897.9803,1304.7952); // Cвmera
AddStaticPickup(1318, 23, 538.6310,-891.6687,1304.2013); // Cвmera Saida Seta
AddStaticPickup(1318, 1, 1798.3790,-1578.7922,14.0906); // Cвmera Entrada Seta < */
CreateObject(16150,541.76556396,-886.17199707,1303.20129395,0.00000000,0.00000000,0.00000000); //object(ufo_barinterior) (1)
CreateObject(2093,538.45800781,-881.89099121,1303.20910645,0.00000000,0.00000000,0.00000000); //object(tv_ward_low) (1)
CreateObject(1828,542.19512939,-885.76055908,1303.20910645,0.00000000,0.00000000,0.25000000); //object(man_sdr_rug) (1)
CreateObject(1808,545.90661621,-885.06701660,1303.20910645,0.00000000,0.00000000,0.00000000); //object(cj_watercooler2) (1)
CreateObject(1782,538.64447021,-881.00097656,1304.53125000,0.00000000,0.00000000,46.00000000); //object(med_video_2) (1)
CreateObject(1518,545.11285400,-899.40350342,1305.91040039,0.00000000,0.00000000,180.00000000); //object(dyn_tv_2) (1)
CreateObject(1518,545.10742188,-899.40356445,1305.34631348,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (2)
CreateObject(1518,545.12335205,-899.40350342,1304.80615234,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (3)
CreateObject(1518,544.51165771,-899.40600586,1304.81445312,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (4)
CreateObject(1518,543.87957764,-899.40863037,1304.80163574,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (5)
CreateObject(1518,544.50030518,-899.40606689,1305.34936523,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (6)
CreateObject(1518,544.49261475,-899.40612793,1305.91467285,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (7)
CreateObject(1518,543.86474609,-899.40869141,1305.89624023,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (8)
CreateObject(1518,543.87677002,-899.40863037,1305.39355469,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (9)
CreateObject(1518,543.25714111,-899.41125488,1305.37646484,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (10)
CreateObject(1518,542.68493652,-899.41357422,1305.36877441,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (11)
CreateObject(1518,543.23846436,-899.41131592,1304.81054688,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (12)
CreateObject(1518,542.64154053,-899.41375732,1304.81884766,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (13)
CreateObject(1518,543.27471924,-899.41113281,1305.89794922,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (14)
CreateObject(1518,542.67034912,-899.41363525,1305.90209961,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (15)
CreateObject(1518,542.05541992,-899.41619873,1305.90039062,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (16)
CreateObject(1518,542.04455566,-899.41625977,1305.40185547,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (17)
CreateObject(1518,542.03594971,-899.41632080,1304.83764648,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (18)
CreateObject(1518,541.41210938,-899.41888428,1304.83605957,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (19)
CreateObject(1518,541.43322754,-899.41882324,1305.38500977,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (20)
CreateObject(1518,541.42791748,-899.41882324,1305.90441895,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (21)
CreateObject(1518,545.08819580,-899.40362549,1304.27722168,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (22)
CreateObject(1518,544.47937012,-899.40612793,1304.27648926,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (23)
CreateObject(1518,543.86425781,-899.40869141,1304.27001953,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (24)
CreateObject(1518,543.25720215,-899.41125488,1304.26696777,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (25)
CreateObject(1518,542.64837646,-899.41375732,1304.26843262,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (26)
CreateObject(1518,542.02648926,-899.41632080,1304.26843262,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (27)
CreateObject(1518,541.41204834,-899.41888428,1304.27294922,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (28)
CreateObject(2614,539.37841797,-899.36022949,1304.56909180,0.00000000,0.00000000,182.00000000); //object(cj_us_flag) (1)
CreateObject(1504,537.86712646,-890.91735840,1303.24243164,0.00000000,0.00000000,270.00000000); //object(gen_doorext06) (1)
CreateObject(16378,543.15722656,-896.06896973,1304.55700684,0.00000000,0.00000000,0.00000000); //object(des_byofficeint) (1)
CreateObject(1713,540.27014160,-881.14288330,1303.20910645,0.00000000,0.00000000,0.00000000); //object(kb_couch04) (1)
CreateObject(1713,538.62426758,-885.77636719,1303.20910645,0.00000000,0.00000000,90.00000000); //object(kb_couch04) (2)
CreateObject(2266,540.63299561,-880.85498047,1304.20068359,0.00000000,0.00000000,0.00000000); //object(frame_wood_5) (1)
CreateObject(11631,538.73754883,-896.50872803,1305.04101562,0.00000000,0.00000000,90.00000000); //object(ranch_desk) (1)
CreateObject(2605,549.20416260,-886.17803955,1303.60754395,0.00000000,0.00000000,338.75000000); //object(polce_desk1) (1)
CreateObject(2356,544.85723877,-881.74523926,1303.20910645,0.00000000,0.00000000,0.00000000); //object(police_off_chair) (1)
CreateObject(2356,539.77880859,-888.54437256,1303.20910645,0.00000000,0.00000000,97.00000000); //object(police_off_chair) (2)
CreateObject(2308,547.16613770,-891.12371826,1303.20910645,0.00000000,0.00000000,182.00000000); //object(med_office4_desk_4) (1)
CreateObject(2356,546.36993408,-891.36706543,1303.20910645,0.00000000,0.00000000,180.00000000); //object(police_off_chair) (3)
CreateObject(2198,538.62817383,-889.17987061,1303.20910645,0.00000000,0.00000000,84.00000000); //object(med_office2_desk_3) (1)
CreateObject(2356,538.94561768,-898.05426025,1303.79516602,0.00000000,0.00000000,187.99450684); //object(police_off_chair) (4)
CreateObject(2165,539.57958984,-898.87554932,1303.79516602,0.00000000,0.00000000,182.00000000); //object(med_office_desk_1) (1)
CreateObject(1998,544.02142334,-881.78778076,1303.20910645,0.00000000,0.00000000,0.75000000); //object(officedesk1l) (1)
CreateObject(2356,549.03320312,-887.15429688,1303.20910645,0.00000000,0.00000000,0.00000000); //object(police_off_chair) (5)
return CreateObject(2356,539.64062500,-896.23046875,1303.79516602,0.00000000,0.00000000,72.74597168); //object(police_off_chair) (6)
}
public OnPlayerConnect(playerid)
{
KeyState[playerid] = 0; return Camera[playerid] = 0;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/camerasolta", cmdtext, true, 11) == 0)
{
if(!IsPlayerInRangeOfPoint(playerid, 1,1824.6990,-1538.1650,13.5469)) return SendClientMessage(playerid,0xFF0000AA," Voce Nгo Estб no Local !!");
return ShowPlayerDialog(playerid, 3212, DIALOG_STYLE_MSGBOX," Painel - Cвmera Solta"," Essa Cвmera Solta й Especial.\n Vocк Leva a Cвmera Para Onde Quiser\n Aperte 'Voar' Para Ir.","Voar","Cancelar");
}
//==============================================================================
if (strcmp("/desligarc", cmdtext, true, 10) == 0)
{
TogglePlayerControllable(playerid, 1);
SetCameraBehindPlayer(playerid);
KillTimer(KeyTimer[playerid]);
}
{
if(strcmp(cmdtext, "/entrar", true) == 0)
{
if(IsPlayerInRangeOfPoint(playerid, 4.0, 1798.3790,-1578.7922,14.0906))
{
SetPlayerPos(playerid, 538.9589,-891.6457,1304.2013);
SendClientMessage(playerid, COLOR_WHITE, "Seja Bem Vindo A Secretaria De Seguranзa !.");
GivePlayerMoney(playerid, -50);
}
return 1;
}
if(strcmp(cmdtext, "/sair", true) == 0)
{
if(IsPlayerInRangeOfPoint(playerid, 2.0, 538.9589,-891.6457,1304.2013))
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 1798.3790,-1578.7922,14.0906);
SendClientMessage(playerid, COLOR_WHITE, "Agradecemos Sua Presenзa!");
}
return 1;
}
}
if(strcmp(cmdtext, "/irsenasp", true) == 0)
{
SetPlayerPos(playerid,542.6953,-897.9803,1304.7952);
SetPlayerInterior(playerid, 0);
}
// =============================================================================
if (strcmp("/camera", cmdtext, true, 10) == 0)
{
if(!IsPlayerInRangeOfPoint(playerid, 1, 542.6953,-897.9803,1304.7952)) return SendClientMessage(playerid, COLOR_WHITE, "Vocк Nгo Estб no Centro de Seguranзa!");
new JFS1[110]; JFS++;
format(JFS1, sizeof(JFS1), "O {FF6347}Sistema de Cвmera {AA3333}Tem{33CCFF} %d Visitas {AA3333}Desde Quando o Serve Foi Ligado!",JFS);
SendClientMessage(playerid,0xAA3333AA, JFS1);
Camera[playerid] = 1;
return ShowPlayerDialog(playerid, CSEGURANCA, DIALOG_STYLE_LIST, "{0000FF}- Cвmeras - Criado Por : Jonathan_Feitosa - ", "{0000FF}Lugares Importantes\n{00F8FF}Ruas Importantes\n{DD30B4}Baladas\n{FFFF00}Interiores\n{FF0000}Pedбgios\n{7A00FF}Desligar Camera", "Selecionar", "Sair");
}
// =============================================================================
// =============================================================================
if (strcmp("/desligarcamera", cmdtext, true, 10) == 0)
{
if(Camera[playerid] == 1){
Camera[playerid] = 0;
} else return SendClientMessage(playerid, COLOR_WHITE, " Vocк Nгo Estб Usando a Camera! :C");
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid,0);
TogglePlayerControllable(playerid, 1);
return SetPlayerPos(playerid, 542.6953,-897.9803,1304.7952);
}
// =============================================================================
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 3212)
{
if(response == 1)
{
SetPlayerInterior(playerid,0);
SendClientMessage(playerid, COLOR_WHITE, "Para Desligar a {2641FE}Cвmera Solta {FFFFFF}Use {2641FE}/desligarc");
TogglePlayerControllable(playerid, 0);
GetPlayerPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
GetPlayerFacingAngle(playerid, PCA[playerid]);
if(IsPlayerInAnyVehicle(playerid)){
GetVehicleZAngle(GetPlayerVehicleID(playerid), PCA[playerid]);}
PCL[playerid][0] = PCP[playerid][0];
PCL[playerid][1] = PCP[playerid][1];
PCL[playerid][2] = PCP[playerid][2];
PCP[playerid][0] = PCP[playerid][0] - (5.0 * floatsin(-PCA[playerid], degrees));
PCP[playerid][1] = PCP[playerid][1] - (5.0 * floatcos(-PCA[playerid], degrees));
PCP[playerid][2] = PCP[playerid][2]+2.0;
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);
KeyTimer[playerid] = SetTimerEx("CheckKeyPress", 70, 1, "i", playerid);
}
}
// ============ Cameras de Seguranзas By: Jonathan Feitosa =========================
if(dialogid == CSEGURANCA)
{
if(response)
{// 22
if(listitem == 0)
{
ShowPlayerDialog(playerid, CSEGURANCA+1, DIALOG_STYLE_LIST, "{0000FF}Cameras - Lugares Importantes -", "{00F8FF}Departamento de Policia\n{FF6347}24-7\n{33CCFF}Loja de Armas\n{9ACD32}Hospital\n{FF0000}Banco", "Espionar", "Sair");
}
if(listitem == 1) //Camera 2
{
ShowPlayerDialog(playerid, CSEGURANCA+2, DIALOG_STYLE_LIST, "{0000FF}Cameras - Ruas Importantes", "{00F8FF}Bairro Centro de Los Santos\n{FF6347}Bairro Pequeno Mexico\n{33CCFF}Bairro Idlewood\n{9ACD32}Bairro Downtown Los Santos\n{FF0000}Bairro Morro\n{2641FE}Bairro Parque Gleen\n{00F600}Praia Santa Maria\n{FF0000}Rua Estaзгo", "Espionar", "Cancelar");
}
if(listitem == 2) //Camera 2
{
ShowPlayerDialog(playerid, CSEGURANCA+10, DIALOG_STYLE_LIST, "{0000FF}Cameras - Baladas", "{00F8FF}Alhamba\n{FF6347}Pig Pen", "Espionar", "Cancelar");
}
if(listitem == 3) //Interiores
{
ShowPlayerDialog(playerid, CSEGURANCA+11, DIALOG_STYLE_LIST, "{0000FF}Cameras - Interiores", "{00F8FF}Departamento de Policia\n{FF6347}Prefeitura\n{33CCFF}Banco\n{9ACD32}Loja De Armas\n{FF0000}24-7", "Espionar", "Cancelar");
}
if(listitem == 4) //Pedбgios
{
ShowPlayerDialog(playerid, CSEGURANCA+12, DIALOG_STYLE_LIST, "{0000FF}Cameras - Pedбgios", "{FF6347}Los Santos - San Fierro\n{00F8FF}San Fierro - Las Venturas\n{33CCFF}Las Venturas - Los Santos", "Espionar", "Cancelar");
}
if(listitem == 5) //Camera Sair
{
TogglePlayerControllable(playerid,1);
SetPlayerPos(playerid, 542.6953,-897.9803,1304.7952);
SetPlayerInterior(playerid, 0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+1)
{
if(response) // Lugares Importantes !
{
if(listitem == 0) // Departamento de Policia - !
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1523.6411,-1676.2410,19.4448);
SetPlayerCameraLookAt(playerid, 1554.1611,-1675.8499,16.1953);
SetPlayerPos(playerid, 1540.8064,-1646.7190,-100);
TogglePlayerControllable(playerid,1);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 24-7
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1365.2867,-1748.6545,22.7734);
SetPlayerCameraLookAt(playerid, 1363.8175,-1748.6436,22.3906);
SetPlayerPos(playerid, 1365.2867,-1748.6545,-100);
TogglePlayerControllable(playerid,1);
SetPlayerInterior(playerid,0);
}
if(listitem == 2) // Loja de Arma
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1756.4012,-1172.3580,23.8281);
SetPlayerCameraLookAt(playerid, 1758.6932,-1172.0590,23.8281);
SetPlayerPos(playerid, 1756.4012,-1172.3580,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 3) // Hospital
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1179.7465,-1353.2474,19.4560);
SetPlayerCameraLookAt(playerid, 1181.5865,-1351.5922,19.4502);
SetPlayerPos(playerid, 1179.7465,-1353.2474,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 4) // Banco
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1419.8663,-1045.7428,27.3906);
SetPlayerCameraLookAt(playerid, 1422.1774,-1044.4663,27.3906);
SetPlayerPos(playerid, 1419.8663,-1045.7428,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+2)
{
if(response) // RUAS/BAIRROS
{
if(listitem == 0) // Bairro CENTRO
{
ShowPlayerDialog(playerid, CSEGURANCA+3, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Bairro Centro de Los Santos", "{FFFF00}Rua Centro 1\n{00F600}Rua Centro 2", "Selecionar", "Cancelar");
}
if(listitem == 1) // bAIRRO Pequeno Mexico
{
ShowPlayerDialog(playerid, CSEGURANCA+4, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Bairro Pequeno Mexico", "{FFFF00}Rua Mexico 1\n{00F600}Rua Mexico 2", "Selecionar", "Cancelar");
}
if(listitem == 2) // Bairro Idlewood
{
ShowPlayerDialog(playerid, CSEGURANCA+5, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Bairro Idlewood", "{FFFF00}Rua Idlewood 1\n{00F600}Rua Idlewood 2\n{7491F6}Rua Idlewood 3\n{2641FE}Rua Idlewood 4\n{00D63D}Rua Idlewood 5", "Selecionar", "Cancelar");
}
if(listitem == 3) // Bairro Downtown Los Santos
{
ShowPlayerDialog(playerid, CSEGURANCA+6, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Bairro Downtown Los Santos", "{FFFF00}Rua Downtown 1\n{00F600}Rua Downtown 2\n{7491F6}Rua Downtown 3", "Selecionar", "Cancelar");
}
if(listitem == 4) // Bairro Morro
{
ShowPlayerDialog(playerid, CSEGURANCA+7, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Bairro Morro", "{FFFF00}Rua Morro 1\n{00F600}Rua Morro 2\n{7491F6}Rua Morro 3\nRua Morro 4", "Selecionar", "Cancelar");
}
if(listitem == 5) // Parque Glee
{
ShowPlayerDialog(playerid, CSEGURANCA+8, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Bairro Parque Gleen", "{FFFF00}Rua Parque Green 1\n{00F600}Rua Parque Green 2\n{7491F6}Rua Parque Green 3", "Selecionar", "Cancelar");
}
if(listitem == 6) // Praia Santa Maria
{
ShowPlayerDialog(playerid, CSEGURANCA+9, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Praia Santa Maria", "{FFFF00}Praia Santa Maria 1\n{00F600}Praia Santa Maria 2\n{7491F6}Praia Santa Maria 3", "Selecionar", "Cancelar");
}
if(listitem == 7) // Rua Estacгo
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1938.3961,-1933.5433,13.3828);
SetPlayerCameraLookAt(playerid, 934.4586,-1934.7949,13.3828);
SetPlayerPos(playerid, 1938.3961,-1933.5433,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// ====================================================================================
if(dialogid == CSEGURANCA+3) // Bairro Centro de Los Santos
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1671.9045,-1740.2220,13.5465);
SetPlayerCameraLookAt(playerid, 1665.6132,-1739.1383,13.5450);
SetPlayerPos(playerid, 1671.9045,-1740.2220,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1744.9170,-1590.0386,13.5397);
SetPlayerCameraLookAt(playerid, 1742.4379,-1590.1549,13.5423);
SetPlayerPos(playerid, 1744.9170,-1590.0386,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+4) // Bairro Pequeno Mexico
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1727.5045,-1738.7094,13.5469);
SetPlayerCameraLookAt(playerid, 1729.3236,-1737.5027,13.5469);
SetPlayerPos(playerid, 1727.5045,-1738.7094,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1805.2159,-1839.0151,13.5781);
SetPlayerCameraLookAt(playerid, 1798.6588,-1837.9792,13.5781);
SetPlayerPos(playerid, 1805.2159,-1839.0151,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+5) // Bairro idlwood
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1820.5284,-1605.0304,13.3766);
SetPlayerCameraLookAt(playerid, 1821.2069,-1601.5466,13.3609);
SetPlayerPos(playerid, 1820.5284,-1605.0304,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1821.2452,-1848.9436,13.4141);
SetPlayerCameraLookAt(playerid, 1820.7043,-1846.1687,13.4141);
SetPlayerPos(playerid, 1821.2452,-1848.9436,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 2) // 3
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1930.7804,-1764.3730,13.5391);
SetPlayerCameraLookAt(playerid, 933.9102,-1763.2849,13.5469);
SetPlayerPos(playerid, 1930.7804,-1764.3730,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 3) // 4
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1862.5474,-1480.7346,13.3200);
SetPlayerCameraLookAt(playerid, 1865.3745,-1481.5613,12.3825);
SetPlayerPos(playerid, 1862.5474,-1480.7346,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 4) // 5
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1805.2159,-1839.0151,13.5781);
SetPlayerCameraLookAt(playerid, 1798.6588,-1837.9792,13.5781);
SetPlayerPos(playerid, 1805.2159,-1839.0151,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+8) // Bairro Parque Gleen
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1855.3892,-1268.3625,13.3906);
SetPlayerCameraLookAt(playerid, 1855.1689,-1271.5760,13.3934);
SetPlayerPos(playerid, 1855.3892,-1268.3625,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1874.3866,-1135.7489,23.7344);
SetPlayerCameraLookAt(playerid, 1878.0491,-1135.7958,23.7632);
SetPlayerPos(playerid, 1874.3866,-1135.7489,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 2) // 3
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1842.3285,-1188.6066,23.6503);
SetPlayerCameraLookAt(playerid, 1838.7637,-1187.7839,23.8281);
SetPlayerPos(playerid, 1842.3285,-1188.6066,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+6) // Bairro Downtown Los Santos
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1581.3748,-1168.5712,24.0781);
SetPlayerCameraLookAt(playerid, 1580.9467,-1166.5466,24.0781);
SetPlayerPos(playerid, 1581.3748,-1168.5712,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1376.6577,-1148.2861,23.8430);
SetPlayerCameraLookAt(playerid, 1372.6255,-1148.2712,23.8430);
SetPlayerPos(playerid, 1376.6577,-1148.2861,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 2) // 3
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1453.2278,-952.8773,36.1234);
SetPlayerCameraLookAt(playerid, 1458.9070,-953.4402,36.1235);
SetPlayerPos(playerid, 1453.2278,-952.8773,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+7) // Bairro Morro
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1943.0764,-980.5031,48.1086);
SetPlayerCameraLookAt(playerid, 1947.7219,-980.4798,47.6856);
SetPlayerPos(playerid, 1943.0764,-980.5031,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 2147.2004,-949.5068,72.7676);
SetPlayerCameraLookAt(playerid, 2147.6794,-953.7840,72.1721);
SetPlayerPos(playerid, 2147.2004,-949.5068,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 2) // 3
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 2449.0688,-895.5662,100.0895);
SetPlayerCameraLookAt(playerid, 2453.9451,-900.0700,98.8847);
SetPlayerPos(playerid, 2449.0688,-895.5662,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 3) // 4
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 2637.8315,-1005.6577,87.1044);
SetPlayerCameraLookAt(playerid, 2635.7688,-1003.9021,87.1044);
SetPlayerPos(playerid, 2637.8315,-1005.6577,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
//==============================================================================
// Praia Santa Maria
if(dialogid == CSEGURANCA+9)
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 985.5192,-1854.5796,12.7954);
SetPlayerCameraLookAt(playerid, 977.3477,-1854.4637,12.4131);
SetPlayerPos(playerid, 985.5192,-1854.5796,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 836.1051,-1813.0375,12.4749);
SetPlayerCameraLookAt(playerid, 836.4820,-1821.4585,12.2220);
SetPlayerPos(playerid, 836.1051,-1813.0375,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 2) // 3
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 795.8688,-1819.4578,13.0234);
SetPlayerCameraLookAt(playerid, 795.9167,-1823.6200,13.0234);
SetPlayerPos(playerid, 795.8688,-1819.4578,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
//==============================================================================
// Interiores
if(dialogid == CSEGURANCA+11)
{
if(response)
{
if(listitem == 0)// DP
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 242.9483,62.8970,1003.6406);
SetPlayerCameraLookAt(playerid, 244.3916,63.9717,1003.6406);
SetPlayerPos(playerid, 242.9483,62.8970,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 6);
}
if(listitem == 1) //PREFEITURA
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 358.6505,188.1288,1008.3828);
SetPlayerCameraLookAt(playerid, 361.6689,183.9034,1008.3828);
SetPlayerPos(playerid, 358.6505,188.1288,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 3);
}
if(listitem == 2) //BANCO
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 2316.6167,-0.2021,26.7422);
SetPlayerCameraLookAt(playerid, 2314.6118,-4.0467,26.7422);
SetPlayerPos(playerid, 2316.6167,-0.2021,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 0);
}
if(listitem == 3) //LOJA DE ARMAS
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 2169.2224,1627.6809,999.9674);
SetPlayerCameraLookAt(playerid, 2170.7542,1625.0159,999.9720);
SetPlayerPos(playerid, 2169.2224,1627.6809,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 1);
}
if(listitem == 4) //24-7
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, -18.2992,-57.0826,1003.5469);
SetPlayerCameraLookAt(playerid, -20.6372,-56.1016,1003.5469);
SetPlayerPos(playerid, -18.2992,-57.0826,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 6);
}
}
}
//==============================================================================
// Baladas
if(dialogid == CSEGURANCA+10)
{
if(response)
{
if(listitem == 0)// Alhamba
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 499.5854,-23.9717,1000.6797);
SetPlayerCameraLookAt(playerid, 495.9297,-20.8388,1000.6719);
SetPlayerPos(playerid, 499.5854,-23.9717,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 17);
}
if(listitem == 1) //Pig Pen
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1218.7828,8.4408,1000.9219);
SetPlayerCameraLookAt(playerid, 1217.8180,3.7467,1000.9219);
SetPlayerPos(playerid, 1218.7828,8.4408,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 2);
}
}
}
//==============================================================================
// Pedбgios
if(dialogid == CSEGURANCA+12)
{
if(response)
{
if(listitem == 0)// LS - SF
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 115.1625,-1559.1655,8.2282);
SetPlayerCameraLookAt(playerid, 109.5031,-1556.6415,7.6505);
SetPlayerPos(playerid, 115.1625,-1559.1655,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 0);
}
if(listitem == 1) //SF - LS
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, -2697.8081,1350.8698,55.8125);
SetPlayerCameraLookAt(playerid, -2695.5850,1341.1179,55.8125);
SetPlayerPos(playerid,-2697.8081,1350.8698,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 0);
}
if(listitem == 2) //LV - LS
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1728.3705,462.9771,30.4982);
SetPlayerCameraLookAt(playerid, 1724.7896,453.3222,30.7527);
SetPlayerPos(playerid, 1728.3705,462.9771,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 0);
}
}
}
return 1;
}
public OnPlayerKeyStateChange(playerid,newkeys,oldkeys)
{
if ((newkeys==KEY_SECONDARY_ATTACK))
{
OnPlayerCommandText(playerid,"/entrar");
OnPlayerCommandText(playerid,"/sair");
}
}
forward CheckKeyPress(playerid);
public CheckKeyPress(playerid)
{
new keys, updown, leftright;
GetPlayerKeys(playerid, keys, updown, leftright);
if(KeyState[playerid] == 1 || KeyState[playerid] == 3){
if(leftright == KEY_RIGHT){
if(KeyState[playerid] == 3){
PCA[playerid] = (PCA[playerid]-SPEED_ROTATE_LEFTRIGHT_FAST);}else{
PCA[playerid] = (PCA[playerid]-SPEED_ROTATE_LEFTRIGHT_SLOW);}
if(PCA[playerid] <= 0){
PCA[playerid] = (360-PCA[playerid]);}
MovePlayerCamera(playerid);}
if(leftright == KEY_LEFT){
if(KeyState[playerid] == 3){
PCA[playerid] = (PCA[playerid]+SPEED_ROTATE_LEFTRIGHT_FAST);}else{
PCA[playerid] = (PCA[playerid]+SPEED_ROTATE_LEFTRIGHT_SLOW);}
if(PCA[playerid] >= 360){
PCA[playerid] = (PCA[playerid]-360);}
MovePlayerCamera(playerid);}
if(updown == KEY_UP){
if(PCL[playerid][2] < (PCP[playerid][2]+5)){
if(KeyState[playerid] == 3){
PCL[playerid][2] = PCL[playerid][2]+SPEED_ROTATE_UPDOWN_FAST;}else{
PCL[playerid][2] = PCL[playerid][2]+SPEED_ROTATE_UPDOWN_SLOW;}}
MovePlayerCamera(playerid);}
if(updown == KEY_DOWN){
if(PCL[playerid][2] > (PCP[playerid][2]-5)){
if(KeyState[playerid] == 3){
PCL[playerid][2] = PCL[playerid][2]-SPEED_ROTATE_UPDOWN_FAST;}else{
PCL[playerid][2] = PCL[playerid][2]-SPEED_ROTATE_UPDOWN_SLOW;}}
MovePlayerCamera(playerid);}}
if(KeyState[playerid] == 4 || KeyState[playerid] == 5){
if(updown == KEY_UP){
if(KeyState[playerid] == 4){
PCP[playerid][2] = (PCP[playerid][2]+SPEED_MOVE_UPDOWN_SLOW);
PCL[playerid][2] = (PCL[playerid][2]+SPEED_MOVE_UPDOWN_SLOW);
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}
else if(KeyState[playerid] == 5){
PCP[playerid][2] = (PCP[playerid][2]+SPEED_MOVE_UPDOWN_FAST);
PCL[playerid][2] = (PCL[playerid][2]+SPEED_MOVE_UPDOWN_FAST);
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}}
if(updown == KEY_DOWN){
if(KeyState[playerid] == 4){
PCP[playerid][2] = (PCP[playerid][2]-SPEED_MOVE_UPDOWN_SLOW);
PCL[playerid][2] = (PCL[playerid][2]-SPEED_MOVE_UPDOWN_SLOW);
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}
else if(KeyState[playerid] == 5){
PCP[playerid][2] = (PCP[playerid][2]-SPEED_MOVE_UPDOWN_FAST);
PCL[playerid][2] = (PCL[playerid][2]-SPEED_MOVE_UPDOWN_FAST);
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}}}
else if(KeyState[playerid] == 2 || KeyState[playerid] == 0){
if(leftright == KEY_RIGHT){
new Float:Angle;
Angle = PCA[playerid];
Angle -= 90.0;
if(KeyState[playerid] == 2){
PCP[playerid][0] = PCP[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);
PCP[playerid][1] = PCP[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);
PCL[playerid][0] = PCL[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);
PCL[playerid][1] = PCL[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);}else{
PCP[playerid][0] = PCP[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);
PCP[playerid][1] = PCP[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);
PCL[playerid][0] = PCL[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);
PCL[playerid][1] = PCL[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);}
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}
if(leftright == KEY_LEFT){
new Float:Angle;
Angle = PCA[playerid];
Angle += 90.0;
if(KeyState[playerid] == 2){
PCP[playerid][0] = PCP[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);
PCP[playerid][1] = PCP[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);
PCL[playerid][0] = PCL[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);
PCL[playerid][1] = PCL[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);}else{
PCP[playerid][0] = PCP[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);
PCP[playerid][1] = PCP[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);
PCL[playerid][0] = PCL[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);
PCL[playerid][1] = PCL[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);}
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}
if(updown == KEY_UP){
new Float:X, Float:Y, Float:Z;
if(KeyState[playerid] == 2){
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], SPEED_MOVE_FORWARDBACKWARD_FAST, X, Y, Z);
PCP[playerid][0] = X;
PCP[playerid][1] = Y;
PCP[playerid][2] = Z;
X = 0.0; Y=0.0; Z=0.0;
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], 5.0, X, Y, Z);
PCL[playerid][0] = X;
PCL[playerid][1] = Y;
PCL[playerid][2] = Z;
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}else{
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], SPEED_MOVE_FORWARDBACKWARD_SLOW, X, Y, Z);
PCP[playerid][0] = X;
PCP[playerid][1] = Y;
PCP[playerid][2] = Z;
X = 0.0; Y=0.0; Z=0.0;
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], 5.0, X, Y, Z);
PCL[playerid][0] = X;
PCL[playerid][1] = Y;
PCL[playerid][2] = Z;
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}}
if(updown == KEY_DOWN){
new Float:X, Float:Y, Float:Z;
if(KeyState[playerid] == 2){
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], -SPEED_MOVE_FORWARDBACKWARD_FAST, X, Y, Z);
PCP[playerid][0] = X;
PCP[playerid][1] = Y;
PCP[playerid][2] = Z;
X = 0.0; Y=0.0; Z=0.0;
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], 5.0, X, Y, Z);
PCL[playerid][0] = X;
PCL[playerid][1] = Y;
PCL[playerid][2] = Z;
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}else{
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], -SPEED_MOVE_FORWARDBACKWARD_SLOW, X, Y, Z);
PCP[playerid][0] = X;
PCP[playerid][1] = Y;
PCP[playerid][2] = Z;
X = 0.0; Y=0.0; Z=0.0;
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], 5.0, X, Y, Z);
PCL[playerid][0] = X;
PCL[playerid][1] = Y;
PCL[playerid][2] = Z;
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);
}
}
}
}
stock MovePlayerCamera(playerid)
{
PCL[playerid][0] = PCP[playerid][0] + (floatmul(5.0, floatsin(-PCA[playerid], degrees)));
PCL[playerid][1] = PCP[playerid][1] + (floatmul(5.0, floatcos(-PCA[playerid], degrees)));
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);
}
GetCoordsOnLine3D(Float:startX, Float:startY, Float:startZ, Float:endX, Float:endY, Float:endZ, Float:length, &Float:RX, &Float:RY, &Float:RZ) //Original function by Nubotron. Slightly edited by me.
{
RX = startX - endX;
RY = startY - endY;
RZ = startZ - endZ;
new Float:sqrt = floatsqroot((RX * RX) + (RY * RY) + (RZ * RZ));
if (sqrt < 0.01)
sqrt = 0.01;
RX = -length * (RX / sqrt) + startX;
RY = -length * (RY / sqrt) + startY;
RZ = -length * (RZ / sqrt) + startZ;
}