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[Include] [UNIQUE]beaZone - GangZone Numbers & Borders [1.0] - Printable Version

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Pages: 1 2


Re: [UNIQUE]beaZone - GangZone Numbers & Borders [1.0] - Mr.Faqahat - 23.01.2013

This is awsome i am having trouble with somthing . Making Turf Wars System . ? Attacking Turfs help ? using this feature i creadted turf but cant code attacking system


Re: [UNIQUE]beaZone - GangZone Numbers & Borders [1.0] - Gortex - 23.01.2013

NICE!

OFf:
Posts: 4
Reputation: 43

haha nice! + REP!


Re: [UNIQUE]beaZone - GangZone Numbers & Borders [1.0] - beaz - 29.01.2013

Quote:
Originally Posted by Mr.Faqahat
Посмотреть сообщение
This is awsome i am having trouble with somthing . Making Turf Wars System . ? Attacking Turfs help ? using this feature i creadted turf but cant code attacking system
Download Los Santos Turf Wars 2 by Popo and learn how to make turf wars system from there.


Respuesta: [UNIQUE]beaZone - GangZone Numbers & Borders [1.0] - oOFotherOo - 29.01.2013

Nice !!!


Re: [UNIQUE]beaZone - GangZone Numbers & Borders [1.0] - Lordzy - 30.01.2013

Hmm, interesting. Nice work.


Re: [UNIQUE]beaZone - GangZone Numbers & Borders [1.0] - Niko_boy - 30.01.2013

speechless this i JUST mind blowing IDEA. very creative and thanks for sharing it :]


Re: [UNIQUE]beaZone - GangZone Numbers & Borders [1.0] - cotyzor - 24.06.2013

I don't get it, what function do you user for border ?


Re: [UNIQUE]beaZone - GangZone Numbers & Borders [1.0] - CreativityLacker - 24.06.2013

I'm impressed, it looks amazing!


Re: [UNIQUE]beaZone - GangZone Numbers & Borders [1.0] - Excel™ - 24.06.2013

Fantastic job!


Re: [UNIQUE]beaZone - GangZone Numbers & Borders [1.0] - Raza2013 - 26.01.2014

nice btw add some more stuffs like support names it would be awsome
any ways +rep


Re: [UNIQUE]beaZone - GangZone Numbers & Borders [1.0] - Excel™ - 20.03.2014

There is a big anomaly/drawback.
When you create a gangzone(ex), and hide it from players, the borders and numerics are still visible, The author have just forgot to add the stock for hiding the borders and numerics when we hide gangzone.