if (strcmp(cmdtext, "/ap", true) == 0) // Warning
{
if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
if (PlayerToPoint(30, playerid,-2434.4440,497.8489,31.6992))
{
MoveDynamicObject(fbigate,-2434.444, 497.8489, 36.8992, 1.5);
SetTimer("GateClose3", 7000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Abres la puerta.");
SendClientMessage(playerid, COLOR_WHITE,"La puerta se cerrarб en {00FF00}7 segundos.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s saca su mando y abre la puerta.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
else return SendClientMessage(playerid, COLOR_GREY,"No estбs en una puerta que te pertenece.");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/ap", true) == 0) // Warning
{
if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
if (PlayerToPoint(30, playerid,-2434.4440,497.8489,31.6992))
{
MoveDynamicObject(fbigate,-2434.444, 497.8489, 36.8992, 1.5);
SetTimer("GateClose3", 7000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Abres la puerta.");
SendClientMessage(playerid, COLOR_WHITE,"La puerta se cerrarб en {00FF00}7 segundos.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s saca su mando y abre la puerta.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
else return SendClientMessage(playerid, COLOR_GREY,"No estбs en una puerta que te pertenece.");
return 1;
}
return 0;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/ap", true) == 0) // Warning
{
if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
if (PlayerToPoint(30, playerid,-2434.4440,497.8489,31.6992))
{
MoveDynamicObject(fbigate,-2434.444, 497.8489, 36.8992, 1.5);
SetTimer("GateClose3", 7000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Abres la puerta.");
SendClientMessage(playerid, COLOR_WHITE,"La puerta se cerrarб en {00FF00}7 segundos.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s saca su mando y abre la puerta.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
else return SendClientMessage(playerid, COLOR_GREY,"No estбs en una puerta que te pertenece.");
return 1;
}
return 0;
}
#pragma tabsize 0
if (strcmp(cmdtext, "/ap", true) == 0) // Warning
{
if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
if (PlayerToPoint(30, playerid,-2434.4440,497.8489,31.6992))
{
MoveDynamicObject(fbigate,-2434.444, 497.8489, 36.8992, 1.5);
SetTimer("GateClose3", 7000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Abres la puerta.");
SendClientMessage(playerid, COLOR_WHITE,"La puerta se cerrarб en {00FF00}7 segundos.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s saca su mando y abre la puerta.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
else SendClientMessage(playerid, COLOR_GREY,"No estбs en una puerta que te pertenece.");
return 1;
}
public OnPlayerConnect(playerid)
{
new name[30];
GetPlayerName(playerid, name, 30);
if(strcmp(name, "Pepito", false) == 0)
{
SendClientMessage(playerid, 0xFFFF00FF, "Bienvenido pepito.");
}
return 1;
}
public OnPlayerConnect(playerid)
{
new name[30];
GetPlayerName(playerid, name, 30);
if(strcmp(name, "Pepito", false) == 0)
{
SendClientMessage(playerid, 0xFFFF00FF, "Bienvenido pepito.");
}
return 1;
}
warning 225: unreachable code
if (strcmp(cmdtext, "/ap", true) == 0) // Warning
Me parece que ahн hay un unreachable code.
Probб asн: pawn Код:
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