Current directory: C:\Users\Matt\Desktop\My Stuff\SAMP\gamemodes WCDM.pwn(104) : error 020: invalid symbol name "" WCDM.pwn(1435) : error 035: argument type mismatch (argument 3) WCDM.pwn(1787) : error 035: argument type mismatch (argument 3) WCDM.pwn(1794) : error 035: argument type mismatch (argument 3) WCDM.pwn(1801) : error 035: argument type mismatch (argument 3) WCDM.pwn(1808) : error 035: argument type mismatch (argument 3) WCDM.pwn(1815) : error 035: argument type mismatch (argument 3) WCDM.pwn(1832) : error 035: argument type mismatch (argument 3) WCDM.pwn(1839) : error 035: argument type mismatch (argument 3) WCDM.pwn(1846) : error 035: argument type mismatch (argument 3) WCDM.pwn(1853) : error 035: argument type mismatch (argument 3) WCDM.pwn(1860) : error 035: argument type mismatch (argument 3) WCDM.pwn(1867) : error 035: argument type mismatch (argument 3) WCDM.pwn(1874) : error 035: argument type mismatch (argument 3) WCDM.pwn(1891) : error 035: argument type mismatch (argument 3) WCDM.pwn(1898) : error 035: argument type mismatch (argument 3) WCDM.pwn(1905) : error 035: argument type mismatch (argument 3) WCDM.pwn(1912) : error 035: argument type mismatch (argument 3) WCDM.pwn(1919) : error 035: argument type mismatch (argument 3) WCDM.pwn(1926) : error 035: argument type mismatch (argument 3) WCDM.pwn(1943) : error 035: argument type mismatch (argument 3) WCDM.pwn(1950) : error 035: argument type mismatch (argument 3) WCDM.pwn(1957) : error 035: argument type mismatch (argument 3) WCDM.pwn(1964) : error 035: argument type mismatch (argument 3) WCDM.pwn(5142) : warning 203: symbol is never used: "" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 24 Errors. ================ READY ================
new Float:X, Float:Y, Float:Z, Float:Angle, pInt;
#define SERVER_GM_TEXT "WC-DM v0.3.1"// Gamemode text.
#define SERVER_GM_UPDATER "Anthony" // I usually Update the server. Change if you are updating.
/*
#########################################
# Credits: #
# ****** - SSCanf, Y_Ini, and Foreach. # - SSCanf, Y_Ini, Foreach.
# ZeeX - ZCMD. # - ZCMD.
# Incognito - Streamer. # - Streamer.
# DracoBlue - Dutils. # - Dutils.
# Anthony Heins - Script. # - I (Anthony) Have done practically all of the Scripting.
# Nick Overbey - Script. # - Nick did a little bit at the Start there, but now... None, really.
#########################################
*/
// SAMP Includes.
#include <a_samp> // Regular.
// Non-SAMP Includes.
#include <foreach> // Created by ******. // For the Mass CMD's. //
#include <ZCMD> // Created by Zeex // Easier CMD Inc. //
#include <sscanf2> // Created by ******. // Many Stringing Commands. //
//#include <streamer> // Created by Incognito // Objects. //
#include <YSI\y_ini> // Created by ******. // Registration & Login. //
#include <dutils> // Created by DracoBlue. // Dutils Bro? Got a Problem!?? //
#pragma unused ret_memcpy
// My Includes.
#include <DubColors> // My customized colors. // Colors.
// |-----------------[ Weapon Defines ]-----------------|
#define WEAPON_BRASSKNUCKLE (1)
#define WEAPON_GOLFCLUB (2)
#define WEAPON_NITESTICK (3)
#define WEAPON_KNIFE (4)
#define WEAPON_BAT (5)
#define WEAPON_SHOVEL (6)
#define WEAPON_POOLSTICK (7)
#define WEAPON_KATANA (8)
#define WEAPON_CHAINSAW (9)
#define WEAPON_DILDO (10)
#define WEAPON_DILDO2 (11)
#define WEAPON_VIBRATOR (12)
#define WEAPON_VIBRATOR2 (13)
#define WEAPON_FLOWER (14)
#define WEAPON_CANE (15)
#define WEAPON_GRENADE (16)
#define WEAPON_TEARGAS (17)
#define WEAPON_MOLTOV (18)
#define WEAPON_COLT45 (22)
#define WEAPON_SILENCED (23)
#define WEAPON_DEAGLE (24)
#define WEAPON_SHOTGUN (25)
#define WEAPON_SAWEDOFF (26)
#define WEAPON_SHOTGSPA (27)
#define WEAPON_UZI (28)
#define WEAPON_MP5 (29)
#define WEAPON_AK47 (30)
#define WEAPON_M4 (31)
#define WEAPON_TEC9 (32)
#define WEAPON_RIFLE (33)
#define WEAPON_SNIPER (34)
#define WEAPON_ROCKETLAUNCHER (35)
#define WEAPON_HEATSEEKER (36)
#define WEAPON_FLAMETHROWER (37)
#define WEAPON_MINIGUN (38)
#define WEAPON_SATCHEL (39)
#define WEAPON_BOMB (40)
#define WEAPON_SPRAYCAN (41)
#define WEAPON_FIREEXTINGUISHER (42)
#define WEAPON_CAMERA (43)
#define WEAPON_PARACHUTE (46)
#define MAX_ZONE_NAME 28
#define MAX_PING_ALLOWED 1000
#define DIALOG_SPAWNERMAIN 500
#define DIALOG_EQUIPMENT 501
#define DIALOG_PISTOLS 502
#define DIALOG_HEAVYWEPS 503
#define DIALOG_MELEE 504
#define DIALOG_CLOTHING 505
#define AccPath "Users/%s.ini"
#define ADMINOVERRIDE_PASS "CHANGEDFORSAMP FORUMS"
// |-----------------[ Forward's ]-----------------|
forward PayDay();
forward ABroadCast(color,const string[],level);
forward SendAdminMessage(color, string[]);
forward SendCopMessage(color, string[]);
forward OnPlayerOfflineSave(playername[]);
forward SpeedoUpdate();
forward OnPlayerPrivateMsg(playerid, recieverid, text[]);
forward Speedo_OnPlayerDisconnect(playerid, reason);
forward ZUpdate();
forward Speedo_OnPlayerDisconnect(playerid, reason);
forward HealthHackCheck(playerid, giveplayerid);
forward LoadChar_data(playerid,name[],value[]);
forward Speedo_OnPlayerConnect(playerid);
forward Restart();
forward PingCheckTimer(playerid);
// |-----------------[ New's]-----------------|
new GodMode[MAX_PLAYERS];
new AntiCheat = 1;
new NoGodMode = 1;
new Float:X, Float:Y, Float:Z, Float:Angle, pInt;
: error 035: argument type mismatch (argument 3)
GetPlayerPos(playerid, X, Y, Z);
It's what being a scripter is ALL about.
1 mistake can lead to big bug fixes. |