public OnPlayerConnect(playerid)
{
if(IsPlayerNPC(playerid)) return 1;
new string[128];
new pname[24];
//Variables
zoneupdates[playerid] =1;
//Connect Messages
format(string,sizeof(string),"Welcome to San Fierro Cops-Robbers-RPG v%s!",sversion);
SendClientMessage(playerid,COLOR_WHITE,string);
SendClientMessage(playerid,COLOR_ROYALBLUE,"We have many fun things for you to do here in SFCRRPG");
SendClientMessage(playerid,COLOR_LIME,"Please remember to abide by our server /rules at all times");
SendClientMessage(playerid,COLOR_GREEN,"If you have any problems feel free to /report them to the Administrators online");
//Player Join message
GetPlayerName(playerid,pname,sizeof(pname));
format(string,sizeof(string),"%s(%d) Has joined San Fierro Cops-Robbers-RPG v%s!",pname,playerid,sversion);
SendClientMessageToAll(COLOR_VIOLETBLUE,string);
format(string,sizeof(string),"6%s(%d) Has joined San Fierro Cops-Robbers-RPG v%s!",pname,playerid,sversion);
IRC_Say(gGroupID,IRC_CHANNEL,string);
SetPlayerColor(playerid,COLOR_DEADCONNECT);
//Do things to the player
JailTimer[playerid] = TextDrawCreate(505.000000, 411.000000, "Jailtime: 180");
TextDrawBackgroundColor(JailTimer[playerid], -1);
TextDrawFont(JailTimer[playerid], 3);
TextDrawLetterSize(JailTimer[playerid], 0.529999, 1.299999);
TextDrawColor(JailTimer[playerid], 65535);
TextDrawSetOutline(JailTimer[playerid], 1);
TextDrawSetProportional(JailTimer[playerid], 1);
TextDrawUseBox(JailTimer[playerid], 1);
TextDrawBoxColor(JailTimer[playerid], 255);
TextDrawTextSize(JailTimer[playerid], 633.000000, 0.000000);
MessageTD[playerid] = TextDrawCreate(241.000000, 410.000000, "TICKET RECIEVED");
TextDrawBackgroundColor(MessageTD[playerid], 255);
TextDrawFont(MessageTD[playerid], 1);
TextDrawLetterSize(MessageTD[playerid], 0.549999, 1.500000);
TextDrawColor(MessageTD[playerid], -1);
TextDrawSetOutline(MessageTD[playerid], 0);
TextDrawSetProportional(MessageTD[playerid], 1);
TextDrawSetShadow(MessageTD[playerid], 1);
TextDrawUseBox(MessageTD[playerid], 1);
TextDrawBoxColor(MessageTD[playerid], 255);
TextDrawTextSize(MessageTD[playerid], 384.000000, 0.000000);
LocationTD[playerid] = TextDrawCreate(43.000000, 327.000000, "Downtown");
TextDrawBackgroundColor(LocationTD[playerid], 255);
TextDrawFont(LocationTD[playerid], 1);
TextDrawLetterSize(LocationTD[playerid], 0.500000, 1.000000);
TextDrawColor(LocationTD[playerid], -1);
TextDrawSetOutline(LocationTD[playerid], 0);
TextDrawSetProportional(LocationTD[playerid], 1);
TextDrawSetShadow(LocationTD[playerid], 1);
format(string,sizeof(string),"Version: %s",sversion);
TextDrawSetString(VersionTD,string);
TextDrawShowForPlayer(playerid,VersionTD);
TextDrawShowForPlayer(playerid,WebsiteTD);
TogglePlayerClock(playerid,1);
SetPlayerMapIcon(playerid,1,-2626.1843,211.5102,4.6097,6,0); //Ammunation
SetPlayerMapIcon(playerid,2,-2099.6882,899.1699,76.7109,24,0); //CaltonHeightsDH
SetPlayerMapIcon(playerid,3,-2779.9194,0.3026,10.0625,24,0); //OceanFlatsDH
SetPlayerMapIcon(playerid,4,-2576.4824,818.9226,49.9844,24,0); //ParadisoDH
SetPlayerMapIcon(playerid,5,-2433.7866,1281.6011,23.7422,24,0); //JuniperHollowDH
SetPlayerMapIcon(playerid,6,-1547.4066,123.6555,3.5547,9,0); //ShipYard
SetPlayerMapIcon(playerid,7,-1657.7573,1210.2754,7.2500,55,0); //Otto'sCars
SetPlayerMapIcon(playerid,8,-1923.3926,303.6380,41.0469,8,0); //BombShop
SetPlayerMapIcon(playerid,9,-2331.8582,-164.2207,35.5547,10,0); //BurgerShotGarcia
SetPlayerMapIcon(playerid,10,-2671.5444,260.9214,4.6328,10,0); //BurgerShotOcean
SetPlayerMapIcon(playerid,11,370.7744,-6.5378,1001.8589,14,0); //CluckinBellOcean
SetPlayerMapIcon(playerid,12,-2553.8923,193.2280,6.1560,49,0); //GayDarStation
SetPlayerMapIcon(playerid,13,-2241.8118,131.9901,35.3203,47,0); //Zero's
SetPlayerMapIcon(playerid,14,-2242.2817,-85.7698,35.3203,49,0); //Misty's
SetPlayerMapIcon(playerid,15,-1951.9911,300.2070,35.4688,55,0); //WangCars
SetPlayerMapIcon(playerid,16,-2658.3201,639.5060,14.4531,22,0); //Hospital
SetPlayerMapIcon(playerid,17,-2568.8982,243.9241,10.2489,7,0); //Barbers
SetPlayerMapIcon(playerid,18,-2270.1182,-152.8132,35.3203,54,0); //GYM
SetPlayerMapIcon(playerid,19,-2029.2903,-102.0118,35.1641,36,0); //DrivingSchool
SetPlayerMapIcon(playerid,20,-1979.9883,138.0498,27.6875,42,0); //TrainStation
SetPlayerMapIcon(playerid,21,-1911.2001,829.2663,35.1719,10,0); //BurgerShotDowntown
SetPlayerMapIcon(playerid,22,-1886.2000,862.4730,35.1719,45,0); //DowntownZip
SetPlayerMapIcon(playerid,23,-1806.8252,947.8553,24.8906,29,0); //FinancialPizza
SetPlayerMapIcon(playerid,24,-1748.4784,963.3699,24.8828,30,0); //FBI
SetPlayerMapIcon(playerid,25,-1692.5487,949.6002,24.8906,45,0); //DowntownVictim
SetPlayerMapIcon(playerid,26,-1496.8027,919.8218,7.1875,52,0); //Bank
SetPlayerMapIcon(playerid,27,-1609.2813,712.9857,13.7334,30,0); //SFPD
SetPlayerMapIcon(playerid,28,-1719.8079,1356.6371,7.1875,29,0); //EsplanadePizza
SetPlayerMapIcon(playerid,29,-2622.5164,1412.6412,7.0938,49,0); //Jizzy's
SetPlayerMapIcon(playerid,30,-2356.0327,1004.7512,50.8984,10,0); //BurgerShotJuniperHollow
SetPlayerMapIcon(playerid,31,-2374.1877,908.1357,45.4371,45,0); //JuniperHillBinco
SetPlayerMapIcon(playerid,32,-2446.3350,752.2393,35.1719,62,0); //SupaSave
SetPlayerMapIcon(playerid,33,-1814.2487,617.8710,35.1719,14,0); //DowntownCluckin
//Check to see if they are registered or logged in
if(udb_Exists(PlayerName(playerid)))
{
SendClientMessage(playerid,COLOR_ERROR,"This player name has already been registered. Please login before you spawn.");
ShowLoginScreen(playerid);
}
else
if(!udb_Exists(PlayerName(playerid)))
{
SendClientMessage(playerid,COLOR_ERROR,"This player name has not been registered. You must register before playing on SFCRRPG.");
ShowRegisterScreen(playerid);
}
for(new i = 0; i < sizeof(Objects); i++) Player[playerid][view][i] = false; /////////xobj
return 1;
}
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Maybe it's because when you register, the script fails trying to create the file. And when you rejoin, the file doesn't exist and you can't login.
Check your register code. By the way, I'm just helping you, I don't expect nothing in return. |
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When Stevo127 released that gamemode, he made a typo with scriptfiles folder. He named it to "scriiptfiles", so rename it to "scriptfiles" and fix that typo if you havn't.
This has already been posted numerous times before : http://forum.sa-mp.com/showpost.php?...&postcount=656 |

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When Stevo127 released that gamemode, he made a typo with scriptfiles folder. He named it to "scriptfiiles", so rename it to "scriptfiles" and fix that typo if you havn't.
This has already been posted numerous times before : http://forum.sa-mp.com/showpost.php?...&postcount=656 |