public OnPlayerConnect(playerid) { if(IsPlayerNPC(playerid)) return 1; new string[128]; new pname[24]; //Variables zoneupdates[playerid] =1; //Connect Messages format(string,sizeof(string),"Welcome to San Fierro Cops-Robbers-RPG v%s!",sversion); SendClientMessage(playerid,COLOR_WHITE,string); SendClientMessage(playerid,COLOR_ROYALBLUE,"We have many fun things for you to do here in SFCRRPG"); SendClientMessage(playerid,COLOR_LIME,"Please remember to abide by our server /rules at all times"); SendClientMessage(playerid,COLOR_GREEN,"If you have any problems feel free to /report them to the Administrators online"); //Player Join message GetPlayerName(playerid,pname,sizeof(pname)); format(string,sizeof(string),"%s(%d) Has joined San Fierro Cops-Robbers-RPG v%s!",pname,playerid,sversion); SendClientMessageToAll(COLOR_VIOLETBLUE,string); format(string,sizeof(string),"6%s(%d) Has joined San Fierro Cops-Robbers-RPG v%s!",pname,playerid,sversion); IRC_Say(gGroupID,IRC_CHANNEL,string); SetPlayerColor(playerid,COLOR_DEADCONNECT); //Do things to the player JailTimer[playerid] = TextDrawCreate(505.000000, 411.000000, "Jailtime: 180"); TextDrawBackgroundColor(JailTimer[playerid], -1); TextDrawFont(JailTimer[playerid], 3); TextDrawLetterSize(JailTimer[playerid], 0.529999, 1.299999); TextDrawColor(JailTimer[playerid], 65535); TextDrawSetOutline(JailTimer[playerid], 1); TextDrawSetProportional(JailTimer[playerid], 1); TextDrawUseBox(JailTimer[playerid], 1); TextDrawBoxColor(JailTimer[playerid], 255); TextDrawTextSize(JailTimer[playerid], 633.000000, 0.000000); MessageTD[playerid] = TextDrawCreate(241.000000, 410.000000, "TICKET RECIEVED"); TextDrawBackgroundColor(MessageTD[playerid], 255); TextDrawFont(MessageTD[playerid], 1); TextDrawLetterSize(MessageTD[playerid], 0.549999, 1.500000); TextDrawColor(MessageTD[playerid], -1); TextDrawSetOutline(MessageTD[playerid], 0); TextDrawSetProportional(MessageTD[playerid], 1); TextDrawSetShadow(MessageTD[playerid], 1); TextDrawUseBox(MessageTD[playerid], 1); TextDrawBoxColor(MessageTD[playerid], 255); TextDrawTextSize(MessageTD[playerid], 384.000000, 0.000000); LocationTD[playerid] = TextDrawCreate(43.000000, 327.000000, "Downtown"); TextDrawBackgroundColor(LocationTD[playerid], 255); TextDrawFont(LocationTD[playerid], 1); TextDrawLetterSize(LocationTD[playerid], 0.500000, 1.000000); TextDrawColor(LocationTD[playerid], -1); TextDrawSetOutline(LocationTD[playerid], 0); TextDrawSetProportional(LocationTD[playerid], 1); TextDrawSetShadow(LocationTD[playerid], 1); format(string,sizeof(string),"Version: %s",sversion); TextDrawSetString(VersionTD,string); TextDrawShowForPlayer(playerid,VersionTD); TextDrawShowForPlayer(playerid,WebsiteTD); TogglePlayerClock(playerid,1); SetPlayerMapIcon(playerid,1,-2626.1843,211.5102,4.6097,6,0); //Ammunation SetPlayerMapIcon(playerid,2,-2099.6882,899.1699,76.7109,24,0); //CaltonHeightsDH SetPlayerMapIcon(playerid,3,-2779.9194,0.3026,10.0625,24,0); //OceanFlatsDH SetPlayerMapIcon(playerid,4,-2576.4824,818.9226,49.9844,24,0); //ParadisoDH SetPlayerMapIcon(playerid,5,-2433.7866,1281.6011,23.7422,24,0); //JuniperHollowDH SetPlayerMapIcon(playerid,6,-1547.4066,123.6555,3.5547,9,0); //ShipYard SetPlayerMapIcon(playerid,7,-1657.7573,1210.2754,7.2500,55,0); //Otto'sCars SetPlayerMapIcon(playerid,8,-1923.3926,303.6380,41.0469,8,0); //BombShop SetPlayerMapIcon(playerid,9,-2331.8582,-164.2207,35.5547,10,0); //BurgerShotGarcia SetPlayerMapIcon(playerid,10,-2671.5444,260.9214,4.6328,10,0); //BurgerShotOcean SetPlayerMapIcon(playerid,11,370.7744,-6.5378,1001.8589,14,0); //CluckinBellOcean SetPlayerMapIcon(playerid,12,-2553.8923,193.2280,6.1560,49,0); //GayDarStation SetPlayerMapIcon(playerid,13,-2241.8118,131.9901,35.3203,47,0); //Zero's SetPlayerMapIcon(playerid,14,-2242.2817,-85.7698,35.3203,49,0); //Misty's SetPlayerMapIcon(playerid,15,-1951.9911,300.2070,35.4688,55,0); //WangCars SetPlayerMapIcon(playerid,16,-2658.3201,639.5060,14.4531,22,0); //Hospital SetPlayerMapIcon(playerid,17,-2568.8982,243.9241,10.2489,7,0); //Barbers SetPlayerMapIcon(playerid,18,-2270.1182,-152.8132,35.3203,54,0); //GYM SetPlayerMapIcon(playerid,19,-2029.2903,-102.0118,35.1641,36,0); //DrivingSchool SetPlayerMapIcon(playerid,20,-1979.9883,138.0498,27.6875,42,0); //TrainStation SetPlayerMapIcon(playerid,21,-1911.2001,829.2663,35.1719,10,0); //BurgerShotDowntown SetPlayerMapIcon(playerid,22,-1886.2000,862.4730,35.1719,45,0); //DowntownZip SetPlayerMapIcon(playerid,23,-1806.8252,947.8553,24.8906,29,0); //FinancialPizza SetPlayerMapIcon(playerid,24,-1748.4784,963.3699,24.8828,30,0); //FBI SetPlayerMapIcon(playerid,25,-1692.5487,949.6002,24.8906,45,0); //DowntownVictim SetPlayerMapIcon(playerid,26,-1496.8027,919.8218,7.1875,52,0); //Bank SetPlayerMapIcon(playerid,27,-1609.2813,712.9857,13.7334,30,0); //SFPD SetPlayerMapIcon(playerid,28,-1719.8079,1356.6371,7.1875,29,0); //EsplanadePizza SetPlayerMapIcon(playerid,29,-2622.5164,1412.6412,7.0938,49,0); //Jizzy's SetPlayerMapIcon(playerid,30,-2356.0327,1004.7512,50.8984,10,0); //BurgerShotJuniperHollow SetPlayerMapIcon(playerid,31,-2374.1877,908.1357,45.4371,45,0); //JuniperHillBinco SetPlayerMapIcon(playerid,32,-2446.3350,752.2393,35.1719,62,0); //SupaSave SetPlayerMapIcon(playerid,33,-1814.2487,617.8710,35.1719,14,0); //DowntownCluckin //Check to see if they are registered or logged in if(udb_Exists(PlayerName(playerid))) { SendClientMessage(playerid,COLOR_ERROR,"This player name has already been registered. Please login before you spawn."); ShowLoginScreen(playerid); } else if(!udb_Exists(PlayerName(playerid))) { SendClientMessage(playerid,COLOR_ERROR,"This player name has not been registered. You must register before playing on SFCRRPG."); ShowRegisterScreen(playerid); } for(new i = 0; i < sizeof(Objects); i++) Player[playerid][view][i] = false; /////////xobj return 1; }
Maybe it's because when you register, the script fails trying to create the file. And when you rejoin, the file doesn't exist and you can't login.
Check your register code. By the way, I'm just helping you, I don't expect nothing in return. |
When Stevo127 released that gamemode, he made a typo with scriptfiles folder. He named it to "scriiptfiles", so rename it to "scriptfiles" and fix that typo if you havn't.
This has already been posted numerous times before : http://forum.sa-mp.com/showpost.php?...&postcount=656 |
When Stevo127 released that gamemode, he made a typo with scriptfiles folder. He named it to "scriptfiiles", so rename it to "scriptfiles" and fix that typo if you havn't.
This has already been posted numerous times before : http://forum.sa-mp.com/showpost.php?...&postcount=656 |