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Q: Drugs System - Printable Version

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Q: Drugs System - Ezay - 13.04.2012

Hey Lads,

I'm Currently Making an Advanced Drug(s) System.
Currently i'm Creating the Drug "Weed/Marijuana"
Created a Enum, Ect, Created a Few Commands, Now For Planting...

So I'm Currently Working Alonge Through my System.
But I've Come to a Halt, I'm Wondering How i Can Make them Plant, Basically Anywhere on Grass.

Would i Create a Enum, Store My Positions, Like... I'm Really Not Sure.

I'd Really Appreciate Any Help on This,
Also Wouldn't Mind a Couple of Tips/Ideas for my Drug System, Their Also, More then Welcome


Cheers
Ezay
\o/


Re: Q: Drugs System - Ezay - 13.04.2012

Bump
>.<


Re: Q: Drugs System - taborda11 - 13.04.2012

Yes you can do that.


Re: Q: Drugs System - DonWade - 13.04.2012

Its not possible to detect if player is standing on grass , im pretty sure in that


Re: Q: Drugs System - Ezay - 13.04.2012

Alright, Cheers


Re: Q: Drugs System - spedico - 13.04.2012

You could get all areas with grass, but that would take a lot of time. You could make it so it's not worth to plant them at a visible location. For example, other players could steal them.


Re: Q: Drugs System - Ezay - 13.04.2012

Quote:

You could make it so it's not worth to plant them at a visible location

@Spedico

Cheers For the Reply,
Although I Dont Really Get What You Mean Above, and I'm Just Making it, From the House X,Y,Z, You Can Plant Within 40(Radius) == Backyard, So Chyeah.


Re: Q: Drugs System - ReneG - 13.04.2012

You could use IsPlayerInArea and make an area somewhere out there in a field in the asscrack of the country, and also make it available for them to grow in their player-owned houses? Goodluck


Re: Q: Drugs System - Ezay - 13.04.2012

Vincent, Awh Dude.
Why Diden't I Think of That, Aha.
Cheers, fo' yo' Help!