RemoveBuildingForPlayer(playerid, 4978, 1940.1875, -2007.3047, 15.3359, 0.25);
RemoveBuildingForPlayer(playerid, 4979, 1942.6797, -1986.7500, 14.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1531, 1950.6172, -2034.3984, 14.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1936.2578, -2039.0156, 16.3438, 0.25);
RemoveBuildingForPlayer(playerid, 4850, 1940.1875, -2007.3047, 15.3359, 0.25);
RemoveBuildingForPlayer(playerid, 4857, 1942.6797, -1986.7500, 14.8984, 0.25);
CreateObject(11008, 1939.42, -2001.42, 19.39, 0.00, 0.00, 0.00);
CreateObject(970, 1949.62, -2018.75, 13.10, 0.00, 0.00, -0.66);
CreateObject(970, 1951.68, -2020.87, 13.10, 0.00, 0.00, 89.94);
CreateObject(970, 1951.68, -2024.94, 13.10, 0.00, 0.00, 89.94);
CreateObject(970, 1951.68, -2029.08, 13.10, 0.00, 0.00, 89.94);
CreateObject(970, 1951.66, -2038.35, 13.10, 0.00, 0.00, 89.94);
CreateObject(970, 1951.65, -2040.45, 13.10, 0.00, 0.00, 89.94);
CreateObject(970, 1949.55, -2042.48, 13.10, 0.00, 0.00, -0.30);
CreateObject(970, 1945.39, -2042.47, 13.10, 0.00, 0.00, -0.30);
CreateObject(970, 1941.28, -2042.46, 13.10, 0.00, 0.00, -0.30);
CreateObject(970, 1937.15, -2042.45, 13.10, 0.00, 0.00, -0.30);
CreateObject(970, 1933.04, -2042.44, 13.10, 0.00, 0.00, -0.30);
CreateObject(970, 1931.06, -2042.44, 13.10, 0.00, 0.00, -0.30);
CreateObject(970, 1928.88, -2040.24, 13.10, 0.00, 0.00, 90.36);
CreateObject(970, 1928.85, -2036.11, 13.10, 0.00, 0.00, 90.36);
CreateObject(970, 1928.84, -2032.05, 13.10, 0.00, 0.00, 90.36);
CreateObject(970, 1928.81, -2027.94, 13.10, 0.00, 0.00, 90.36);
CreateObject(970, 1928.84, -2021.00, 13.10, 0.00, 0.00, 90.36);
CreateObject(970, 1924.70, -2023.87, 13.10, 0.00, 0.00, 90.12);
CreateObject(6976, 1925.74, -2018.69, 15.14, 0.00, 0.00, 89.34);
CreateObject(970, 1926.77, -2025.91, 13.10, 0.00, 0.00, 180.72);
CreateObject(970, 1926.81, -2017.65, 13.10, 0.00, 0.00, 0.72);
CreateObject(970, 1924.71, -2019.77, 13.10, 0.00, 0.00, -90.66);
CreateObject(1211, 1953.94, -2044.56, 13.00, 0.00, 0.00, 39.00);
CreateObject(1415, 1928.11, -2011.04, 12.55, 0.00, 0.00, -89.46);
CreateObject(1280, 1951.23, -2011.47, 13.00, 0.00, 0.00, -180.96);
CreateObject(1299, 1930.49, -1982.16, 12.53, 0.00, 0.00, -22.50);
CreateObject(1224, 1935.56, -1982.16, 13.20, 0.00, 0.00, -5.16);
CreateObject(1219, 1940.18, -1983.73, 13.88, -71.64, -4.56, -2.52);
CreateObject(944, 1948.24, -1983.38, 13.39, 0.00, 0.00, 0.00);
Good, but a quite awkward place to put a fire department. In the ghetto....lol
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