SA-MP 0.3c-R3 Exception At Address: 0x00544BBE Registers: EAX: 0x0ACB3D30 EBX: 0x00B99B7C ECX: 0x0ACB3D24 EDX: 0x00001401 ESI: 0x015F267C EDI: 0x118C44AC EBP: 0x00B99B84 ESP: 0x0028F320 EFLAGS: 0x00210206 Stack: +0000: 0x118C44AC 0x118C44AC 0x00000201 0x0097C8E0 +0010: 0x0000003B 0x0000003C 0x0000003B 0x000000B0 +0020: 0x0000003B 0x0000003C 0x015F267C 0xBE286E69 +0030: 0x3E2599E9 0x3E2C3F69 0xBE2F13E9 0x0028F42C +0040: 0x0083C9CB 0x00000000 0x00563257 0x00004020 +0050: 0x0045733F 0x118C44AC 0x000004F9 0x0028F48C +0060: 0x03AEE488 0x00000000 0x0047E63B 0x00000000 +0070: 0x00000000 0x00000000 0x000004F9 0x00000017 +0080: 0x00000000 0x00000000 0x00000000 0x00000000 +0090: 0x00000001 0x00000213 0x00000000 0x03AEE488 +00A0: 0x0028F4AC 0x00000000 0x00000000 0x00000000 +00B0: 0x00000000 0x00000248 0x00000000 0x00000000 +00C0: 0x00000000 0x00000000 0x00000000 0x00000000 +00D0: 0x00000000 0x00000000 0x00000000 0x00000000 +00E0: 0x00000000 0x00000000 0x00000000 0x00000000 +00F0: 0x00000000 0x00000000 0x00000000 0x00000000 +0100: 0x00000000 0x00000000 0x00000000 0x0028F47C +0110: 0x00838353 0xFFFFFFFF 0x00469EF7 0x00000000 +0120: 0x0028F4B4 0x03FD85AE 0x03FD8764 0x13D454F0 +0130: 0x000004F9 0x00000000 0x00469EF7 0x00000201 +0140: 0x0028F4B4 0x00000000 0x00000000 0x04002310 +0150: 0x00000001 0x0028F44C 0x0028EEF4 0x0028F620 +0160: 0x03FDF4A4 0x04002D70 0x00000000 0x0028FA68 +0170: 0x03FCEEBA 0x04002308 0x000004F9 0x00000017 +0180: 0x00000000 0x00000000 0x00000000 0x00000000 +0190: 0x00000000 0x00000000 0x0028F4C4 0x00000248 +01A0: 0x03F4D190 0x000004F9 0x00000017 0x00000000 +01B0: 0x00000000 0x00000000 0x0028F4F0 0x01000001 +01C0: 0x13D26FE8 0x0028F634 0x03F4A5BC 0x0028F4F8 +01D0: 0x00000248 0x00000248 0x000004F9 0x00000017 +01E0: 0x00000000 0x00000000 0x00000000 0x000000C8 +01F0: 0x000000C8 0x000000C0 0x0028F634 0x03F4A900 +0200: 0x042607BF 0x00000018 0x00000018 0x00000010 +0210: 0x0028F64C 0x00000000 0x00000000 0x00000000 +0220: 0x00000000 0x00000000 0x00000000 0x00000000 +0230: 0x00000000 0x00000000 0x00000000 0x00000000 +0240: 0x00000000 0x00000000 0x00000000 0x00000000 +0250: 0x00000000 0x00000000 0x00000000 0x00000000 +0260: 0x00000000 0x00000000 0x00000000 0x00000000 +0270: 0x00000000 0x00000000 0x00000000 0x00000000 SCM Op: 0x213, lDbg: 1 Game Version: US 1.0 State Information: Ped Context: 0
Problem Solved.
A large number of un-unused houses were set to 0.0,0.0,0.0 and was to much I guess, but the un-used houses have been removed from the database and the problem is solved. |