anti airbrake how to ? - Printable Version
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anti airbrake how to ? -
Tigerkiller - 13.09.2011
hi guys i wanted to make an anti airbrake system but can anyone help me how too?
i dont want any includes or plugins!
can anyone pls help
Re: anti airbrake how to ? -
Berky - 13.09.2011
It's not possible because when you use airbrake, you don't move, as in.. Your position stays on X, Y, Z but it's not considered as speedhacks so it's undetectable, unless you look manually for it.
Re: anti airbrake how to ? -
Tigerkiller - 13.09.2011
lol some servers can detet airbreak and ban them but how ?
Re: anti airbrake how to ? -
brett7 - 13.09.2011
There are ways to kind of catch people out for example making a timer to get a players height and if they are above the height of all buildings and not in a vehicle then could be cheating. But its difficult to detect you need active admins.
Re: anti airbrake how to ? -
Kingunit - 13.09.2011
You can calculate the speed and above 'let's say' 200 - Administrators will get a message and they need to spectate the person to check it out and confirm the ban.
Re: anti airbrake how to ? -
Tigerkiller - 13.09.2011
Quote:
Originally Posted by Kingunit
You can calculate the speed and above 'let's say' 200 - Administrators will get a message and they need to spectate the person to check it out and confirm the ban.
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can you make me an example please
AW: anti airbrake how to ? -
Tigerkiller - 15.09.2011
dump pls help
Re: anti airbrake how to ? -
spd_sahil - 15.09.2011
something like.. Get the distance from player.. and divide it by time
u get speed.. simple maths eh ?? speed = Distance / time..
now how u get time is.. u keep a repeating timer on everyone.. of 1 second..
and calculate everyone's distance in 1 second.. whose ever distance is extraaa.. needs to specd. got the logic ??
AW: anti airbrake how to ? -
Tigerkiller - 15.09.2011
pls example how to get speed -.-
Re: anti airbrake how to ? -
Sasino97 - 15.09.2011
You can download MapAndreas plugin by Kye/Kalcor for Z coord map (zmap), or just download the zmap then use the Filterscript that can read it, made by.. Ryder (I guess).
For speed:
GetPlayerVelocity();