Split-source compiling problem [Advanced] -
Famalamalam - 27.07.2011
Hello, I recently decided to split my game-mode up into pieces of includes in .pwn files to re-organize it and make it easier to access (for me), however, on compilation I am getting a lot of warnings and when I go in-game it freezes (sort of a crash at the spawn screen all I can see is the left and right buttons and spawn button). I have tried to debug the script, and it seems it doesn't load up OnPlayerRequestClass, it gets to OnPlayerConnect and gets stuck.
This is how the main folder is laid out:
I have one main file for including everything and compile that into an .amx for running, this is how it looks inside:
(above is some defines for configuring the script internals).
(below this is main() )
When compiling the warnings I receive look like this:
However, ALL the variables are used

I don't understand why it isn't working. Please, does anybody have any experience with split source game-modes and can shed some light?
AW: Split-source compiling problem [Advanced] -
Meta - 27.07.2011
Do you have anything else in your GM or just the list of includes?
Re: Split-source compiling problem [Advanced] -
Famalamalam - 27.07.2011
I have some standalone defines at the top of the script, above all the includes, and the main() function below the includes, but apart from that, no..
Re: Split-source compiling problem [Advanced] -
Famalamalam - 27.07.2011
You rock. I did kinda think of that, but I didn't know it was an actual problem. Thanks for replying, I'll go and try now
EDIT: Oh.. Uh .. that didn't work :-/ any other suggestions?
Re: Split-source compiling problem [Advanced] -
Famalamalam - 28.07.2011
- BUMP -
Anybody?!?!?! This is really important.
Re: Split-source compiling problem [Advanced] -
Krx17 - 28.07.2011
Are you trying to use any global variables?
Re: Split-source compiling problem [Advanced] -
Famalamalam - 28.07.2011
Loads... but they are all included in the "var.pwn"
Re: Split-source compiling problem [Advanced] -
Krx17 - 28.07.2011
You should compare your script to the trucking script because it is also split and see what differences there are.
Re: Split-source compiling problem [Advanced] -
Famalamalam - 28.07.2011
Ok, thanks. Link please?
Oops:
@******: I'm 99% sure, but I am actually going to re-do it just in-case I messed something up.
Re: Split-source compiling problem [Advanced] -
Krx17 - 28.07.2011
http://forum.sa-mp.com/showthread.ph...light=trucking