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DeAMX? - Printable Version

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DeAMX? - Sasino97 - 20.04.2011

Does this program really works?

I tested it, but some things doesn't works:

1 - Floats are turned into integers
2 - The includes aren't the same (In the original there was ZCMD, in the decompiled file no.
3 - OnFilterScriptInit/Exit turned into OnGameModeInit/Exit ?

And some minor things like the renomination of the variables(var0, var1, or glob0, glob1) and the arguments)arg1, arg2), the defines and the comments doesn't exists anymore.

The question is: Compiling again the decompiled file will it work the same? Or the pawn compiler will give some errors?


Re: DeAMX? - DeathOnaStick - 20.04.2011

Quote:
Originally Posted by [GF]Sasino97
Посмотреть сообщение
Does this program really works?

I tested it, but some things doesn't works:

1 - Floats are turned into integers
2 - The includes aren't the same (In the original there was ZCMD, in the decompiled file no.
3 - OnFilterScriptInit/Exit turned into OnGameModeInit/Exit ?

And some minor things like the renomination of the variables(var0, var1, or glob0, glob1) and the arguments)arg1, arg2), the defines and the comments doesn't exists anymore.

The question is: Compiling again the decompiled file will it work the same? Or the pawn compiler will give some errors?
Idk, you could just try it out. I think it does not have to work, but there are true things in it, that's why there is AntiDeAMX.


Re: DeAMX? - Sasino97 - 20.04.2011

What's AntiDeAmx?

EDIT:Thanks, i ******d it