if(strcmp(cmd, "/buybiz", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new Float:oldposx, Float:oldposy, Float:oldposz;
GetPlayerName(playerid, playername, sizeof(playername));
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
if(PlayerInfo[playerid][pPbiskey] != 255)
{
SendClientMessage(playerid, COLOR_WHITE, " You already own a business, type /sellbiz if you want to buy this one.");
return 1;
}
for(new b = 0; b < sizeof(SBizzInfo); b++)
{
if(PlayerToPoint(2.0, playerid, SBizzInfo[b][sbEntranceX], SBizzInfo[b][sbEntranceY], SBizzInfo[b][sbEntranceZ]) && SBizzInfo[b][sbOwned] == 0)
{
if(PlayerInfo[playerid][pLevel] < SBizzInfo[b][sbLevelNeeded])
{
format(string, sizeof(string), "You Must Be Level %d To Purchase This",SBizzInfo[b][sbLevelNeeded]);
SendClientMessage(playerid, COLOR_GRAD5, string);
return 1;
}
if(GetPlayerPCash(playerid) >= SBizzInfo[b][sbBuyPrice])
{
PlayerInfo[playerid][pPbiskey] = b+100;
SBizzInfo[b][sbOwned] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(SBizzInfo[b][sbOwner], sendername, 0, strlen(sendername), 255);
GivePlayerPCash(playerid,-SBizzInfo[b][sbBuyPrice]);
DestroyPickup(SBizzInfo[b][sbPickupID]);
SBizzInfo[b][sbPickupID]=CreateStreamPickup(1239, 1, SBizzInfo[b][sbEntranceX], SBizzInfo[b][sbEntranceY], SBizzInfo[b][sbEntranceZ],50);
SendClientMessage(playerid, COLOR_WHITE, "Congratulations, On your New Purchase.");
SendClientMessage(playerid, COLOR_WHITE, "Type /help to review the new business help section.");
OnPropUpdate();
HouseEntered[playerid] = b;
OnPlayerDataSave(playerid);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "You don't have the cash for that");
return 1;
}
}
}
for(new b = 0; b < sizeof(BizzInfo); b++)
{
if(PlayerToPoint(2.0, playerid, BizzInfo[b][bEntranceX], BizzInfo[b][bEntranceY], BizzInfo[b][bEntranceZ]) && BizzInfo[b][bOwned] == 0)
{
if(PlayerInfo[playerid][pLevel] < BizzInfo[b][bLevelNeeded])
{
format(string, sizeof(string), "You Must Be Level %d To Purchase This",BizzInfo[b][bLevelNeeded]);
SendClientMessage(playerid, COLOR_GRAD5, string);
return 1;
}
if(GetPlayerPCash(playerid) >= BizzInfo[b][bBuyPrice])
{
PlayerInfo[playerid][pPbiskey] = b;
BizzInfo[b][bOwned] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(BizzInfo[b][bOwner], sendername, 0, strlen(sendername), 255);
GivePlayerPCash(playerid,-BizzInfo[b][bBuyPrice]);
//PlayerPlayMusic(playerid);
SetPlayerInterior(playerid,BizzInfo[b][bInterior]);
PlayerInfo[playerid][pInt] = BizzInfo[b][bInterior];
DestroyPickup(BizzInfo[b][bPickupID]);
BizzInfo[b][bPickupID]=CreateStreamPickup(1239, 1, BizzInfo[b][bEntranceX], BizzInfo[b][bEntranceY], BizzInfo[b][bEntranceZ],50);
SetPlayerPos(playerid,BizzInfo[b][bExitX],BizzInfo[b][bExitY],BizzInfo[b][bExitZ]);
GameTextForPlayer(playerid, "~w~Welcome~n~You can exit at any time by moving to this door and typing /exit", 5000, 3);
PlayerInfo[playerid][pInt] = BizzInfo[b][bInterior];
PlayerInfo[playerid][pLocal] = b ;
SendClientMessage(playerid, COLOR_WHITE, "Congratulations, On your New Purchase.");
SendClientMessage(playerid, COLOR_WHITE, "Type /help to review the new business help section.");
OnPropUpdate();
HouseEntered[playerid] = b;
OnPlayerDataSave(playerid);
SetPlayerVirtualWorld(playerid,b);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "You don't have the cash for that");
return 1;
}
}
}
}
return 1;
}
We will need more information, such as errors, lines. etc, try not to post an entire script.
We will need more information, such as errors, lines. etc, try not to post an entire script. We will need more information, such as errors, lines. etc, try not to post an entire script. We will need more information, such as errors, lines. etc, try not to post an entire script. |