if(listitem == 0)
{
Modelo[playerid] = 2; //gota
format(str, sizeof(str), "SetPlayerMapIcon(playerid,0,%f,%f,%f,%d,0); //Icono Gota\r\n",POSJ[0],POSJ[1],POSJ[2],Modelo[playerid]);
}
if(listitem == 1)
{
Modelo[playerid] = 3; //
format(str, sizeof(str), "SetPlayerMapIcon(playerid,0,%f,%f,%f,%d,0); //Icono Punto Cruce\r\n",POSJ[0],POSJ[1],POSJ[2],Modelo[playerid]);
}
if(listitem == 2)
{
Modelo[playerid] = 4; //
format(str, sizeof(str), "SetPlayerMapIcon(playerid,0,%f,%f,%f,%d,0); //Icono Norte\r\n",POSJ[0],POSJ[1],POSJ[2],Modelo[playerid]);
}
if(listitem == 3)
{
Modelo[playerid] = 5; //
format(str, sizeof(str), "SetPlayerMapIcon(playerid,0,%f,%f,%f,%d,0); //Icono Avion\r\n",POSJ[0],POSJ[1],POSJ[2],Modelo[playerid]);
}
if(listitem == 4)
{
Modelo[playerid] = 6; //
format(str, sizeof(str), "SetPlayerMapIcon(playerid,0,%f,%f,%f,%d,0); //Icono AmmuNation\r\n",POSJ[0],POSJ[1],POSJ[2],Modelo[playerid]);
}
switch(listitem)
{
case 0:
{
Modelo[playerid] = 2; //gota
format(str, sizeof(str), "SetPlayerMapIcon(playerid,0,%f,%f,%f,%d,0); //Icono Gota\r\n",POSJ[0],POSJ[1],POSJ[2],Modelo[playerid]);
}
case 1:
{
Modelo[playerid] = 3; //
format(str, sizeof(str), "SetPlayerMapIcon(playerid,0,%f,%f,%f,%d,0); //Icono Punto Cruce\r\n",POSJ[0],POSJ[1],POSJ[2],Modelo[playerid]);
}
case 2:
{
Modelo[playerid] = 4; //
format(str, sizeof(str), "SetPlayerMapIcon(playerid,0,%f,%f,%f,%d,0); //Icono Norte\r\n",POSJ[0],POSJ[1],POSJ[2],Modelo[playerid]);
}
case 3:
{
Modelo[playerid] = 5; //
format(str, sizeof(str), "SetPlayerMapIcon(playerid,0,%f,%f,%f,%d,0); //Icono Avion\r\n",POSJ[0],POSJ[1],POSJ[2],Modelo[playerid]);
}
case 4:
{
Modelo[playerid] = 6; //
format(str, sizeof(str), "SetPlayerMapIcon(playerid,0,%f,%f,%f,%d,0); //Icono AmmuNation\r\n",POSJ[0],POSJ[1],POSJ[2],Modelo[playerid]);
}
}
Muy bueno a nivel explicativo, habrнa que ver el cуdigo
![]() EDIT: Te recomiendo usar SWITCH en vez de tanto IF'S en vez de: pawn Код:
pawn Код:
|
switch(listitem) // This is far more efficient than using an if-elseif-else structure |
Eso es para mejorla no lo veo necesario para este tipo de FS que solo se los usa en Localhost...
https://sampwiki.blast.hk/wiki/OnDialogResponse |