bom to com um bug no sistema de neon que se vc colocar mais de 3 neon misturado ele so remove 2 cores e a outra continua ,ja tentei arrumar isso mais ate agora nada se alguem so ber o resoluзao desse problema da uma ajudinha ae
pawn Код:
//-_-_-_-_-_-_-_-_-_-_-_-_Neon System By [EDT]Quattro-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
//-_-_-_-_-_-_-_-_-_-_-_-_-_-Do Not Remove Credits_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
//-_-_-_-_-_-_-_-_-_-_-_-_-Commands: /neonshop /neon-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
//-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_Enjoy Using It!-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
//-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptExit()
{
return 1;
}
#else
#endif
public OnGameModeInit()
{
#pragma tabsize 0
#define COLOR_YELLOW 0xFFFF00AA
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cartype = GetPlayerVehicleID(playerid);
new State=GetPlayerState(playerid);
if(strcmp(cmdtext, "/airlojaneon", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,-1980.0026,474.2643,29);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,-1980.0026,474.2643,29);
SetVehicleZAngle(cartype,180.1530);}
else
{SetPlayerPos(playerid,-1980.0026,474.2643,29);}
SendClientMessage(playerid, COLOR_YELLOW,"Use /neon na garagem para pegar um neon!");}
return 1;}
if (strcmp(cmdtext, "/neon", true)==0)
{
if(IsPlayerInRangeOfPoint(playerid, 7.0, -1918.408203125,295.970703125,40.071907043457))
{
ShowPlayerDialog(playerid, 8899, DIALOG_STYLE_LIST, "Seleзгo de cor Neon", "Azul\nVermelho\nVerde\nBranco\nRosa\nAmarelo\nRemover Neons", "Selecionar", "Cancelar");
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
}
return 1;}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 8899)
{
if(response)
{
if(listitem == 0)
{
//blue
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Neon Azul Instalado ");
}
if(listitem == 1)
{
//red
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Neon Vermelho Instalado ");
}
if(listitem == 2)
{
//green
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Neon Verde Instalado");
}
if(listitem == 3)
{
//white
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Neon Branco Instalado");
}
if(listitem == 4)
{
//pink
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Neon Rosa Instalado");
}
if(listitem == 5)
{
//yellow
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Neon Amarelo Instalado");
}
if(listitem == 6)
{
//remove neon
DestroyObject(GetPVarInt(playerid, "neon"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon1"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon2"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon3"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon4"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon5"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon6"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon7"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon8"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon9"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon10"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon11"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon12"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon13"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "interior"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "interior1"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "back"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "back1"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "front"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "front1"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "undercover"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "undercover1"));
DeletePVar(playerid, "Status");
}
}
}
return 0;}
public OnPlayerConnect()
{
return 1;
}
Manolo 3 neon junto й muita coisa para um vйiculo sу concerteza pode ocorrer esse bug, coloca para add sу 1 neon e para adicionar outro tem que tirar o que jб estб para por outro ficaria melhor e causaria menos bug's se caso ocorrer.
tipo to ligado , mais caso alguem colocar 3 vai bugar , mais de qualquer forma o neon sai quando da gmx ,ate agora с consegui salvar .-.
da para se colocar 3 sim, porem os 3 devem ser da mesma cor. Se vocк colocar 2, um Azul e um verde, so um ira aparecer.... entao se vocк colocar 3: um amarelo, um azul e um verde, somente um deles ira aparecer de cada vez por que o gta nao suporta emular os 3 ao mesmo tempo
Um dia eu fui testar a 'junзгo de cores' no Neon e sу junto 2 cores.
Tipo 'tinta' que as cores 'se misturam'.
tipo da pra mistura ate so q quando vai remover dps de ter colocado 3 remove 2 a o primeiro ainda continua