[Ajuda] Luzes dos Veнculos -
Swat007forever - 25.01.2011
Boas pessoal, eu tenho o seguinte code para ligar/apagar luzes dos veнculos:
pawn Код:
if(strcmp(cmd, "/luzes", true) == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(IsAnOwnableCar(idcar))
{
if(PlayerInfo[playerid][pCarKey] == idcar) { }
else { return 1; }
}
if(LuzesStatus[GetPlayerVehicleID(playerid)] == 0)
{
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, ON, alarm, doors, bonnet, boot, objective);
LuzesStatus[GetPlayerVehicleID(playerid)] = 1;
PlayerActionMessage(playerid,15.0,"carrega no botгo e liga as luzes do veнculo");
}
else
{
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, OFF, alarm, doors, bonnet, boot, objective);
LuzesStatus[GetPlayerVehicleID(playerid)] = 0;
PlayerActionMessage(playerid,15.0,"carrega no botгo e desliga as luzes do veнculo");
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[Error:] You are not in a car");
}
return 1;
}
Mas eu queria que quando ficasse de noite a luz do veнculo, quando um player entra no veнculo a luz nгo se ligue automбtico mas sim sу se ele fizesse o comando. E tambйm queria que mesmo de dia, o player conseguia ligar e desligar a luz do veнculo...
Agora enquanto estava a escrever tive uma ideia, para quando o player entra no veнculo, na Public do OnPlayerEnteredVehicle ( ou qualquer coisa assim ), por as luzes OFF.
Mas nгo faзo a mнnima ideia de meter as luzes dos veнculos a funcionar tambйm de dia :S
Se alguйm me poder ajudar, agradecia...
Cumps,
Swat
Re: [Ajuda] Luzes dos Veнculos -
Diogo_braz - 25.01.2011
No OnGameModeInit coloque:
pawn Код:
ManualVehicleEngineAndLights();
Re: [Ajuda] Luzes dos Veнculos -
Swat007forever - 25.01.2011
Obrigado Diogo, funcionoou!
Re: [Ajuda] Luzes dos Veнculos -
Slayer1 - 12.10.2011
Boas pessoal, eu adicionei o
pawn Код:
ManualVehicleEngineAndLights();
e os carros nгo andam, faзo o comando /motor para ligar o motor e diz que o motor estб ligado mas o carro nгo anda ...
Re: [Ajuda] Luzes dos Veнculos -
Vai_Besta - 12.10.2011
Para ligar
pawn Код:
SetVehicleParamsEx(GetPlayerVehicleID(playerid), ON, lights, alarm, doors, bonnet, boot, objective);
Para desligar
pawn Код:
SetVehicleParamsEx(GetPlayerVehicleID(playerid), OFF, lights, alarm, doors, bonnet, boot, objective);
Re: [Ajuda] Luzes dos Veнculos -
Slayer1 - 12.10.2011
O que tenho de fazer mesmo ?
este й o meu /motor (para ligar e desligar o carro):
pawn Код:
if(strcmp(cmd, "/motor", true) == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
//new Float:health;
//new veh;
//veh = GetPlayerVehicleID(playerid) - 1;
//health = GetVehicleHealth(veh, health);
new Float:Vehhp;
new VID;
VID = GetPlayerVehicleID(playerid);
GetVehicleHealth(VID, Vehhp);
new carro = GetPlayerVehicleID(playerid) - 1;
if(DynamicCars[carro][buy] == 0)
{
if(Vehhp > 400)
{
if(EngineStatus[GetPlayerVehicleID(playerid)] == 0)
{
if(DynamicCars[GetPlayerVehicleID(playerid)][avariado] == 0)
{
TogglePlayerControllable(playerid,0);
new enginer;
enginer = random(50);
if(enginer >= 10)
{
TogglePlayerControllable(playerid,1);
EngineStatus[GetPlayerVehicleID(playerid)] = 1;
if(PlayerInfo[playerid][pSex] == 1)
{
PlayerActionMessage(playerid,15.0,"roda a chave na igniзгo e liga o motor.");
}
else
{
PlayerActionMessage(playerid,15.0,"roda a chave na igniзгo e liga o motor.");
}
}
if(enginer < 10)
{
PlayerActionMessage(playerid,15.0,"roda a chave na igniзгo mas nгo consegue ligar o carro.");
}
}
else if(DynamicCars[GetPlayerVehicleID(playerid)][avariado] == 1)
{
PlayerActionMessage(playerid,15.0,"repara no уleo que escorre por baixo do veiculo.");
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "O teu veнculo estб danificado, chama um mecвnico!");
}
}
else
{
EngineStatus[GetPlayerVehicleID(playerid)] = 0;
TogglePlayerControllable(playerid, 0);
if(PlayerInfo[playerid][pSex] == 1)
{
PlayerActionMessage(playerid,15.0,"roda a chave na igniзгo e desliga o motor.");
}
else
{
PlayerActionMessage(playerid,15.0,"roda a chave na igniзгo e desliga o motor.");
}
}
}
else
{
if(EngineStatus[GetPlayerVehicleID(playerid)] == 0)
{
TogglePlayerControllable(playerid,1);
EngineStatus[GetPlayerVehicleID(playerid)] = 0;
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "O teu veiculo estб muito danificado, chama um mecвnico!");
if(PlayerInfo[playerid][pSex] == 1)
{
PlayerActionMessage(playerid,15.0,"tenta ligar o motor mas o veiculo nгo pega.");
}
else
{
PlayerActionMessage(playerid,15.0,"tenta ligar o motor mas o veнculo nгo pega.");
}
}
else
{
EngineStatus[GetPlayerVehicleID(playerid)] = 0;
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "O teu veiculo estб muito danificado, chama um mecвnico!");
if(PlayerInfo[playerid][pSex] == 1)
{
PlayerActionMessage(playerid,15.0,"repara que a chave do veiculo se partiu.");
}
else
{
PlayerActionMessage(playerid,15.0,"repara que a chave do veiculo se partiu.");
}
}
}
}
//new carro = GetPlayerVehicleID(playerid) - 1;
if(DynamicCars[carro][buy] == 1)
{
TogglePlayerControllable(playerid,1);
EngineStatus[GetPlayerVehicleID(playerid)] = 0;
RemovePlayerFromVehicle(playerid);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, 256, "O jogador %s tentou ligar um carro do stand!!", sendername);
AdministratorMessage(COLOR_ORANGE, string,1);
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo podes ligar o carro nгo tens as chaves.");
PlayerActionMessage(playerid,15.0,"tenta ligar o carro.");
}
}
else
{
SendClientMessage(playerid,COLOR_LIGHTYELLOW2,"Nгo estбs dentro dum veiculo.");
}
return 1;
}
Re: [Ajuda] Luzes dos Veнculos -
Cristhian - 12.10.2011
pawn Код:
if(strcmp(cmd, "/motor", true) == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
//new Float:health;
//new veh;
//veh = GetPlayerVehicleID(playerid) - 1;
//health = GetVehicleHealth(veh, health);
new Float:Vehhp;
new VID;
VID = GetPlayerVehicleID(playerid);
GetVehicleHealth(VID, Vehhp);
new carro = GetPlayerVehicleID(playerid) - 1;
if(DynamicCars[carro][buy] == 0)
{
if(Vehhp > 400)
{
if(EngineStatus[GetPlayerVehicleID(playerid)] == 0)
{
if(DynamicCars[GetPlayerVehicleID(playerid)][avariado] == 0)
{
TogglePlayerControllable(playerid,0);
new enginer;
enginer = random(50);
if(enginer >= 10)
{
TogglePlayerControllable(playerid,1);
EngineStatus[GetPlayerVehicleID(playerid)] = 1;
if(PlayerInfo[playerid][pSex] == 1)
{
SetVehicleParamsEx(GetPlayerVehicleID(playerid), ON, lights, alarm, doors, bonnet, boot, objective);
PlayerActionMessage(playerid,15.0,"roda a chave na igniзгo e liga o motor.");
}
else
{
SetVehicleParamsEx(GetPlayerVehicleID(playerid), ON, lights, alarm, doors, bonnet, boot, objective);
PlayerActionMessage(playerid,15.0,"roda a chave na igniзгo e liga o motor.");
}
}
if(enginer < 10)
{
PlayerActionMessage(playerid,15.0,"roda a chave na igniзгo mas nгo consegue ligar o carro.");
}
}
else if(DynamicCars[GetPlayerVehicleID(playerid)][avariado] == 1)
{
PlayerActionMessage(playerid,15.0,"repara no уleo que escorre por baixo do veiculo.");
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "O teu veнculo estб danificado, chama um mecвnico!");
}
}
else
{
EngineStatus[GetPlayerVehicleID(playerid)] = 0;
TogglePlayerControllable(playerid, 0);
if(PlayerInfo[playerid][pSex] == 1)
{
SetVehicleParamsEx(GetPlayerVehicleID(playerid), OFF, lights, alarm, doors, bonnet, boot, objective);
PlayerActionMessage(playerid,15.0,"roda a chave na igniзгo e desliga o motor.");
}
else
{
SetVehicleParamsEx(GetPlayerVehicleID(playerid), OFF, lights, alarm, doors, bonnet, boot, objective);
PlayerActionMessage(playerid,15.0,"roda a chave na igniзгo e desliga o motor.");
}
}
}
else
{
if(EngineStatus[GetPlayerVehicleID(playerid)] == 0)
{
TogglePlayerControllable(playerid,1);
EngineStatus[GetPlayerVehicleID(playerid)] = 0;
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "O teu veiculo estб muito danificado, chama um mecвnico!");
if(PlayerInfo[playerid][pSex] == 1)
{
PlayerActionMessage(playerid,15.0,"tenta ligar o motor mas o veiculo nгo pega.");
}
else
{
PlayerActionMessage(playerid,15.0,"tenta ligar o motor mas o veнculo nгo pega.");
}
}
else
{
EngineStatus[GetPlayerVehicleID(playerid)] = 0;
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "O teu veiculo estб muito danificado, chama um mecвnico!");
if(PlayerInfo[playerid][pSex] == 1)
{
PlayerActionMessage(playerid,15.0,"repara que a chave do veiculo se partiu.");
}
else
{
PlayerActionMessage(playerid,15.0,"repara que a chave do veiculo se partiu.");
}
}
}
}
//new carro = GetPlayerVehicleID(playerid) - 1;
if(DynamicCars[carro][buy] == 1)
{
TogglePlayerControllable(playerid,1);
EngineStatus[GetPlayerVehicleID(playerid)] = 0;
RemovePlayerFromVehicle(playerid);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, 256, "O jogador %s tentou ligar um carro do stand!!", sendername);
AdministratorMessage(COLOR_ORANGE, string,1);
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Nгo podes ligar o carro nгo tens as chaves.");
PlayerActionMessage(playerid,15.0,"tenta ligar o carro.");
}
}
else
{
SendClientMessage(playerid,COLOR_LIGHTYELLOW2,"Nгo estбs dentro dum veiculo.");
}
return 1;
}
Re: [Ajuda] Luzes dos Veнculos -
Slayer1 - 12.10.2011
ficou dando 4 erros:
pawn Код:
C:\Users\Slash\Desktop\rp\rp0.3c\gamemodes\rpnew.pwn(22363) : error 017: undefined symbol "lights"
C:\Users\Slash\Desktop\rp\rp0.3c\gamemodes\rpnew.pwn(22368) : error 017: undefined symbol "lights"
C:\Users\Slash\Desktop\rp\rp0.3c\gamemodes\rpnew.pwn(22391) : error 017: undefined symbol "lights"
C:\Users\Slash\Desktop\rp\rp0.3c\gamemodes\rpnew.pwn(22396) : error 017: undefined symbol "lights"