if(dialogid == 4 && response) // { new string[50]; Encrypt(inputtext); if (RegisterLoginDisabled == 1) { ShowPlayerDialog(playerid, 6, DIALOG_STYLE_MSGBOX, "Information", "******", "OK", "Cancel"); return 1; } if (udb_CheckLogin(PlayerName(playerid),inputtext)) { GivePlayerMoney(playerid,dUserINT(PlayerName(playe rid)).("money")-GetPlayerMoney(playerid)); SetPlayerScore(playerid,dUserINT(PlayerName(player id)).("score")-GetPlayerScore(playerid)); robberrank[playerid] =dUserINT(PlayerName(playerid)).("robrank"); teamkiller[playerid] =dUserINT(PlayerName(playerid)).("teamkills"); innocentkiller[playerid] =dUserINT(PlayerName(playerid)).("innocentkills"); lowwantedkiller[playerid] =dUserINT(PlayerName(playerid)).("lowwantedkills") ; BankRobInsurance[playerid] =dUserINT(PlayerName(playerid)).("cashinsured"); CanUseSwat[playerid] =dUserINT(PlayerName(playerid)).("canuseswat"); CanUseArmy[playerid] =dUserINT(PlayerName(playerid)).("canusearmy"); PlayerAdminLevel[playerid] =dUserINT(PlayerName(playerid)).("adminlevel"); PLAYERLIST_authed[playerid]=true; format(string, sizeof(string), "******",playerid); SendClientMessageToAll(0x00C7FFAA,string); } return SystemMsg(playerid,"Incorrect password - Please try again!"); } } return 1; } |
Originally Posted by GTAguillaume
if(dialogid == 4 && response) //
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_INPUT, "Please register before logging in.", "Preferred Password", "Register", "Leave"); |
{ if(udb_Exists(PlayerName(playerid)) && !PLAYERLIST_authed[playerid]) { ShowPlayerDialog(playerid, 4, DIALOG_STYLE_INPUT, "Please login before spawning.", "Account Password:", "Login", "Leave"); return 0; } |