[Include] [INC] Custom Instagib [0.3] - Printable Version
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+---- Thread: [Include] [INC] Custom Instagib [0.3] (
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[INC] Custom Instagib [0.3] -
_[HuN]_Epsilon_ - 04.12.2009
In the new version of SA:MP the creaters took out the instagib feature, what means 1 shot = 1 kill.
This is the death new for the paintball servers? - Not yet.
I made this include, becouse i have a paintball mode and if this include isnt that is unuseable.
This include contains 3 functions SetInstagib(value), GetInstagib() and InstagibUpdate(id).
How to use it?
Paste the downloaded file to your includes.
Write this under #include <a_samp>:
Write to the OnPlayerUpdate this:
Код:
InstagibUpdate(playerid);
Use SetInstagib(value) on GameModeInit or FilterScriptInit to set the feature as you want.
If you write to the value 0 or a number above 100, you disable it.
The value means the sensitivity of the include. Closer to 0 more sensitivity.
If you want to get the set of instagib just use the GetInstagib, what simply returns that.
Example gamemode:
http://forum.sa-mp.com/index.php?topic=136956.new#new
Epsilon
Re: [INC] Custom Instagib [0.3] -
skaTim - 04.12.2009
This inc is usefull for hitman

Great Job!
Re: [INC] Custom Instagib [0.3] -
_[HuN]_Epsilon_ - 04.12.2009
Thanx
Re: [INC] Custom Instagib [0.3] -
acade - 04.12.2009
Nice release, thanks.
Re: [INC] Custom Instagib [0.3] -
_[HuN]_Epsilon_ - 04.12.2009
Thank you.