Re: Suggestions Thread -
Riddick94 - 18.01.2013
Quote:
Originally Posted by Admigo
Yeah,more skins will be great, there are more skins from cutscenes that are not used.
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http://www.bankfotek.pl/image/1400018.jpeg
http://www.bankfotek.pl/image/1400019.jpeg
Re: Suggestions Thread -
Kar - 18.01.2013
PLEASE do something with pickups in this last update! Make a way to get perfect vehicle pickups... ones that don't disappear at points in the map! ;\
Re: Suggestions Thread -
Dak_Cobain - 18.01.2013
I'm too lazy to search though 47 pages, and I know there's a major "block CLEO" crusade, but has anyone mentioned a function to make the disabling server-side? There are some CLEO scripts that are client-side and that provide better HUDS for flight and such. Granted, there are hacks that are out there but not all of them are bad.
Re : Suggestions Thread -
Vukilore - 19.01.2013
Allow to click on Textdraw with negative value with TextDrawTextSize
Re: Re : Suggestions Thread -
MP2 - 19.01.2013
Quote:
Originally Posted by Y_Less
Why would you do that?
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Not entirely sure, but I think negative values flip sprites.
Re: Suggestions Thread -
niCe - 19.01.2013
- Function to show/hide a pickup for player (or function to create pickup for one player only)
- Function to open/close GTA:SA garages
- Function to remove/add interior enter/exit markers
- Function to change vehicle marker color (e.g. in singleplayer, vehicles are usually marked by blue marker)
- Function to set marker for objects and players (like the vehicle markers)
- Function to show/hide vehicle icons on the map
- Function to change 3rd color on vehicles? Some vehicles also have different random components (NRG-500, FCR-900, Romero etc.) or sprites (trailers, Rumpo etc.), thus it would be great if this could be synchronized and the server was able to change the appearance of the vehicles.
- Re-add the second Pay'n'Spray in Las Venturas? I believe it was removed because of the bug in texture (players could fall through), but this can be easily fixed with one single object.
- Ability to disable Transfenders, Bomb shops and Pay'n'Sprays so we can script them server-side (for the purpose of detecting some hacks more precisely)
- Functions to set driving skill, bike skill etc.
- Functions to set player stamina, lungs capacity
- A callback when player attacks another player in a vehicle (OnVehicleTakeDamage etc.). Now when the OnVehicleDeath has been fixed, I believe it's possible to bring this information to server.
- Remove the text "Open your parachute!"
- Function to set instant explosion for a vehicle
I hope some of these GTA:SA features will be added in SA-MP at some point.
Re: Suggestions Thread -
ReDKiiL - 19.01.2013
pawn Код:
forward OnPlayerShootObject(playerid, objectid);
ForcePlayerQuit(playerid);//Forcing players to use the / q
Reconnect(playerid);//Back to the player callback OnPlayerConnect
Re: Suggestions Thread -
Will77 - 19.01.2013
The ability to add water (Essentially create flooding) would be nice.
(I thought in the old day we could set the water level? Am I just mis-imagining this?)
Re: Suggestions Thread -
mineralo - 19.01.2013
what about this function
pawn Код:
DefaulKillSystem(bool:toggle);//true to set like in single player, false disable
well, you all remember from game you could kill players just shoot in head and they die, I think its will be nice if we can see it in game
Re : Re: Suggestions Thread -
Vukilore - 19.01.2013
Quote:
Originally Posted by Y_Less
If that's the case then in the interim you could overlay a second invisible TD and use that to click instead.
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I have already think about it, but the resultat is weird.
Re: Suggestions Thread -
Edvin - 20.01.2013
What about font in the number plate?
pawn Код:
native SetVehicleNumberPlate(vehicleid, numberplate[], font:Arial,Tahoma);
EDIT:
New suggestions:
pawn Код:
SPECIAL_ACTION_BREAK_DANCE //To don't need mod.
SPECIAL_ACTION_DANCE_GANGNAM //Also, to don't need to instal mod.
SPECIAL_ACTION_DANCE_MOONWALK //I don't think that exists mods for this, but if will be implemented will be nice.
Will be great if this dance styles will be added.
AW: Suggestions Thread -
BloodyEric - 20.01.2013
ExplodeVehicle(vehicleid) //instantly, nor SetVehicleHealth
DisableVehicleMarkers();
These two and I am happy.
Re: Suggestions Thread -
Kyle - 20.01.2013
Detectable pagesize maybe?
Re: Suggestions Thread -
zgintasz - 20.01.2013
make some things in sa-mp multithreaded, such as vehicles syncing or something else.
Re: Suggestions Thread -
Jear - 20.01.2013
we can make enb series water working in samp xD !
Re: Suggestions Thread -
zgintasz - 20.01.2013
One more idea, let us control player bones, so you would be able to make pose or create your own animation.
I hope in 0.3x there will be something really usefull like this and nothing useless.
AW: Suggestions Thread -
[DFE]Ike - 20.01.2013
Please increase the limit of MAX_VEHICLES...
I know 2000 are really much, no wonder. But if you use the vehicles from the gl_common include and you have some other specific vehicles in your server, you can reach the 2000 limit very easy. And I think a lot of server use these vehicles.
Yes, I know there are existing so much vehicle streamer but streaming require performance and are also not always good...
So there are existing server packages with 800 or 1000 slots.
Would it be very tragic to set the limit of vehicles in 3000, or more?
Re: Suggestions Thread -
justinnater - 21.01.2013
Setting a vehicle its ID would be usefull.
SetVehicleID(carid,ID);
Re: AW: Suggestions Thread -
OKStyle - 21.01.2013
Quote:
Originally Posted by [DFE]Ike
Please increase the limit of MAX_VEHICLES...
I know 2000 are really much, no wonder. But if you use the vehicles from the gl_common include and you have some other specific vehicles in your server, you can reach the 2000 limit very easy. And I think a lot of server use these vehicles.
Yes, I know there are existing so much vehicle streamer but streaming require performance and are also not always good...
So there are existing server packages with 800 or 1000 slots.
Would it be very tragic to set the limit of vehicles in 3000, or more?
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And objects... to... unlimit ))
Opinion of SA-MP, suggestion thread and few but good sugestions -
JavoDiaz - 21.01.2013
Hi SA-MP Community, I have a few suggestions to suggest to SA-MP dev team and one thing to tell to all SA-MP community members.
First of all I think that SA-MP is really good nowadays, but always it can be improved.
I think making a suggestions thread is something stupid, if we make a thread for all our suggestions the suggestions loose importance and the users can't support and comment it.
I agree with Mauzen when he said:
Quote:
Though its always cool to see some nice suggestions, but i never really see why we need a special suggestion thread for every new version. Theres the general suggestion thread, and it will mostly be repeated here. Any really new suggestion can now be posted either here, or in the other thread, creating two giant threads that the team would need to check. And its already a pain to get all suggestions of a single thread. So with this it will just be less likely that more suggestions will be considered.
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I think this suggestions are not difficult to do and will help a lot of scripters of SA-MP and will make the servers better than now.
We always make suggestions for SA-MP dev team, but they (he) have very good ideas and in every update he surprise me. SA-MP is better and better on every update.
Suggestions
Functions
pawn Код:
DisableVehicleMarkers();
SetPlayerFat(playerid, Float:amount);
SetPlayerMuscle(playerid, Float:amount);
TextDrawFadeIn(Text:text);
TextDrawFadeOut(Text:text);
TextDrawMove(Text:text, X, Y);
SetPlayerInfiniteOxygen(playerid);
SetPlayerInfiniteStamina(playerid);
ExplodeVehicle(vehicleid);
Callbacks
pawn Код:
public OnVehicleTakeDamage(vehicleid, playerid, collided_vehicleid, collided_playerid, Float:damage, Float:damage_done)
pawn Код:
public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, boneid)
Other suggestions to keep in mind:
- Do something about cheats, tools and cleo mods.
- Improve the NPC system, follow, attack, and more things like that.
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Allow players to have weapons with 0 bullets.
- Enable GhostMode for players and vehicles.
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Support images
Please if you will disturb the thread, don't comment.
Greetings.