Re: SA-MP 0.3z R2-2 server update -
Admigo - 17.04.2014
Thanks Kalcor for 0.3z R2-2.
Re: SA-MP 0.3z R2-2 server update -
awsomedude - 17.04.2014
Thanks for the update!
Re: SA-MP 0.3z R2-2 server update -
Locky_ - 17.04.2014
Sorry Kalcor, but have not seen used in block IP (BlockIpAddress) if the rcon console can also be used .. '-' is the same thing using Ban () ...
Suggestion:
Add a callback to catch login to rcon off game. example
pawn Код:
forward OnRconLogin(ip[], success);
Improve callback that gets the ip that is logging in, just think it would be better to say exactly the player's id.
pawn Код:
forward OnRconLoginAttempt(playerid, success); //password unused
Sorry anything.
Re: SA-MP 0.3z R2-2 server update -
Jefff - 18.04.2014
Quote:
Originally Posted by Kalcor
pawn Код:
native CreateExplosionForPlayer(playerid, Float:X, Float:Y, Float:Z, type, Float:Radius);
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[ame]http://www.youtube.com/watch?v=5jPzrrUsYrE[/ame]
but add SetPlayerGravity too and repair sniper rifle bug ;p
Re: SA-MP 0.3z R2-2 server update -
kurta999 - 18.04.2014
add SetPlayerGravity
-> You can use YSF for this, I have updated plugin since 0.3c. But yes, this would be very good within the server.
Re: SA-MP 0.3z R2-2 server update -
EiresJason - 18.04.2014
Yes! Thanks
Re: SA-MP 0.3z R2-2 server update -
OKStyle - 18.04.2014
Quote:
Originally Posted by Nickvj7
Sorry Kalcor, but have not seen used in block IP (BlockIpAddress) if the rcon console can also be used .. '-' is the same thing using Ban () ...
Suggestion:
Add a callback to catch login to rcon off game. example
pawn Код:
forward OnRconLogin(ip[], success);
Improve callback that gets the ip that is logging in, just think it would be better to say exactly the player's id.
pawn Код:
forward OnRconLoginAttempt(playerid, success); //password unused
Sorry anything.
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Why? You can get access to rcon without connect to server...
BTW, wanna get R2-1 for my collection... Have anyone?
Re: SA-MP 0.3z R2-2 server update -
Locky_ - 18.04.2014
Quote:
Originally Posted by OKStyle
Why? You can get access to rcon without connect to server...
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That's the problem, the rcon hacking attempts such a serious problem, even though it will not intrude, it fills its log of login attempts. So it should work the block.
Re: SA-MP 0.3z R2-2 server update -
Kar - 18.04.2014
"rcon 0" in server.cfg
Re: SA-MP 0.3z R2-2 server update -
PT - 18.04.2014
Quote:
Originally Posted by Kar
"rcon 0" in server.cfg
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thank dont result very good.
@ Topic
Nice Update
Re: SA-MP 0.3z R2-2 server update -
OKStyle - 18.04.2014
Quote:
Originally Posted by Kar
"rcon 0" in server.cfg
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No need, i wanna use rcon with my smartphone btw.
Re: SA-MP 0.3z R2-2 server update -
GeneraalxArmy - 18.04.2014
No Command
Re: SA-MP 0.3z R2-2 server update -
THE_KING$5$ - 18.04.2014
Wow Sir its Nice work.
Re: SA-MP 0.3z R2-2 server update -
HyperZ - 18.04.2014
Awesome
Re: SA-MP 0.3z R2-2 server update -
iZN - 18.04.2014
Oh my god. The new natives are perfect! Thanks again.
EDIT: Is it possible to add this in any future patches of 0.3z Rx-x? This is something which was requested many times before. I know that YSF have this, but, would be great if its added in SA-MP itself as a native.
pawn Код:
native SetPlayerGravity(playerid, Float:gravity);
native GetPlayerGravity(playerid, Float:gravity);
Re: SA-MP 0.3z R2-2 server update -
Baboon - 18.04.2014
I\'ve got a question regarding BlockIpAddress.
Could I use this like a ban function that bans an ip for several minutes/days etc?
And if I turn the server off and on again, will this function continue working? Or is it when the server is only online?
thnx
Re: SA-MP 0.3z R2-2 server update -
vyper - 18.04.2014
Thank you for the update ! =)
Re: SA-MP 0.3z R2-2 server update -
MrSpy0x22 - 18.04.2014
Can you add
timems param to
BanPlayer/Ex() in next update ?
Please consider new features like
per-player pickup system and
message box style with checkbox.
BTW function like
TakePlayerScreenshotForPlayer() can be also good features and better than anticheats witch we use in our GameModes.
Thank you.
Re: SA-MP 0.3z R2-2 server update -
KubiPL - 18.04.2014
Why OnIncomingConnection isn't handling return? It should, by returning 0 the connection will be closed.
Second - BlockIpAddress is working befor incomming connection, but adding this in OnIncomingConnection don't occur on this connection.
Re: SA-MP 0.3z R2 server update -
Riddick94 - 18.04.2014
Quote:
Originally Posted by pbr1111
The files a_players.inc and a_samp.inc are the 0.3e includes? They lack new features that were added in the 0.3z version (in Windows server).
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Also, they're changing weapon_rate in server.cfg from 100 to 40 and vice versa, people getting confused. Just copy 0.3z includes, that's what I did.
Anyway.. I still wish for some SA-MP client updates, like if player is banned or the password is incorrect, he will receive a proper message from SA-MP client, not until he connects the server.
Quote:
Originally Posted by MrSpy0x22
Can you add timems param to BanPlayer/Ex() in next update ?
Please consider new features like per-player pickup system and message box style with checkbox
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Script it.
Quote:
Originally Posted by MrSpy0x22
BTW function like TakePlayerScreenshotForPlayer() can be also good features and better than anticheats witch we use in our GameModes.
Thank you.
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Will NOT happen.