LINHA AKI!
if(GetPlayerHealth(playerid) < 40) return SendClientMessage(playerid, 0x33CCFFAA, "Sua vida estб baixa , nao podera comprar Colete!");
if( !strcmp(cmdtext, "/colete", true ) )
{
new Float: kHealth;
new kDinheiro;
GetPlayerHealth( playerid, kHealth );
kDinheiro = GetPlayerMoney( playerid );
if( !kHealth < 40.0 ) return SendClientMessage( playerid, 0x33CCFFAA, "A sua vida estб demasiado baixa, nгo pode comprar colete!" );
else if( !kDinheiro < 200 ) return SendClientMessage( playerid, 0x33CCFFAA, "O seu dinheiro й insuficiente (R$200)" );
SetPlayerArmour( playerid, 100 );
GivePlayerMoney( playerid, -200 ) ;
new colete[ 100 ];
strins( colete, "\n", strlen( colete ) );
strins( colete, "{7491F6}Comprou Colete com Sucesso!\n", strlen( colete ) );
strins( colete, "\n", strlen( colete ) );
ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000} ----------------- ColetE --------------- ",colete, "Fechar" );
return true;
}
C:\Users\Washington\Desktop\testes\gamemodes\MxP.pwn(461) : warning 213: tag mismatch
C:\Users\Washington\Desktop\testes\gamemodes\MxP.pwn(462) : warning 213: tag mismatch
C:\Users\Washington\Desktop\testes\gamemodes\MxP.pwn(469) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Header size: 4064 bytes
Code size: 30360 bytes
Data size: 142032 bytes
Stack/heap size: 16384 bytes; estimated max. usage=40168 cells (160672 bytes)
Total requirements: 192840 bytes
3 Warnings.
LINHA 461
if( !kHealth < 40.0 ) return SendClientMessage( playerid, 0x33CCFFAA, "A sua vida estб demasiado baixa, nгo pode comprar colete!" );
LINHA 462
else if( !kDinheiro < 200 ) return SendClientMessage( playerid, 0x33CCFFAA, "O seu dinheiro й insuficiente (R$200)" );
LINHA469
ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000} ----------------- ColetE --------------- ",colete, "Fechar" );
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/comprarcelular", true))
{
DefinirNumeroCelularPlayer(playerid);
return 0x1;
}
return 0;
}
stock DefinirNumeroCelularPlayer(playerid)
{
new arquivo[67];
new randphone = 1000 + random(8999);
format(arquivo, sizeof(arquivo), "/Celulares/%d.ini", randphone);
if(fexist(arquivo)) return DefinirNumeroCelularPlayer(playerid);
PlayerInfo[playerid][pPnumber] = randphone;
return 0x1;
}
if(listitem == 0)
{
if(PlayerInfo[playerid][pTraderPerk] > 0)
{
new skill = 500 / 100;
new price = (skill)*(PlayerInfo[playerid][pTraderPerk]);
new payout = 500 - price;
format(string, sizeof(string), "~r~R$ %d", payout);
GameTextForPlayer(playerid, string, 5000, 1);
GivePlayerGP(playerid,- payout);
SBizzInfo[9][sbTill] += payout;
ExtortionSBiz(9, payout);
}
else
{
format(string, sizeof(string), "~r~R$ %d", 500);
GameTextForPlayer(playerid, string, 5000, 1);
GivePlayerGP(playerid,-500);
SBizzInfo[9][sbTill] += 500;
ExtortionSBiz(9, 500);
}
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
new randphone = 1000 + random(8999);//minimum 1000 max 9999
PlayerInfo[playerid][pPnumber] = randphone;
PlayerInfo[playerid][pPhone] = 1;
format(string, sizeof(string), " Vocк comprou um celular com nъmero: %d", randphone);
SendClientMessage(playerid, COLOR_GRAD4, string);
SendClientMessage(playerid, COLOR_GRAD5, "Vocк pode checar o nъmero qualquer hora no /rg");
SendClientMessage(playerid, COLOR_WHITE, "DICA: Vocк pode digitar /ajuda para saber comandos do celular");
TogglePlayerControllable(playerid, 1);
}
if(Arma2[c][2] == 0)
{
Arma2[c][0] = GetPlayerWeapon(playerid);
new mun = GetPlayerAmmo(playerid);
Arma2[c][1] = mun;
Arma2[c][2] = 1;
format(sStr, sizeof(sStr), "Vocк colocou a arma de ID %d com %d muniзхes no portaluvas.",GetPlayerWeapon(playerid),mun);
SendClientMessage(playerid, Amarelo, sStr);
RemovePlayerWeapon(playerid, GetPlayerWeapon(playerid));
}
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Eu nгo quero criar um codigo, eu sу quero saber como que este funciona.
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new Arma2[MAX_VEHICLES][3];
//------------------------------------------------------------------------------
//Gamemode: Guerra Los Vagos X Groove Street
//Feito por : PureGewalt
//ATENЗГO: "Nгo retire os crйditos"
//ATENЗГO: GM distribuido com a condiзгo de NГO ALTERAR o comando /creditos
//MSN: bru_1dasul@hotmail.com
//------------------------------------------------------------------------------
#pragma tabsize 0
#include "a_samp.inc"
#define JFS_OWNA 9122
public OnGameModeInit()
{
UsePlayerPedAnims(); // PRA CORRER NORMAL
// =========================== TODAS AS SKINS DO JOGO ======================
AddPlayerClass(106,2494.7449,-1685.3438,13.5118,8.8306); // Skin Groove
AddPlayerClass(107,2494.7449,-1685.3438,13.5118,8.8306); // Skin Groove
AddPlayerClass(105,2494.7449,-1685.3438,13.5118,8.8306); // Skin Groove
AddPlayerClass(106,2494.7449,-1685.3438,13.5118,8.8306); // Skin Groove
AddPlayerClass(13,2494.7449,-1685.3438,13.5118,8.8306); // Skin Groove
AddPlayerClass(108,733.8808,-1355.7417,18.8125,273.4545); // SKIN LOS VAGOS
AddPlayerClass(109,733.8808,-1355.7417,18.8125,273.4545); // SKIN LOS VAGOS
AddPlayerClass(110,733.8808,-1355.7417,18.8125,273.4545); // SKIN LOS VAGOS
AddPlayerClass(12,733.8808,-1355.7417,18.8125,273.4545); // SKIN LOS VAGOS
// =========================== Carros da HQ Groove ======================
AddStaticVehicle(495,2512.1790,-1665.3683,13.5748,102.8315,86,86); // CARRO
AddStaticVehicle(495,2512.8171,-1673.8953,13.5134,155.8579,86,86); // CARRO
AddStaticVehicle(560,2508.6643,-1657.4443,13.5938,98.4448,86,86); // carro
AddStaticVehicle(560,2501.5278,-1653.9095,13.4700,88.7314,86,86); // carro
AddStaticVehicle(560,2481.9417,-1684.6458,13.5078,41.1043,86,86); // carro
AddStaticVehicle(495,768.7696,-1334.0712,13.5413,178.8035,6,6); // carros los vagos
AddStaticVehicle(495,763.1823,-1335.2855,13.5387,181.9369,6,6); // carros los vagos
AddStaticVehicle(560,759.1560,-1334.6492,13.5401,185.3836,6,6); // carros los vagos
AddStaticVehicle(560,752.6501,-1334.7467,13.5399,191.6503,6,6); // carros los vagos
AddStaticVehicle(560,747.3741,-1334.6166,13.5401,182.2502,6,6); // carros los vagos
// =========================== Msg do servidor ======================
SendClientMessage(playerid, 0x1600E0AA, ">> Game mod desenvolvido por PureGewalt /creditos <<
SendClientMessage(playerid, 0x1600E0AA, ">> Digite /regras para nгo fazer merda!!! <<
SendClientMessage(playerid, 0x1600E0AA, ">> Nunca faзa DB ou serб PUNIDO! <<
SendClientMessage(playerid, 0x1600E0AA, ">> Dъvidas? /relatorio chame um admin! <<
SendClientMessage(playerid, 0x1600E0AA, ">> Nгo sabe os comandos? digite /comandos <<
SendClientMessage(playerid, 0x1600E0AA, ">> Nгo sabe qual й o Objetivo do game mod? digite /ajuda <<
, Float:y, Float:z, Float:Angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo)if(strcmp,cmdtext,"/suicidio",true == 0) {
SetPlayerHealth(playerid,0);
SendClientMessage(COLOR_BLUE,"Vocк cometeu suicнdio",true == 0)
return 1;
}
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OUTRA PERGUNTA:
Como faz pra pegar coordenadas de objetos,tipo pra poder fazer um teleporte? |