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SA-MP 0.3c in development - Printable Version

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+--- Thread: SA-MP 0.3c in development (/showthread.php?tid=187756)

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Re: SA-MP 0.3c in development - cmg4life - 06.11.2010

Please add a shitload of new objects, like different size flat land masses & stand alone buildings & stand alone roads.


Re: SA-MP 0.3c in development - hrony - 06.11.2010

Really interesting! I love the Custom License Plates idea )


Re: SA-MP 0.3c in development - coconyr - 07.11.2010

loool cool yeyeyeyyey :O:O wooo


Re: SA-MP 0.3c in development - mihaitza55 - 07.11.2010

Whoa mommah! Please release it as soon as possible! Can't wait :O


Re: SA-MP 0.3c in development - Little Jimmy - 07.11.2010

that looks awesome can't wait


Re: Respuesta: SA-MP 0.3c in development - v3ron - 07.11.2010

Quote:
Originally Posted by SuperMarioRol
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And now....when?
I think, that about 3-4 months. :P


Re: SA-MP 0.3c in development - Redirect Left - 07.11.2010

Looks good. I might have to get back into SA:MP to try these out upon release. Can think of some neat things I can do to previous modes, and new ideas I was working on prior to when I left SA:MP


Re: SA-MP 0.3c in development - DVDK - 07.11.2010

Quote:
Originally Posted by Redirect Left
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Looks good. I might have to get back into SA:MP to try these out upon release. Can think of some neat things I can do to previous modes, and new ideas I was working on prior to when I left SA:MP
Me to, i stopped with SA:MP, if this turn out very well, i might go back.


Re: SA-MP 0.3c in development - Tessar - 07.11.2010

THAT IS SOME GOOD SH!T! Keep it up!


Respuesta: Re: Respuesta: SA-MP 0.3c in development - SuperMarioRol - 07.11.2010

Quote:
Originally Posted by v3ron
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I think, that about 3-4 months. :P
No...less

0.3b went very fast


Re: Respuesta: Re: Respuesta: SA-MP 0.3c in development - MrObviousPotato - 07.11.2010

Quote:
Originally Posted by SuperMarioRol
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No...less

0.3b went very fast
Too fast...


Re: SA-MP 0.3c in development - wups - 07.11.2010

What? Only updates? Why can't you fix bugs? For example the vehicle respray, the vehicle paint job bug. It's not hard. Then you can continue with updates.


Re: SA-MP 0.3c in development - cmg4life - 07.11.2010

Quote:
Originally Posted by wups
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What? Only updates? Why can't you fix bugs? For example the vehicle respray, the vehicle paint job bug. It's not hard. Then you can continue with updates.
Also Friendly Fire, OnVehicleDeath... and so on.

But new features re cool too.


Re: SA-MP 0.3c in development - Redirect Left - 07.11.2010

Quote:
Originally Posted by wups
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What? Only updates? Why can't you fix bugs? For example the vehicle respray, the vehicle paint job bug. It's not hard. Then you can continue with updates.
I'm sure the dev(s) will have fixed bugs as well, don't worry. They always mention the new stuff and just do bug fixes in the notes at the end of it all.


Re: SA-MP 0.3c in development - Jake Winstonn - 07.11.2010

AWSOME !!!!!!!!!!!!


Re: SA-MP 0.3c in development - Dak_Cobain - 07.11.2010

Quote:
Originally Posted by Redirect Left
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I'm sure the dev(s) will have fixed bugs as well, don't worry. They always mention the new stuff and just do bug fixes in the notes at the end of it all.
Re-re-re-re-re-re-REDIRECT LEFT?
Whuhuhuhuhuhuaaaaa?

Hello. Long time no see.

Anyway, this whole thing shouldn't be rushed because as R_L said that they do it at the end, just have patience and wait until the RCs start coming.


Re: SA-MP 0.3c in development - boelie - 10.11.2010

Or maybe its a Christmas present XD

Iknow its difficult but just wait and see.......
......hmm...
...damnit! i cant wait either maybe someone could post some new info to ease all those waiting minds a bit -lol-


Re: SA-MP 0.3c in development - Foxtrota - 10.11.2010

good to see things still going after so many years


Re: SA-MP 0.3c in development - HyperZ - 10.11.2010

WoW, Awesome.


Re: SA-MP 0.3c in development - RSX - 10.11.2010

Important question - does particle objects include bullet particle emiting entities.. like being able to make a turret that shoots rockets, bullets, stuff like that (Which then gets applied in every client as a "normal" gunshot/rocket explosion - collisions)?