SA-MP Forums Archive
[Tool/Web/Other] PawnoSharp - Newest Pawn IDE - READ - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Filterscripts (https://sampforum.blast.hk/forumdisplay.php?fid=17)
+---- Forum: Tools and Files (https://sampforum.blast.hk/forumdisplay.php?fid=82)
+---- Thread: [Tool/Web/Other] PawnoSharp - Newest Pawn IDE - READ (/showthread.php?tid=403881)

Pages: 1 2 3


Re: PawnoSharp - Newest Pawn IDE - READ - ToxXiC - 05.01.2013

Tip for schurman: set the compiler's working directory (System.Process.ProcessInfo.WorkingDirectory) to the .pwn file's directory.

here's a snippet of mine you can use:
Code:
        System.IO.FileInfo wd = new System.IO.FileInfo("C:\Directory\To\Pawnscript.pwn"); // returns "C:\Directory\To\"
        clsProcess.StartInfo.WorkingDirectory = wd.Directory.FullName;



Re: PawnoSharp - Newest Pawn IDE - READ - SchurmanCQC - 05.01.2013

Quote:
Originally Posted by ToxXiC
View Post
Tip for schurman: set the compiler's working directory (System.Process.ProcessInfo.WorkingDirectory) to the .pwn file's directory.

here's a snippet of mine you can use:
Code:
        System.IO.FileInfo wd = new System.IO.FileInfo("C:\Directory\To\Pawnscript.pwn"); // returns "C:\Directory\To\"
        clsProcess.StartInfo.WorkingDirectory = wd.Directory.FullName;
Thanks, ToxXiC. Very helpful bro!


Re: PawnoSharp - Newest Pawn IDE - READ - vMapper - 07.01.2013

Hey, Schurman!

I found a missing one, which returns nothing. It's the Compile, and Compile options button. Can you add a code which compiles the code, and all the stuff needed in the 'Build' tab?


Re: PawnoSharp - Newest Pawn IDE - READ - Lorenc_ - 08.01.2013

Actually, don't cancel it. Make a dark theme based editor;



I haven't heard from Slice but he was doing something alike.


Re: PawnoSharp - Newest Pawn IDE - READ - Riddy - 08.01.2013

Quote:
Originally Posted by Lorenc_
View Post
Actually, don't cancel it. Make a dark theme based editor;



I haven't heard from Slice but he was doing something alike.
You a goth bro? Dark shit :P. No offence to goths.

Newaiz, I like the concept. A new design and etc., It'd be good if you could choose what color you want certain things, like Lorenc (all gothic and dat shit), he likes black, he could have a option to set it black.


Re: PawnoSharp - Newest Pawn IDE - READ - rhds - 09.01.2013

When opening PawnoSharp I receive this error: http://pastebin.com/nELV3ivuand and looks like http://i.imgur.com/rrIsr.png

Where's the problem?


Re: PawnoSharp - Newest Pawn IDE - READ - T0pAz - 05.02.2013

Install .NET Framework 4.

On Topic: Seems like a good IDE. I might try it someday.


Re: PawnoSharp - Newest Pawn IDE - READ - S0n1COwnsYou - 11.02.2013

Great application dude, i have some questions,

1) What is the Coding Language? (VB ~ C# ~ C++)
2) How do u do the syntax highlighting ?


Re: PawnoSharp - Newest Pawn IDE - READ - Aprezt - 20.03.2013

Fast plz compile and save system.


Re: PawnoSharp - Newest Pawn IDE - READ - Dzines4SAMP - 20.03.2013

3 months and yet no update? Schurman, have you discontinued this project?


Re: PawnoSharp - Newest Pawn IDE - READ - Luit - 30.08.2013

Looking good, dude.


Re: PawnoSharp - Newest Pawn IDE - READ - [HK]Ryder[AN] - 11.09.2013

Found a bug.

Try using it, change the font size..

The code syntax highlighting vanishes


Re: PawnoSharp - Newest Pawn IDE - READ - QuaTTrO - 12.09.2013

As a Lorenc_ said make dark theme and add the collapsing/expanding feature. Anyway this is really good project.


Re: PawnoSharp - Newest Pawn IDE - READ - SchurmanCQC - 27.11.2013

PawnoSharp Announcement

After some thought, I've decided to revive PawnoSharp with a HUGE new version. This version will take a few months at the very least to code.

A select few of the features to show up in this new version will be: Minor changes:
Bug fixes:
Objects in these lists that have been underlined have been added or completed.


Respuesta: PawnoSharp - Newest Pawn IDE - READ - Malganys - 27.11.2013

Hello SchurmanCQC, I have a suggestion for your IDE: can you port this for linux? this can is possible with monodevelop.

for more information:
http://monodevelop.com/


Re: PawnoSharp - Newest Pawn IDE - READ - Scaleta - 27.11.2013

"Support for Pawn 'Projects' that allow for multiple-file scripts" - This would be great.


Re: Respuesta: PawnoSharp - Newest Pawn IDE - READ - SchurmanCQC - 27.11.2013

Quote:
Originally Posted by Malganys
View Post
Hello SchurmanCQC, I have a suggestion for your IDE: can you port this for linux? this can is possible with monodevelop.

for more information:
http://monodevelop.com/
Absolutely, but don't expect it any time soon. It would require a complete rewrite of PawnoSharp.


Respuesta: Re: Respuesta: PawnoSharp - Newest Pawn IDE - READ - Malganys - 27.11.2013

Quote:
Originally Posted by SchurmanCQC
View Post
Absolutely, but don't expect it any time soon. It would require a complete rewrite of PawnoSharp.
Oh, I'll wait.


Re: PawnoSharp - Newest Pawn IDE - READ - SchurmanCQC - 27.11.2013

Announcement was updated.