Re: Bug List (CLIENT) (Updated frequently) -
Nexotronix - 06.12.2010
Cars not chrome! and allways i can see matted cars and car partsafter tuning in mod shop... IN 0.3c RC3!
RC 2 do not have this bug!
Re: Bug List (CLIENT) (Updated frequently) -
Karlip - 06.12.2010
Quote:
Originally Posted by Nexotronix
Cars not chrome! and allways i can see matted cars and car partsafter tuning in mod shop... IN 0.3c RC3!
RC 2 do not have this bug!
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Report it here
http://forum.sa-mp.com/forumdisplay.php?f=75
Create a new thread with more details!
Re: Bug List (CLIENT) (Updated frequently) -
DiDok - 09.12.2010
Pickups created far from the mainland (I think 5000 on one axis is the limit) doesn't show up
Re: Bug List (CLIENT) (Updated frequently) -
silvan - 11.12.2010
When turning engine off, the nitro is still accessable, ( with the 3.0c ) i mean it still do the nitro exaust, but no sound of nitro.
Re: Bug List (CLIENT) (Updated frequently) -
mick88 - 11.12.2010
Quote:
Originally Posted by DiDok
Pickups created far from the mainland (I think 5000 on one axis is the limit) doesn't show up
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This one must be a GTA bug since they don't spawn in MTA either.
Re: Bug List (CLIENT) (Updated frequently) -
Rac3r - 15.12.2010
Tiny update, the Sniper view in the Hunter and Hydra also does the same if you have a Camera.
Re: Bug List (CLIENT) (Updated frequently) -
Karlip - 18.12.2010
Quote:
Originally Posted by Rac3r
Tiny update, the Sniper view in the Hunter and Hydra also does the same if you have a Camera.
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Thanks, added.
Also, could you explain us how you fixed it by scripting?
Re: Bug List (CLIENT) (Updated frequently) -
Ash. - 18.12.2010
Quote:
Originally Posted by Karlip
Thanks, added.
Also, could you explain us how you fixed it by scripting?
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Here's how I would do it:
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
new
vid = GetPlayerVehicleID(playerid),
model = GetVehicleModel(vid)
;
if(model == 520 || model == 425)
{
SetPlayerArmedWeapon(playerid, 0);
}
}
return 1;
}
Re: Bug List (CLIENT) (Updated frequently) -
Karlip - 18.12.2010
Try testing it live, i can't at the moment myself.
Re: Bug List (CLIENT) (Updated frequently) -
Ash. - 18.12.2010
Quote:
Originally Posted by Karlip
Try testing it live, i can't at the moment myself.
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Sure thing, give me a couple of minutes
Re: Bug List (CLIENT) (Updated frequently) -
Ash. - 18.12.2010
Quote:
Originally Posted by DiDok
Pickups created far from the mainland (I think 5000 on one axis is the limit) doesn't show up
|
Quote:
Originally Posted by mick88
This one must be a GTA bug since they don't spawn in MTA either.
|
Ive noticed this too & I agree with Mick - Mainland SA definetly doesnt go past 5000, so i dont think the SA game engine will handle anything so far from mainland SA.
Quote:
Originally Posted by funky1234
Sure thing, give me a couple of minutes 
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Worked for me

(Sorry for the double post, i meant to edit and forgot)
Re: Bug List (CLIENT) (Updated frequently) -
Karlip - 18.12.2010
Thanks, added to first post under the bug.
Re: Bug List (CLIENT) (Updated frequently) -
Rac3r - 21.12.2010
Well Karlip, I pretty much did the same as funky1234, except I used the OnPlayerEntervehicle callback and wrapped PutPlayerInVehicle with a model check.
For reasons unknown, Kalcor hasn't fixed a lot of tiny bugs that are in this post (let's be fair, these bugs are not critical).
I remember Kalcor once saying "most bugs can be fixed with scripting". I'm guessing it's easier for us to fix them, than him to edit the SA-MP source. This might be because if he fixes something here, it might cause further problems else where. We can relate to that when scripting, well I can.
I've been working on bug fixes, this one was definitely the easiest to fix.
Re: Bug List (CLIENT) (Updated frequently) -
twitnit - 24.12.2010
I found a bug on 0.3c.
Sometimes if i jump out as a passanger from a car when the car is driving then i get stuck to the car and i keep losing health no possible way to get out from it , you'll die. Fix this its super annoyng
Re: Bug List (CLIENT) (Updated frequently) -
Chris_Mcgrifthd - 24.12.2010
well if there is passenger and i am driver i see lights flashing
Re: Bug List (CLIENT) (Updated frequently) -
Rizard - 10.01.2011
0.3c bug (from R4-2 and beyond). When a BIKE passenger presses H and enters 'aim-mode' then that player is untouchable, if fired upon... the bullets go straight trough him.
confirmed
here and
here
Re: Bug List (CLIENT) (Updated frequently) -
Karlip - 11.01.2011
Quote:
Originally Posted by Rizard
0.3c bug (from R4-2 and beyond). When a BIKE passenger presses H and enters 'aim-mode' then that player is untouchable, if fired upon... the bullets go straight trough him.
confirmed here and here
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I'll confirm it too, wait.
Confirmed!
NOTE: It might be a SA bug, haven't got the resources to test on the SP though.
Re: Bug List (CLIENT) (Updated frequently) -
Mixcraft - 15.01.2011
When you get out of the Skimmer On a water surface, it respawns after only 4 seconds. May effect boats too.
While flying the stuntplane, if you respawn it, a third added on tailwheel appears
Re: Bug List (CLIENT) (Updated frequently) -
Karlip - 15.01.2011
Quote:
Originally Posted by Mixcraft
When you get out of the Skimmer On a water surface, it respawns after only 4 seconds. May effect boats too.
While flying the stuntplane, if you respawn it, a third added on tailwheel appears
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First one, untested.
Second one, confirmed. Also happens when you use RepairVehicle on a Stuntplane.
Re: Bug List (CLIENT) (Updated frequently) -
vyper - 15.01.2011
try this : when you are in a car and you change the radio station , the animation applies to all online players