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[Tool/Web/Other] PawnoSharp - Newest Pawn IDE - READ - Printable Version

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Re: PawnoSharp - Newest Pawn IDE - READ - SchurmanCQC - 02.01.2013

Would anyone use this?

I might cancel this project because everyone would use this instead of PawnoSharp.


Re: PawnoSharp - Newest Pawn IDE - READ - JavoDiaz - 02.01.2013

You will cancel the project? That will be so bad, if you have a good competition, do it better and win, but never you should cancel the project.


Re: PawnoSharp - Newest Pawn IDE - READ - DiReCt hIt - 02.01.2013

Nice editor .


Re: PawnoSharp - Newest Pawn IDE - READ - ViruZz - 02.01.2013

A custom compiler would be good.


Re: PawnoSharp - Newest Pawn IDE - READ - 2KY - 02.01.2013

Quote:
Originally Posted by Schurman
View Post
Would anyone use this?

I might cancel this project because everyone would use this instead of PawnoSharp.
I would use this x1,000,000.


Re: PawnoSharp - Newest Pawn IDE - READ - SchurmanCQC - 02.01.2013

Pre-stable release candidate has been released.

Let me know if you think it's stable.


Re: PawnoSharp - Newest Pawn IDE - READ - gabyk - 02.01.2013

Hm .. in photos is nice..
But don't work for Windows XP SP2..


Re: PawnoSharp - Newest Pawn IDE - READ - SchurmanCQC - 02.01.2013

Quote:
Originally Posted by gabyk
View Post
Hm .. in photos is nice..
But don't work for Windows XP SP2..
Explain why it doesn't. You can't help me with no info.


Re: PawnoSharp - Newest Pawn IDE - READ - ViruZz - 02.01.2013

Quote:
Originally Posted by Y_Less
View Post
Adding to that - if anyone is interested in looking in to LLVM, speak to me!
I would be interested, I left you a message.


Re: PawnoSharp - Newest Pawn IDE - READ - BlackBank - 02.01.2013

Windows 7:
Trying to open it, but it doesn't even start.
Not even any pop-up/window or something else.


Re: PawnoSharp - Newest Pawn IDE - READ - SchurmanCQC - 04.01.2013

Quote:
Originally Posted by 2KY
View Post
Receiving weird compiler errors;

BIG IMAGE HERE

As you can see, a bunch of YSI-related empty statement errors, while compiling with PawnoSharp, and it compiles fine with regular Pawno.
I have absolutely no idea why you got those. I got those too, and I thought it was just me. It could have something to do with the way I executed the compiler. I'll check it out, and fiddle around with which params would give me those errors.


Re: PawnoSharp - Newest Pawn IDE - READ - Djole1337 - 04.01.2013

http://pokit.org/get/?a64f27ad80cf57...5ca3cdd48f.jpg

Any idea ?


Re: PawnoSharp - Newest Pawn IDE - READ - SchurmanCQC - 04.01.2013

Quote:
Originally Posted by Mr_DjolE
View Post
I don't remember much about Windows 7, but I think if you click "More Information", it should give you the error and the callstack.

Give me those.


Re: PawnoSharp - Newest Pawn IDE - READ - ToxXiC - 04.01.2013

Quote:
Originally Posted by 2KY
View Post
Receiving weird compiler errors;

BIG IMAGE HERE

As you can see, a bunch of YSI-related empty statement errors, while compiling with PawnoSharp, and it compiles fine with regular Pawno.
Move y_amx.inc to the includes folder of pawnosharp.


Re: PawnoSharp - Newest Pawn IDE - READ - SchurmanCQC - 04.01.2013

Quote:
Originally Posted by ToxXiC
View Post
Move y_amx.inc to the includes folder of pawnosharp.
No....

I fixed it by changing
Code:
stCompile.StartInfo.Arguments = "\"" + path + "\"" + " -r";
to
Code:
stCompile.StartInfo.Arguments = "\"" + path + "\"" + " -r -;+ -(+";
Uploaded to repository.


Re: PawnoSharp - Newest Pawn IDE - READ - 2KY - 04.01.2013

Perfect, it is fully working now. If I could suggest anything it would be compile shortcuts (F5 or configurable), and save shortcuts (Crtl + S)


Re: PawnoSharp - Newest Pawn IDE - READ - SchurmanCQC - 04.01.2013

Quote:
Originally Posted by 2KY
View Post
Perfect, it is fully working now. If I could suggest anything it would be compile shortcuts (F5 or configurable), and save shortcuts (Crtl + S)
Will be done.


Re: PawnoSharp - Newest Pawn IDE - READ - rbush12 - 04.01.2013

Noice. I like it


Re: PawnoSharp - Newest Pawn IDE - READ - Flyfishes - 04.01.2013

Looks nice, will download and try it out!


Re: PawnoSharp - Newest Pawn IDE - READ - 2KY - 05.01.2013

Is there anyway to have it compile and then place the .amx inside of the gamemodes directory, rather than in PawnoSharp's folder? Kind of a pain in the ass as-is, having to cut and paste every time you compile.

EDIT: Another suggestion would be to change the search function's highlight color. It's a very light silver as-is, and wicked hard to see.