[Tutorial] How To Avoid Getting Your Script Stolen - Printable Version
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Re: How To Avoid Getting Your Script Stolen -
Vandooz - 02.01.2011
Quote:
Originally Posted by Y_Less
The issue there is HOW they got the .pwn. If you gave that out to your coders you would need to provide the include too for testing. If your didn't give them the .pwn they must have stolen it in some way, and if that's the case then what's to stop them stealing the .inc too? I don't want to discourage you, but have you considered those things?
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Thats true and i have considered that 'problem', and i got an answer to that:
What about a public filterscript which only can add new user-made stuff, maps and other? Then your gamemode stuff is still safe and locked.
Re: How To Avoid Getting Your Script Stolen -
Ivan_Pantovic - 02.01.2011
Most of this is true, i never upload .pwn, server can work with .amx
Also, i script alone, no one is scripting with me, but i'm thinking of searching for someone to script with me, because i don't have time to be IG from scripting
Re: How To Avoid Getting Your Script Stolen -
rubygta - 04.01.2011
Quote:
Originally Posted by ExeC
Yea, pretty good information. I am careful hiring scripters to the server, like once I was just hiring somebody, but later i got to know, that he was hacking my server -=___=-. I think I keep on scripting my own, until I find a really reliable mate.
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awww, good luck finding one : )
ONTOPIC:
Thanks for the info.