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	<channel>
		<title><![CDATA[SA-MP Forums Archive - SA-MP 0.3.DL]]></title>
		<link>https://sampforum.blast.hk/</link>
		<description><![CDATA[SA-MP Forums Archive - https://sampforum.blast.hk]]></description>
		<pubDate>Wed, 13 May 2026 15:04:38 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[No longer listed on sa-mp.com?]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=669609</link>
			<pubDate>Wed, 25 Sep 2019 18:40:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=193537">IllidanS4</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=669609</guid>
			<description><![CDATA[For some months, 0.3.DL had been listed on <a href="https://sa-mp.com/download.php" target="_blank">https://sa-mp.com/download.php</a> as a testing version, but it seems that for about a month, the version is not mentioned there anymore.<br />
<br />
What is the cause of the revert? Are there some updates concerning 0.3.DL, 0.3.7, or has there simply been no reason to have DL there?<br />
<br />
Thanks!]]></description>
			<content:encoded><![CDATA[For some months, 0.3.DL had been listed on <a href="https://sa-mp.com/download.php" target="_blank">https://sa-mp.com/download.php</a> as a testing version, but it seems that for about a month, the version is not mentioned there anymore.<br />
<br />
What is the cause of the revert? Are there some updates concerning 0.3.DL, 0.3.7, or has there simply been no reason to have DL there?<br />
<br />
Thanks!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Could not validate [model]. Error(44008:0x6) Deleting..]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=669216</link>
			<pubDate>Mon, 09 Sep 2019 16:15:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=307897">Jaxium</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=669216</guid>
			<description><![CDATA[I have no idea why that error is showing, could someone tell me if they know the meaning of 44008:0x6 error?<br />
<br />
Thanks in advance.]]></description>
			<content:encoded><![CDATA[I have no idea why that error is showing, could someone tell me if they know the meaning of 44008:0x6 error?<br />
<br />
Thanks in advance.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Error export dff blender]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=666571</link>
			<pubDate>Tue, 14 May 2019 21:44:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=304558">Wawaxd</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=666571</guid>
			<description><![CDATA[Good afternoon, I just followed all the steps that are shown in the guide that Kalcor left to export models and when I export it I get the following error ..<br />
<br />
<img alt="" border="0" src="https://i.imgur.com/lIjOj1h.png"/>]]></description>
			<content:encoded><![CDATA[Good afternoon, I just followed all the steps that are shown in the guide that Kalcor left to export models and when I export it I get the following error ..<br />
<br />
<img alt="" border="0" src="https://i.imgur.com/lIjOj1h.png"/>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Liberty, Vice city maps]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=665828</link>
			<pubDate>Wed, 17 Apr 2019 19:55:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=292737">HZ</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=665828</guid>
			<description><![CDATA[<font color="DarkGreen">@Kalcor</font>, <font face="Verdana">Where did these maps go ? Does this have anything to do with the last problems on the team? <img alt="" border="0" class="inlineimg" src="images/smilies/confused.gif" title="Huh?"/></font>]]></description>
			<content:encoded><![CDATA[<font color="DarkGreen">@Kalcor</font>, <font face="Verdana">Where did these maps go ? Does this have anything to do with the last problems on the team? <img alt="" border="0" class="inlineimg" src="images/smilies/confused.gif" title="Huh?"/></font>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Vehicles and peds disappear]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=665525</link>
			<pubDate>Sun, 07 Apr 2019 17:01:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=102486">Konewka</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=665525</guid>
			<description><![CDATA[Hello and welcome. I'm a Blender newbie, which means I have basic knowledge of getting around with the software.<br />
<br />
I am trying to figure out as to why both vehicles and peds are disappearing when being insinde of my custom made garage underneath LSPD parking on Pershing Square. Not sure if the issue arise because of the location on the map or bad/corrupted .dff created with Blender, all by me. Here's a footage of this unknown behaviour.<br />
<div align="center">
<img alt="" border="0" src="https://i.imgur.com/nYjrJIF.gif"/><br />
<br />
<img alt="" border="0" src="https://i.imgur.com/Yn4CxiY.gif"/></div>
<b>Debugging shows following results:</b><br />
1. No vehicles, nor peds disappear when spawned inside the object's boundries, BUT;<br />
2. Leaving object's boundries (reaching original GTA's object surface, ie. street) and returning causes vehicles to disappear;<br />
3. It has something to do with the original object (Model: carimp_lan.dff ID: 4032), as placed back on top of one another cease this to happen;<br />
4. AddSimpleModel function inside "artconfig" file has been modified, replacing custom object with different IDs, including the original object's ID;<br />
5. Problem has nothing to do with LODs.<br />
<br />
Should you need more information to be provided by me, I'll be more than happy to do so. If you have any hints on how to fix this issue, please share it with me.<br />
<br />
Thank you kindly.]]></description>
			<content:encoded><![CDATA[Hello and welcome. I'm a Blender newbie, which means I have basic knowledge of getting around with the software.<br />
<br />
I am trying to figure out as to why both vehicles and peds are disappearing when being insinde of my custom made garage underneath LSPD parking on Pershing Square. Not sure if the issue arise because of the location on the map or bad/corrupted .dff created with Blender, all by me. Here's a footage of this unknown behaviour.<br />
<div align="center">
<img alt="" border="0" src="https://i.imgur.com/nYjrJIF.gif"/><br />
<br />
<img alt="" border="0" src="https://i.imgur.com/Yn4CxiY.gif"/></div>
<b>Debugging shows following results:</b><br />
1. No vehicles, nor peds disappear when spawned inside the object's boundries, BUT;<br />
2. Leaving object's boundries (reaching original GTA's object surface, ie. street) and returning causes vehicles to disappear;<br />
3. It has something to do with the original object (Model: carimp_lan.dff ID: 4032), as placed back on top of one another cease this to happen;<br />
4. AddSimpleModel function inside "artconfig" file has been modified, replacing custom object with different IDs, including the original object's ID;<br />
5. Problem has nothing to do with LODs.<br />
<br />
Should you need more information to be provided by me, I'll be more than happy to do so. If you have any hints on how to fix this issue, please share it with me.<br />
<br />
Thank you kindly.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Transparent objects?]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=665510</link>
			<pubDate>Sun, 07 Apr 2019 03:46:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=330105">Mrhind</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=665510</guid>
			<description><![CDATA[<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<pre class="alt2" dir="ltr" style="
		margin: 0px;
		padding: 6px;
		border: 1px solid #C2C2C2;
		width: 800px;
		height: 162px;
		text-align: left;
		overflow: auto"><i>I asked this question in Discord, but I did not get an answer on the subject.
Since I do not know if Kalcor knows a function of making these objects accept
the transparency when being converted with kdffgui.

I have a the next question, version 0.3DL recognizes transparent objects? That is, glasses
and that type of objects. 
It happens, that some objects that I have created, I apply in these transparency
format, but unfortunately it only works with plants, with windows and that kind of objects
doesn't work.</i></pre>
</div><img alt="" border="0" src="https://media.discordapp.net/attachments/231799180127895553/564291169115439114/unknown.png"/><br />
<br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<pre class="alt2" dir="ltr" style="
		margin: 0px;
		padding: 6px;
		border: 1px solid #C2C2C2;
		width: 800px;
		height: 66px;
		text-align: left;
		overflow: auto"><i>For example, this object is transparent, but it is not displayed on the server.
(SA has a configuration for transparent objects, so I ask this question, I don't know
if anyone has any ideas)</i></pre>
</div><img alt="" border="0" src="https://media.discordapp.net/attachments/231799180127895553/564291228578086922/unknown.png"/><br />
<br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<pre class="alt2" dir="ltr" style="
		margin: 0px;
		padding: 6px;
		border: 1px solid #C2C2C2;
		width: 800px;
		height: 82px;
		text-align: left;
		overflow: auto"><i>I know how transparency works, I just want to know if 0.3DL recognizes this format.
(As I said before, he only served with a plant)

For example, the transparency only worked for me with this plant.</i></pre>
</div><img alt="" border="0" src="https://media.discordapp.net/attachments/563846317776961546/564142459899346954/sa-mp-008.png?width=994&amp;height=560"/>]]></description>
			<content:encoded><![CDATA[<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<pre class="alt2" dir="ltr" style="
		margin: 0px;
		padding: 6px;
		border: 1px solid #C2C2C2;
		width: 800px;
		height: 162px;
		text-align: left;
		overflow: auto"><i>I asked this question in Discord, but I did not get an answer on the subject.
Since I do not know if Kalcor knows a function of making these objects accept
the transparency when being converted with kdffgui.

I have a the next question, version 0.3DL recognizes transparent objects? That is, glasses
and that type of objects. 
It happens, that some objects that I have created, I apply in these transparency
format, but unfortunately it only works with plants, with windows and that kind of objects
doesn't work.</i></pre>
</div><img alt="" border="0" src="https://media.discordapp.net/attachments/231799180127895553/564291169115439114/unknown.png"/><br />
<br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<pre class="alt2" dir="ltr" style="
		margin: 0px;
		padding: 6px;
		border: 1px solid #C2C2C2;
		width: 800px;
		height: 66px;
		text-align: left;
		overflow: auto"><i>For example, this object is transparent, but it is not displayed on the server.
(SA has a configuration for transparent objects, so I ask this question, I don't know
if anyone has any ideas)</i></pre>
</div><img alt="" border="0" src="https://media.discordapp.net/attachments/231799180127895553/564291228578086922/unknown.png"/><br />
<br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<pre class="alt2" dir="ltr" style="
		margin: 0px;
		padding: 6px;
		border: 1px solid #C2C2C2;
		width: 800px;
		height: 82px;
		text-align: left;
		overflow: auto"><i>I know how transparency works, I just want to know if 0.3DL recognizes this format.
(As I said before, he only served with a plant)

For example, the transparency only worked for me with this plant.</i></pre>
</div><img alt="" border="0" src="https://media.discordapp.net/attachments/563846317776961546/564142459899346954/sa-mp-008.png?width=994&amp;height=560"/>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[HELP]Shop problem!]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=665482</link>
			<pubDate>Sat, 06 Apr 2019 02:41:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=323595">murilo2929</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=665482</guid>
			<description><![CDATA[I have a problem in version 03dl I put the modified item in the store it works everything right, I can buy it and everything just does not appear his image in the store like the other objects.<br />
<a href="https://imgur.com/XgfGO3M" target="_blank">https://imgur.com/XgfGO3M</a> see how the object in the store is.<br />
<a href="https://imgur.com/AGxFSAG" target="_blank">https://imgur.com/AGxFSAG</a> working object.<br />
<br />
It is possible to make the image of the object appear that neither appears the standard objects?]]></description>
			<content:encoded><![CDATA[I have a problem in version 03dl I put the modified item in the store it works everything right, I can buy it and everything just does not appear his image in the store like the other objects.<br />
<a href="https://imgur.com/XgfGO3M" target="_blank">https://imgur.com/XgfGO3M</a> see how the object in the store is.<br />
<a href="https://imgur.com/AGxFSAG" target="_blank">https://imgur.com/AGxFSAG</a> working object.<br />
<br />
It is possible to make the image of the object appear that neither appears the standard objects?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Manual] Creating static lighting for an object]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=665419</link>
			<pubDate>Wed, 03 Apr 2019 12:58:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=313641">AWhite</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=665419</guid>
			<description><![CDATA[I studied the topic for a long time with the creation of static lighting for a model through Blender 3D.<br />
A month later, I studied this topic and decided to share it. Wrote an article on the wiki addon.<br />
I think someone will be useful.<img alt="" border="0" class="inlineimg" src="images/smilies/surprised.gif" title="Shocked"/><br />
<br />
<br />
<a href="http://github.com/Zarig/DragonFF/wiki/Create-Static-Prelight" target="_blank">Go to GitHub.Wiki</a>]]></description>
			<content:encoded><![CDATA[I studied the topic for a long time with the creation of static lighting for a model through Blender 3D.<br />
A month later, I studied this topic and decided to share it. Wrote an article on the wiki addon.<br />
I think someone will be useful.<img alt="" border="0" class="inlineimg" src="images/smilies/surprised.gif" title="Shocked"/><br />
<br />
<br />
<a href="http://github.com/Zarig/DragonFF/wiki/Create-Static-Prelight" target="_blank">Go to GitHub.Wiki</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to create lighting in bledner?]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=665308</link>
			<pubDate>Sat, 30 Mar 2019 11:58:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=57188">ATomas</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=665308</guid>
			<description><![CDATA[Hello,<br />
how to create lighting object in bledner?<br />
I mean something like this: <a href="https://dev.prineside.com/en/gtasa_samp_model_id/model/18651-PinkNeonTube1/" target="_blank">https://dev.prineside.com/en/gtasa_s...PinkNeonTube1/</a><br />
<br />
Thanks]]></description>
			<content:encoded><![CDATA[Hello,<br />
how to create lighting object in bledner?<br />
I mean something like this: <a href="https://dev.prineside.com/en/gtasa_samp_model_id/model/18651-PinkNeonTube1/" target="_blank">https://dev.prineside.com/en/gtasa_s...PinkNeonTube1/</a><br />
<br />
Thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Why im getting this error?]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=665175</link>
			<pubDate>Sun, 24 Mar 2019 21:58:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=252849">N3cromancer</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=665175</guid>
			<description><![CDATA[Im trying to connect to some servers to play in 0.3.7 DL and i got this message when the client is downloading models.<br />
<br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">HTML Code:</div>
<pre class="alt2" dir="ltr" style="
		margin: 0px;
		padding: 6px;
		border: 1px solid #C2C2C2;
		width: 800px;
		height: 34px;
		text-align: left;
		overflow: auto">Error file: xxxxxx bad lenght got:0, expecting xxxx. Deleting..</pre>
</div>I running samp as administrator and nothing.<br />
<br />
@Kalcor]]></description>
			<content:encoded><![CDATA[Im trying to connect to some servers to play in 0.3.7 DL and i got this message when the client is downloading models.<br />
<br />
<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">HTML Code:</div>
<pre class="alt2" dir="ltr" style="
		margin: 0px;
		padding: 6px;
		border: 1px solid #C2C2C2;
		width: 800px;
		height: 34px;
		text-align: left;
		overflow: auto">Error file: xxxxxx bad lenght got:0, expecting xxxx. Deleting..</pre>
</div>I running samp as administrator and nothing.<br />
<br />
@Kalcor]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[help objects limit]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=665118</link>
			<pubDate>Fri, 22 Mar 2019 22:31:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=211507">EdGibran</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=665118</guid>
			<description><![CDATA[Is there a limit on objects in artconfig?]]></description>
			<content:encoded><![CDATA[Is there a limit on objects in artconfig?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Some explanation]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=665092</link>
			<pubDate>Fri, 22 Mar 2019 10:35:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=314074">GeorgeLimit</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=665092</guid>
			<description><![CDATA[Can we add some vehicle mod?]]></description>
			<content:encoded><![CDATA[Can we add some vehicle mod?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Help] With the creation of the object]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=665070</link>
			<pubDate>Thu, 21 Mar 2019 09:20:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=313641">AWhite</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=665070</guid>
			<description><![CDATA[Hello everyone, I wanted to ask for help from knowledgeable people in the scripts of 'Pawn'.<br />
<br />
I can’t write a game mode that, on my command, created an object (which I modeled in blender) and I could move it along the axes (X, Y, Z). I want to test my made model in the game, but I don’t know the language 'Pawn'. Waiting for help from you!<img alt="" border="0" class="inlineimg" src="images/smilies/sad.gif" title="Sad"/>]]></description>
			<content:encoded><![CDATA[Hello everyone, I wanted to ask for help from knowledgeable people in the scripts of 'Pawn'.<br />
<br />
I can’t write a game mode that, on my command, created an object (which I modeled in blender) and I could move it along the axes (X, Y, Z). I want to test my made model in the game, but I don’t know the language 'Pawn'. Waiting for help from you!<img alt="" border="0" class="inlineimg" src="images/smilies/sad.gif" title="Sad"/>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Small help please]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=664893</link>
			<pubDate>Fri, 15 Mar 2019 04:52:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=328662">NuO</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=664893</guid>
			<description><![CDATA[Hello friends, today I come to ask for help with a small problem I have had.<br />
<br />
It turns out that I put a custom skin and it works, since I tried with /skin (playerid) and it works correctly. The idea is to use /buy and to appear in the list.<br />
<br />
Does anyone know what can be that does not appear?<br />
<br />
<br />
In this list I need you to appear<br />
<img alt="" border="0" src="http://i.imgur.com/kaI00vI.png"/>]]></description>
			<content:encoded><![CDATA[Hello friends, today I come to ask for help with a small problem I have had.<br />
<br />
It turns out that I put a custom skin and it works, since I tried with /skin (playerid) and it works correctly. The idea is to use /buy and to appear in the list.<br />
<br />
Does anyone know what can be that does not appear?<br />
<br />
<br />
In this list I need you to appear<br />
<img alt="" border="0" src="http://i.imgur.com/kaI00vI.png"/>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Blender vehicle model lines bug]]></title>
			<link>https://sampforum.blast.hk/showthread.php?tid=664817</link>
			<pubDate>Tue, 12 Mar 2019 01:05:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://sampforum.blast.hk/member.php?action=profile&uid=145971">Adam_Hardy</a>]]></dc:creator>
			<guid isPermaLink="false">https://sampforum.blast.hk/showthread.php?tid=664817</guid>
			<description><![CDATA[Hello, I've been learning Blender modeling and trying to edit and make some dff models but I discovered a bug that happens only with vehicle models on Blender. Does this have anything to do with my graphic card? Is there an option/preference that I should enable/disabled? Why do models look like this, because even after exporting them and adding them IG they have the same bug even IG. I really need help if anyone can help me this is really important to me, thank you!<br />
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<div align="center"><img alt="" border="0" src="https://i.imgur.com/VBsOjJd.png"/></div>]]></description>
			<content:encoded><![CDATA[Hello, I've been learning Blender modeling and trying to edit and make some dff models but I discovered a bug that happens only with vehicle models on Blender. Does this have anything to do with my graphic card? Is there an option/preference that I should enable/disabled? Why do models look like this, because even after exporting them and adding them IG they have the same bug even IG. I really need help if anyone can help me this is really important to me, thank you!<br />
<br />
<br />
<br />
<div align="center"><img alt="" border="0" src="https://i.imgur.com/VBsOjJd.png"/></div>]]></content:encoded>
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