kill board
#1

how do i set it so wen a player dies it displays at the right side of the screen so it would be killcon weapon image that killed him then killer
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#2

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    if(killerid == INVALID_PLAYER_ID) {
    SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
    } else {
        SendDeathMessage(killerid,playerid,reason);
            }

    return 1;
}
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#3

pawn Код:
public OnPlayerDeath(playerid , killerid , reason)
{
  {
  (SendDeathMessage(killerid,playerid,reason);
  }
  return 1:
}
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#4

Quote:
Originally Posted by ►►►Peter Corneile◄◄◄
pawn Код:
public OnPlayerDeath(playerid , killerid , reason)
{
  {
  (SendDeathMessage(killerid,playerid,reason);
  }
  return 1:
}
That's a problem if the person doesn't have a killer, it's best to use the one I supplied.
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#5

ok thanks alot man
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#6

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
  if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
  SendDeathMessage(killerid, playerid, reason);
  GivePlayerMoney(playerid, -100);
    return 1;
}
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#7

Quote:
Originally Posted by »ŁegenĐ«
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
  if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
  SendDeathMessage(killerid, playerid, reason);
  GivePlayerMoney(playerid, -100);
    return 1;
}
Ugh, stop posting usles stuff after it's alreaddy been solved. You're adding things in that he may not even need.
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#8

Quote:
Originally Posted by [B
Vortex ]
Quote:
Originally Posted by »ŁegenĐ«
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
  if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
  SendDeathMessage(killerid, playerid, reason);
  GivePlayerMoney(playerid, -100);
    return 1;
}
Ugh, stop posting usles stuff after it's alreaddy been solved. You're adding things in that he may not even need.
shutup
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#9

Quote:
Originally Posted by [B
Vortex ]
Quote:
Originally Posted by »ŁegenĐ«
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
  if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
  SendDeathMessage(killerid, playerid, reason);
  GivePlayerMoney(playerid, -100);
    return 1;
}
Ugh, stop posting usles stuff after it's alreaddy been solved. You're adding things in that he may not even need.
If you look carefully, he posted it 20ish seconds after you posted, so he wouldn't have known I suppose.
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#10

Quote:
Originally Posted by ilikepie2221
Quote:
Originally Posted by [B
Vortex ]
Quote:
Originally Posted by »ŁegenĐ«
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
  if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
  SendDeathMessage(killerid, playerid, reason);
  GivePlayerMoney(playerid, -100);
    return 1;
}
Ugh, stop posting usles stuff after it's alreaddy been solved. You're adding things in that he may not even need.
If you look carefully, he posted it 20ish seconds after you posted, so he wouldn't have known I suppose.
Actually, 7 mins after I posted my code.
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