[Map] [MAP]Beer Tower
#1

Hello,I've been making this beer tower. I don't really know why,so I just wanted to release it here I hope you guys like it because it's my first release. The tower is located at "The Farm" and contains 68 objects and one parachute pickup.


Screens




Code:
    CreateObject(3378, -1128.8366699219, -980.39166259766, 129.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 131.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 133.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 136.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 138.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 140.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 142.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 145.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 147.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 149.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 151.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 154.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 156.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 158.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 160.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 163.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 165.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 167.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 169.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 172.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 174.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 176.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 178.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 181.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 183.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 185.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 187.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 190.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 192.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 194.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 196.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 199.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 201.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 203.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 205.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 208.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 210.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 212.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 214.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 217.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 219.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 221.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 223.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 226.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 228.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 230.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 232.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 234.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 237.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 239.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 241.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 243.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 246.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 248.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 250.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 252.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 255.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 257.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 259.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 261.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 264.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 266.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 268.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 270.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 273.138671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 275.388671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 277.638671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 279.888671875, 0, 0, 0);
	CreateObject(3378, -1128.8359375, -980.3916015625, 282.138671875, 0, 0, 0);
	AddStaticPickup(1310,2,-1128.5790,-980.7649,284.3195);
Reply
#2

Possibly the best map I've seen all day. Who wouldn't want a tower of beer?
Reply
#3

Omg nice!

Very very nice idea

Would like that tower of beer irl :P
Reply
#4

Quote:
Originally Posted by iTailsTheStunter
Possibly the best map I've seen all day. Who wouldn't want a tower of beer?
Thanks,of course everyone would (:

Quote:
Originally Posted by Mive
Omg nice!

Very very nice idea

Would like that tower of beer irl :P
Thanks
Reply
#5

Funny,and gj,Unique idea :P
Reply
#6

Quote:
Originally Posted by 3xPloSioNxXx
Funny,and gj,Unique idea :P
Thanks (:
Reply
#7

mhhhhhhhhhh beeeeeeeer :P :P
Cool idea.
Reply
#8

Hahaha, that looks pretty sweet.
Annoying get all the objects in the same position? (X, Y)
Reply
#9

Awesome idea xD
Nice!
Reply
#10

Quote:
Originally Posted by Pedro Guedes
mhhhhhhhhhh beeeeeeeer :P :P
Cool idea.
Thanks

Quote:
Originally Posted by Abernethy
Hahaha, that looks pretty sweet.
Annoying get all the objects in the same position? (X, Y)
Nah,it was pretty easy :P

Quote:
Originally Posted by » sTeVe
Awesome idea xD
Nice!
Lol,thanks
Reply
#11

Great.
Reply
#12

dam thats cool.
Reply
#13

Quote:
Originally Posted by vytas_lt
Great.
tyvm

Quote:
Originally Posted by Shady91
dam thats cool.
Thanks
Reply
#14

Hehe, very nice idea.

Quote:
Originally Posted by Abernethy
Annoying get all the objects in the same position? (X, Y)
Not really, just place one object and increase Z coord for every other.
Reply
#15

Quote:
Originally Posted by Don Correlli
Hehe, very nice idea.

Quote:
Originally Posted by Abernethy
Annoying get all the objects in the same position? (X, Y)
Not really, just place one object and increase Z coord for every other.
In that case he would be doing it manually, MTA Map Editor wouldn't be that precise i beleive. He is just increases the Z coord +2.2 anyways which would be boring as hell sitting there using .pwn

@FirstPost: AddStaticPickup(1310,2,-1128.5790,-980.7649,284.3195,0); You would get an error because you don't need ,0.
Reply
#16

Quote:
Originally Posted by Abernethy
Quote:
Originally Posted by Don Correlli
Hehe, very nice idea.

Quote:
Originally Posted by Abernethy
Annoying get all the objects in the same position? (X, Y)
Not really, just place one object and increase Z coord for every other.
In that case he would be doing it manually, MTA Map Editor wouldn't be that precise i beleive. He is just increases the Z coord +2.2 anyways which would be boring as hell sitting there using .pwn

@FirstPost: AddStaticPickup(1310,2,-1128.5790,-980.7649,284.3195,0); You would get an error because you don't need ,0.
Fixed.
btw. I used the newest MTA Map Editor so it was pretty easy to increase the Z coord.
Reply
#17

Haha, this is sooo cool, I wish I could make something like this. Good work !
Reply
#18

Quote:
Originally Posted by [NaB
Hiitch - No srsly, Im a NaB ! ]
Haha, this is sooo cool, I wish I could make something like this. Good work !
Thanks!
Reply
#19

good job.
but it not beer :0 lol
Reply
#20

Thanks very nice
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