[Map] [MAP]LS Prison + Interior
#1

Well this is my second release. Got bored and did this. Took me one hour to do. Yes I know It's not 100% finished but it will be.

NOTE: It is located in LS near Playa De Seville and right across from the arena

Screens:







Code:

Code:
CreateObject(16610, 3051.805664, -1963.297607, 13.072716, 0.0000, 0.0000, 0.0000);
CreateObject(12814, 3126.208740, -1956.486206, 9.528268, 0.0000, 0.0000, 0.0000);
CreateObject(12814, 3156.191650, -1956.493774, 9.528268, 0.0000, 0.0000, 0.0000);
CreateObject(12814, 3186.017578, -1956.474243, 9.528268, 0.0000, 0.0000, 180.0000);
CreateObject(12814, 3136.209961, -1996.475708, 9.528268, 0.0000, 0.0000, 90.0000);
CreateObject(12814, 3176.016113, -1996.456787, 9.530695, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3111.604492, -1975.588989, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3111.611816, -1981.543823, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3111.568604, -1987.429443, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3111.563477, -1993.410156, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3111.563477, -1999.400391, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3111.572021, -2005.333984, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3111.553223, -2008.325562, 11.912254, 0.0000, 0.0000, 0.0001);
CreateObject(3475, 3114.297852, -2011.100952, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3120.143799, -2011.095337, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3126.107666, -2011.054199, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3132.094727, -2011.057861, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3138.142090, -2011.054810, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3144.113037, -2011.072998, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3150.066162, -2011.106934, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3156.049561, -2011.095093, 11.914682, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3161.914551, -2011.077393, 11.914682, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3167.837402, -2011.088623, 11.914682, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3173.779541, -2011.065430, 11.914682, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3179.776367, -2011.076050, 11.914682, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3185.779053, -2011.064331, 11.914682, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3191.784180, -2011.069458, 11.914682, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3197.579102, -2011.037598, 11.914682, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3111.586426, -1952.218384, 11.912256, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 3111.596436, -1946.297485, 11.912256, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 3111.586426, -1940.427979, 11.912256, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 3111.584473, -1934.597046, 11.912254, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 3114.811279, -1931.845825, 11.912256, 0.0000, 0.0000, 90.0001);
CreateObject(3475, 3200.618164, -1999.314331, 11.914682, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3120.786133, -1931.850952, 11.912256, 0.0000, 0.0000, 90.0001);
CreateObject(3475, 3126.755859, -1931.856079, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3132.729004, -1931.862305, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3138.736084, -1931.856934, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3144.718018, -1931.863403, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3150.676270, -1931.869019, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3156.700928, -1931.918457, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3162.554443, -1931.899048, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3168.526123, -1931.903809, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3174.514893, -1931.873291, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3180.492432, -1931.869873, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3186.499756, -1931.872925, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3192.487305, -1931.858643, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3197.642578, -1931.849121, 11.912256, 0.0000, 0.0000, 90.0000);
CreateObject(3475, 3200.615967, -1934.990234, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3200.624756, -1940.970825, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3200.634033, -1946.976807, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3200.633057, -1952.952148, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3200.628662, -1958.923096, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3200.629150, -1964.901367, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3200.642822, -1970.893677, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3200.613770, -1976.839355, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3200.610596, -1982.735474, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3200.637451, -1988.701782, 11.914682, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3200.631348, -1993.368042, 11.914682, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3200.626221, -2004.350586, 11.914682, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3200.632324, -2008.439575, 11.914682, 0.0000, 0.0000, 0.0000);
CreateObject(967, 3110.530762, -1967.040039, 9.682091, 0.0000, 0.0000, 180.0000);
CreateObject(11480, 3117.086182, -1936.810059, 11.729789, 0.0000, 0.0000, 0.0000);
CreateObject(11480, 3124.440430, -1936.820435, 11.729789, 0.0000, 0.0000, 0.0000);
CreateObject(11480, 3131.822510, -1936.828003, 11.729789, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3141.545654, -1934.945313, 11.912256, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 3141.549072, -1940.918823, 11.912256, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 3141.573730, -1946.885010, 11.912256, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 3141.561768, -1952.887207, 11.912256, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 3141.560303, -1958.852051, 11.912256, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 3141.565918, -1964.839478, 11.912256, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 3141.695801, -1976.517944, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3141.707275, -1982.432373, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3141.716797, -1988.395508, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3141.702881, -1994.394043, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3141.704346, -2000.438599, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3141.707031, -2008.469604, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 3141.742676, -2003.405762, 11.912256, 0.0000, 0.0000, 0.0000);
CreateObject(3749, 3111.072510, -1962.508545, 15.392068, 0.0000, 0.0000, 90.0000);
CreateObject(3279, 3146.612793, -1936.552979, 9.611697, 0.0000, 0.0000, 270.0000);
CreateObject(3279, 3196.179443, -1936.254028, 9.611697, 0.0000, 0.0000, 270.0000);
CreateObject(3279, 3195.607422, -2007.109253, 9.614124, 0.0000, 0.0000, 90.0001);
CreateObject(3279, 3146.120117, -2005.789551, 9.611697, 0.0000, 0.0000, 0.0000);
CreateObject(11480, 3115.526855, -2007.494995, 11.729789, 0.0000, 0.0000, 0.0000);
CreateObject(11480, 3122.899902, -2007.514771, 11.729789, 0.0000, 0.0000, 0.0000);
CreateObject(11480, 3130.272949, -2007.512085, 11.729788, 0.0000, 0.0000, 0.0000);
CreateObject(3170, 3138.394287, -1957.344971, 9.536201, 0.0000, 0.0000, 180.0000);
CreateObject(16610, 2930.705811, -1963.277222, 13.098587, 0.0000, 0.0000, 0.0000);
CreateObject(2628, 3171.722412, -1951.686035, 9.530121, 0.0000, 0.0000, 0.0000);
CreateObject(2628, 3175.249023, -1951.633545, 9.530121, 0.0000, 0.0000, 0.0000);
CreateObject(2628, 3179.183350, -1951.687012, 9.530121, 0.0000, 0.0000, 0.0000);
CreateObject(2629, 3178.959717, -1955.501831, 9.537827, 0.0000, 0.0000, 180.0000);
CreateObject(2629, 3175.348145, -1955.456787, 9.537827, 0.0000, 0.0000, 180.0000);
CreateObject(2629, 3171.402832, -1955.600220, 9.537827, 0.0000, 0.0000, 180.0000);
CreateObject(14780, 3186.215332, -1953.518677, 10.402879, 0.0000, 0.0000, 0.0000);
CreateObject(8673, 3180.258057, -1948.106201, 11.002996, 0.0000, 0.0000, 0.0000);
CreateObject(8674, 3169.831299, -1953.280151, 11.002996, 0.0000, 0.0000, 90.0000);
CreateObject(8674, 3190.240479, -1953.270996, 11.002996, 0.0000, 0.0000, 90.0000);
CreateObject(8674, 3180.944580, -1953.297729, 11.002996, 0.0000, 0.0000, 90.0000);
CreateObject(8674, 3177.267090, -1953.303101, 11.002996, 0.0000, 0.0000, 90.0000);
CreateObject(8674, 3173.546387, -1953.274902, 11.002996, 0.0000, 0.0000, 90.0000);
CreateObject(17575, 3177.362061, -1985.876343, 13.268135, 0.0000, 0.0000, 90.0000);
CreateObject(14576, 2608.115479, -1288.452026, 88.737770, 0.0000, 0.0000, 270.0000);
CreateObject(8673, 2605.511963, -1280.878662, 81.927269, 0.0000, 0.0000, 0.0000);
CreateObject(8673, 2605.490723, -1280.890747, 84.866127, 0.0000, 0.0000, 0.0000);
CreateObject(8673, 2605.559326, -1294.337402, 81.822067, 0.0000, 0.0000, 0.0000);
CreateObject(8673, 2605.553467, -1294.349609, 84.714272, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 2610.824707, -1298.593872, 83.044296, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 2610.836670, -1301.577637, 83.044296, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 2605.997559, -1298.622070, 83.044296, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 2605.984619, -1301.624023, 83.044296, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 2600.722168, -1298.683350, 83.044296, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 2600.722900, -1301.708130, 83.044296, 0.0000, 0.0000, 0.0000);
CreateObject(3475, 2601.390381, -1276.585938, 83.044296, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 2601.381592, -1273.571777, 83.044296, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 2606.561523, -1276.587891, 83.044296, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 2606.555176, -1273.580688, 83.044296, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 2611.649170, -1276.623047, 83.044296, 0.0000, 0.0000, 180.0000);
CreateObject(3475, 2611.633057, -1276.635254, 83.044296, 0.0000, 0.0000, 180.0000);
CreateObject(1771, 2596.310303, -1276.681396, 81.159218, 0.0000, 0.0000, 0.0000);
CreateObject(1771, 2607.614014, -1276.677979, 81.198204, 0.0000, 0.0000, 0.0000);
CreateObject(2525, 2598.597168, -1274.553345, 80.561638, 0.0000, 0.0000, 0.0000);
CreateObject(2525, 2613.665283, -1274.423828, 80.556999, 0.0000, 0.0000, 0.0000);
CreateObject(2525, 2609.654785, -1274.376953, 80.571022, 0.0000, 0.0000, 0.0000);
CreateObject(2525, 2603.996826, -1274.378662, 80.555023, 0.0000, 0.0000, 0.0000);
CreateObject(1800, 2602.432861, -1274.277832, 80.595688, 0.0000, 0.0000, 180.0000);
CreateObject(1800, 2612.729980, -1274.253540, 80.466484, 0.0000, 0.0000, 180.0000);
CreateObject(1801, 2595.856201, -1302.587646, 80.547058, 0.0000, 0.0000, 0.0000);
CreateObject(1801, 2595.855469, -1302.586548, 81.597122, 0.0000, 0.0000, 0.0000);
CreateObject(1801, 2601.686523, -1302.591309, 80.547058, 0.0000, 0.0000, 0.0000);
CreateObject(1801, 2601.694092, -1302.577393, 81.597122, 0.0000, 0.0000, 0.0000);
CreateObject(1801, 2606.490234, -1302.581421, 80.547058, 0.0000, 0.0000, 0.0000);
CreateObject(1801, 2606.483887, -1302.577271, 81.597122, 0.0000, 0.0000, 0.0000);
CreateObject(1801, 2611.455811, -1302.615479, 81.597122, 0.0000, 0.0000, 0.0000);
CreateObject(1801, 2611.455811, -1302.618164, 80.547058, 0.0000, 0.0000, 0.0000);
CreateObject(2525, 2613.905029, -1302.547363, 80.543114, 0.0000, 0.0000, 180.0000);
CreateObject(2525, 2609.070801, -1302.607788, 80.543114, 0.0000, 0.0000, 180.0000);
CreateObject(2525, 2604.398193, -1302.570801, 80.568115, 0.0000, 0.0000, 180.0000);
CreateObject(2525, 2598.060303, -1302.563599, 80.543114, 0.0000, 0.0000, 180.0000);
CreateObject(1966, 2615.740967, -1288.039795, 83.509552, 0.0000, 0.0000, 90.0000);
CreateObject(1966, 2595.358887, -1288.871582, 83.280045, 0.0000, 0.0000, 90.0000);
You need this for gates:

Code:
new PrisonGate1;
new PrisonGate2;

PrisonGate1 = CreateObject(980, 3113.233643, -1962.506958, 12.309471, 0.0000, 0.0000, 270.0000);
PrisonGate2 = CreateObject(988, 3142.042480, -1970.623535, 10.575143, 0.0000, 0.0000, 90.0000);
Open Gates:

NOTE: Since Im Using a godfather script edit the command suitable to your script:
Code:
if (strcmp(cmdtext,"/POPEN1", true)==0)
 	{
 		if(gTeam[playerid] == 2 || IsACop(playerid))
			{
    		MoveObject (PrisonGate1,3113.235107, -1951.028931, 12.309471, 2.592236);
    		return 1;
    		}
    		else
			{
				SendClientMessage(playerid, COLOR_GREY, " You are not a Cop / FBI! ");
			}
 	}
 	if (strcmp(cmdtext,"/PCLOSE1", true)==0)
 	{
 		if(gTeam[playerid] == 2 || IsACop(playerid))
			{
    		MoveObject (PrisonGate1,3113.233643, -1962.506958, 12.309471, 2.592236);
    		return 1;
    		}
    		else
			{
				SendClientMessage(playerid, COLOR_GREY, " You are not a Cop / FBI! ");
			}
 	}
 	if (strcmp(cmdtext,"/POPEN2", true)==0)
 	{
 		if(gTeam[playerid] == 2 || IsACop(playerid))
			{
    		MoveObject (PrisonGate2,3142.051514, -1965.175537, 10.575143, 2.592236);
    		return 1;
    		}
    		else
			{
				SendClientMessage(playerid, COLOR_GREY, " You are not a Cop / FBI! ");
			}
 	}
 	if (strcmp(cmdtext,"/PCLOSE2", true)==0)
 	{
 		if(gTeam[playerid] == 2 || IsACop(playerid))
			{
    		MoveObject (PrisonGate2,3142.042480, -1970.623535, 10.575143, 2.592236);
    		return 1;
    		}
    		else
			{
				SendClientMessage(playerid, COLOR_GREY, " You are not a Cop / FBI! ");
			}
 	}
And to get inside the Prison:
Code:
Coords: 2596.622070, -1288.492065, 80.627365
If you got any suggestions feel free to post them.

Please give credit to me if you use it
Reply
#2

Nice
Reply
#3

Not bad
Reply
#4

Quote:
Originally Posted by Imran.Abbas[Agent
]
Nice
Thanks

Quote:
Originally Posted by 3xPloSioNxXx
Not bad
Yeah I know. There isn't too much going on but I will release an update later today. Thanks though
Reply
#5

Awesome - Love it!
Reply
#6

Thanks
Reply
#7

Spectacular, good job mate. Looking forward to more maps likes these.
Reply
#8

Quote:
Originally Posted by AcId n RaPiD
Spectacular, good job mate. Looking forward to more maps likes these.
Thanks man
Reply
#9

Wicked! But how do I install it in lol, Im new pawno scripter teach me plox
Reply
#10

Quote:
Originally Posted by Moe Allan
Wicked! But how do I install it in lol, Im new pawno scripter teach me plox
ok do you have a server running?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)