18.09.2009, 03:09
I want to detect if the player (playerid) has about any player, in order to disable this command if you have someone close
heres is my code =B
but when i compile show this error
heres is my code =B
Код:
IsPlayerClose(playerid, Float:radi) { new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; new Float:otherx, Float:othery, Float:otherz; for (new i=0; i < MAX_PLAYERS; i++) { GetPlayerPos(playerid, oldposx, oldposy, oldposz); GetPlayerPos(i, otherx, othery, otherz); tempposx = (oldposx -otherx); tempposy = (oldposy -othery); tempposz = (oldposz -otherz); if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { return 1; } else { return 0; } } }
Код:
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/sf", cmdtext, true, 10) == 0) { if (IsPlayerClose(playerid,10)==0) { Teleport(playerid,80,-1977.1107,285.8831,35.1719,0,0); Announcecmd(playerid,": a ido hacia /sf","asd",1,COLOR_AZUL,3); } return 1; } return 0; }
Quote:
Originally Posted by MDFK ERROR
gamemodes\ChrisDM.pwn(190) : warning 209: function "IsPlayerClose" should return a value
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